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	<id>http://songofavaria.com:8080/mediawiki/index.php?action=history&amp;feed=atom&amp;title=Navigating</id>
	<title>Navigating - Revision history</title>
	<link rel="self" type="application/atom+xml" href="http://songofavaria.com:8080/mediawiki/index.php?action=history&amp;feed=atom&amp;title=Navigating"/>
	<link rel="alternate" type="text/html" href="http://songofavaria.com:8080/mediawiki/index.php?title=Navigating&amp;action=history"/>
	<updated>2026-05-13T05:38:10Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.37.0</generator>
	<entry>
		<id>http://songofavaria.com:8080/mediawiki/index.php?title=Navigating&amp;diff=4908&amp;oldid=prev</id>
		<title>Aleph at 23:39, 10 May 2022</title>
		<link rel="alternate" type="text/html" href="http://songofavaria.com:8080/mediawiki/index.php?title=Navigating&amp;diff=4908&amp;oldid=prev"/>
		<updated>2022-05-10T23:39:08Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 23:39, 10 May 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l7&quot;&gt;Line 7:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 7:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Furthermore, there are also different sorts of ways to move through the world. When you simply input directional commands, you will default to walking (or running, if you are moving very quickly). However, you can also use flavor movements such as STROLL or LIMP. Some exits may require you to SWIM, WADE, or CLIMB in order to traverse those ways. If you are hiding, you may attempt to SNEAK in a direction.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Furthermore, there are also different sorts of ways to move through the world. When you simply input directional commands, you will default to walking (or running, if you are moving very quickly). However, you can also use flavor movements such as STROLL or LIMP. Some exits may require you to SWIM, WADE, or CLIMB in order to traverse those ways. If you are hiding, you may attempt to SNEAK in a direction.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Lastly, you have a travel string that you can set as a relatively static line that appears after your movement message. [[Travel command|TRAVEL]] will further explain how that works.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Lastly, you have a travel string that you can set as a relatively static line that appears after your movement message. [[Travel command|TRAVEL]] will further explain how that works&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. A less static traveling line can be appending in parenthesis after your movement command, which will be one-time shown phrase on your movement message&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Guides]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Guides]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key avaria:diff::1.12:old-4812:rev-4908 --&gt;
&lt;/table&gt;</summary>
		<author><name>Aleph</name></author>
	</entry>
	<entry>
		<id>http://songofavaria.com:8080/mediawiki/index.php?title=Navigating&amp;diff=4812&amp;oldid=prev</id>
		<title>Aleph at 15:49, 9 May 2022</title>
		<link rel="alternate" type="text/html" href="http://songofavaria.com:8080/mediawiki/index.php?title=Navigating&amp;diff=4812&amp;oldid=prev"/>
		<updated>2022-05-09T15:49:37Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 15:49, 9 May 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l5&quot;&gt;Line 5:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 5:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;There are also other sorts of exits that might be shown when you LOOK. These include buildings, vehicles, or just special directions that aren't cardinal directions, such as 'through a winding alleyway'. In this case, you may use the commands 'GO' or 'ENTER'. These commands can help with navigation into special exits.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;There are also other sorts of exits that might be shown when you LOOK. These include buildings, vehicles, or just special directions that aren't cardinal directions, such as 'through a winding alleyway'. In this case, you may use the commands 'GO' or 'ENTER'. These commands can help with navigation into special exits.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Furthermore, there are also different sorts of ways to move through the world. When you simply input directional commands, you will default to walking (or running, if you are moving very quickly). However, you can also use flavor movements such as STROLL or LIMP. Some exits may require you to SWIM or CLIMB in order to traverse those ways. If you are hiding, you may attempt to SNEAK in a direction.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Furthermore, there are also different sorts of ways to move through the world. When you simply input directional commands, you will default to walking (or running, if you are moving very quickly). However, you can also use flavor movements such as STROLL or LIMP. Some exits may require you to SWIM&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, WADE, &lt;/ins&gt;or CLIMB in order to traverse those ways. If you are hiding, you may attempt to SNEAK in a direction.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Lastly, you have a travel string that you can set as a relatively static line that appears after your movement message. [[Travel command|TRAVEL]] will further explain how that works.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Lastly, you have a travel string that you can set as a relatively static line that appears after your movement message. [[Travel command|TRAVEL]] will further explain how that works.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Guides]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Guides]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key avaria:diff::1.12:old-4811:rev-4812 --&gt;
&lt;/table&gt;</summary>
		<author><name>Aleph</name></author>
	</entry>
	<entry>
		<id>http://songofavaria.com:8080/mediawiki/index.php?title=Navigating&amp;diff=4811&amp;oldid=prev</id>
		<title>Aleph: Created page with &quot;For those new to MUDs, navigation in the game may not come easily. For others, a refresher or short explanation of how movement works in this particular game may be useful.  In order to move your character around in the world, you can input directional commands such as 'NORTH' (n), 'EAST' (e), 'SOUTHWEST' (sw), and so on. When you LOOK, the room description will show you what cardinal direction exits are available.  There are also other sorts of exits that might be shown...&quot;</title>
		<link rel="alternate" type="text/html" href="http://songofavaria.com:8080/mediawiki/index.php?title=Navigating&amp;diff=4811&amp;oldid=prev"/>
		<updated>2022-05-09T15:49:07Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;For those new to MUDs, navigation in the game may not come easily. For others, a refresher or short explanation of how movement works in this particular game may be useful.  In order to move your character around in the world, you can input directional commands such as &amp;#039;NORTH&amp;#039; (n), &amp;#039;EAST&amp;#039; (e), &amp;#039;SOUTHWEST&amp;#039; (sw), and so on. When you LOOK, the room description will show you what cardinal direction exits are available.  There are also other sorts of exits that might be shown...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;For those new to MUDs, navigation in the game may not come easily. For others, a refresher or short explanation of how movement works in this particular game may be useful.&lt;br /&gt;
&lt;br /&gt;
In order to move your character around in the world, you can input directional commands such as 'NORTH' (n), 'EAST' (e), 'SOUTHWEST' (sw), and so on. When you LOOK, the room description will show you what cardinal direction exits are available.&lt;br /&gt;
&lt;br /&gt;
There are also other sorts of exits that might be shown when you LOOK. These include buildings, vehicles, or just special directions that aren't cardinal directions, such as 'through a winding alleyway'. In this case, you may use the commands 'GO' or 'ENTER'. These commands can help with navigation into special exits.&lt;br /&gt;
&lt;br /&gt;
Furthermore, there are also different sorts of ways to move through the world. When you simply input directional commands, you will default to walking (or running, if you are moving very quickly). However, you can also use flavor movements such as STROLL or LIMP. Some exits may require you to SWIM or CLIMB in order to traverse those ways. If you are hiding, you may attempt to SNEAK in a direction.&lt;br /&gt;
&lt;br /&gt;
Lastly, you have a travel string that you can set as a relatively static line that appears after your movement message. [[Travel command|TRAVEL]] will further explain how that works.&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>Aleph</name></author>
	</entry>
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