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* [[Basic Commands]]
* [[Basic Commands]]
* [[Rules|Game Rules]]
* [[Rules|Game Rules]]
* [[PvP Policy]]
* [[FAQ|Frequently-Asked Questions]]
* [[FAQ|Frequently-Asked Questions]]
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== News of Avaria ==
== News of Avaria ==
* '''A Bright New Year: 1 Pavana 797, City of Omrazir:''' A new year has arrived, and with the close of the holy weeks of Solitary, the formerly silent streets of Omrazir are now filled with lively talk about the resoundingly stormy end to the old year... [[News of Avaria|[More]]]
* '''Stealing from Bandits:''' It's common knowledge that the [[Sharizaar Road]], like most routes through the desert wilds, has its share of perils and problems -- like the bandit camps scattered through the upper reaches of the [[Sharizaar Massif]]. But recently word has trickled back to [[Omrazir]] of one of those robber camps being robbed itself! [[News_of_Avaria|[More]]]
* '''A Hungry New Year: 1 Pavana 797, St. Loomis:''' Spring and a new year have come to Ensor, but in St. Loomis the slow ripening of winter-sown crops has done nothing to relieve the hunger stemming from the poor harvest of the autumn past... [[News of Avaria|[More]]]
* '''Stormy Summer:''' For a place that doesn't normally see much rain in the summer, it's been an unusually stormy season in [[Omrazir]]. Local pagans wonder if [[Nirzali]] is showering the city with her favor, or if she's thundering with displeasure... [[News_of_Avaria|[More]]]
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== Introduction to the World ==
== Introduction to the World ==
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<div style="margin: 0 0 0 2em;"> '''Character Information'''
<div style="margin: 0 0 0 2em;"> '''Character Information'''
* [[Heritage]]: The playable peoples of Avaria.
* [[Heritage]]: The numerous peoples of Avaria.
* [[Statistics|Stats]]: A character's fundamental attributes.
* [[Statistics|Stats]]: A character's fundamental attributes.
* [[:Category:Skills & Abilities|Skills & Abilities]]: Action skills, weapons, crafting, and more.
* [[:Category:Skills & Abilities|Skills & Abilities]]: Action skills, weapons, crafting, and more.
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== Development Updates ==
== Development Updates ==


*'''8.31.22:''' You can now [[SGlance command|SGLANCE]], to glance without broadcasting any message, and emote parentheses work with the [[Glance command|GLANCE]] command. [[Yank command|YANK]] now works as well as the gentler alias [[Pull command|PULL]], and if you yank or pull someone in the same place as you while they are standing and you are sitting, you can draw them down to sit, and vice versa regarding drawing them up to stand. New swimming abilities have been added: drown-victim and water-rescue. These use the yank or pull commands when the characters are in water, and work much like sitting and standing, but make their targets treading water or underwater instead.
* '''10.05.23:''' The appearance of people and animals in rooms is changed: now they show up right after the room description as more of a one-line list, and basic poses (e.g., "is standing here") are no longer displayed.
*'''8.29.22:''' Brawling rings have been added to the game, and you can participate in ranked fights or make wagers. You can now [[Rebalance command|REBALANCE]] to regain poise, in or out of a fight.
* '''09.27.23:''' [[Languages]] in [[Character Generator|character generation]] now show a percentage of fluency, making it easier for linguists to choose additional languages. Several character generation bugs have been fixed, including the unwanted behavior of generating a new [[Short Description|shortdesc]] over one you had already written if you auto-generate a [[Character Description|long description]]. Finally, the look of character generation over the website has been repaired.
*'''8.24.22:''' You can now edit your last post in a [[Cutscenes|cutscene]], and refresh the bottom of the page when viewing a cutscene. Cutscene posts also now have timestamps.
* '''09.24.23:''' A [https://www.songofavaria.com/calendar/month/now calendar] has been added to the website. This is a work in progress.
* '''09.20.23:''' Animals that are being ridden should no longer wander. Ridden animals should now properly depart with the rider when the rider logs out.
* '''09.17.23:''' [[Construction (skill)|Construction]] commands are undergoing implementation, starting with [[Install command|INSTALL]], where locks can be installed onto chests and doors.


[[Development Updates (2022)|More Updates]]
[[Development Updates (2023)|More Updates]]
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*[[:Category:Geography|Geography]]
*[[:Category:Geography|Geography]]
*[[:Category:Natural History|Natural History]]
*[[:Category:Natural History|Natural History]]
*[[:Category:Races|Races]]
*[[The Heavens]]
*[[The Heavens]]
*[[Time]]
*[[Time]]
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*[[Personal story]]
*[[Personal story]]
*[[Plot Notes]]
*[[Relationships]]
*[[Relationships]]
*[[Cohabitation]]
*[[Demeanor]]
*[[Lifestyle]]
*[[Dreams]]
*[[Dreams]]
*[[Cutscenes]]
*[[Cutscenes]]
*[[FTB (Fade to Black) command|Fade to Black]]
*[[FTB (Fade to Black) command|Fade to Black]]


'''Communications'''<br />


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'''Communications'''
*[[Languages]]
*[[Languages]]
*[[Writing]]
*[[Reading & Writing]]
*[[Courier_%26_Postal_Services|Courier & Post]]
*[[Courier_%26_Postal_Services|Courier & Post]]
'''Economy'''<br />
*[[Currency]]
*[[Banking]]
*[[Shopkeeping]]
*[[Jobs]]
*[[Lodgings]]


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'''Resource Production'''
'''Gathering & Crafting'''
*[[Butchering]]
*[[Butchering]]
*[[Fishing]]
*[[Hunting]]
*[[Hunting]]
'''Crafting'''
*[[Cooking]]
*[[Cooking]]
*[[Herbalism]]
*[[Herbalism]]
*[[Tailoring]]
*[[Tailoring]]


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'''Ranking Systems'''
'''Economy'''
*[[Brawling]]
*[[Currency]]
*[[Fishing]]
*[[Banking]]
*[[Performance]]
*[[Shopkeeping]]
*[[Research]]
*[[Jobs]]
*[[Lodgings]]


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'''Life & Death'''
'''Life & Death'''
*[[Injury & Healing]]
*[[Healing|Injury & Healing]]
*[[Death]]
*[[Death]]



Revision as of 18:20, 24 October 2023

Song of Avaria is a text-based roleplaying game that incorporates both MUD- and MUSH-like features to create a dynamic storytelling experience in an intricate and expansive fantasy world.

SoA is set in the vast land of Avaria, a roughly Earth-like world with a host of cultures and countries spanning a large globe. Geopolitics and religion mix with magic and adventure to create a realm full of possibilities, where player characters can pursue a huge range of goals limited only by their own imagination. Whether a pious priest, a bold knight of the realm, a canny entrepreneur, a climbing socialite, a studious researcher, a street thug with ambitions, or simply an ordinary peasant or citizen with dreams of something grander, Avaria offers a stage for characters to play out their own personal stories with one another against a vast backdrop of history in the making.

More information can be found on the Setting page or under the Lore links.

News of Avaria

  • Stealing from Bandits: It's common knowledge that the Sharizaar Road, like most routes through the desert wilds, has its share of perils and problems -- like the bandit camps scattered through the upper reaches of the Sharizaar Massif. But recently word has trickled back to Omrazir of one of those robber camps being robbed itself! [More]
  • Stormy Summer: For a place that doesn't normally see much rain in the summer, it's been an unusually stormy season in Omrazir. Local pagans wonder if Nirzali is showering the city with her favor, or if she's thundering with displeasure... [More]

Introduction to the World

The Basics

The World

Character Information

Directory

Development Updates

  • 10.05.23: The appearance of people and animals in rooms is changed: now they show up right after the room description as more of a one-line list, and basic poses (e.g., "is standing here") are no longer displayed.
  • 09.27.23: Languages in character generation now show a percentage of fluency, making it easier for linguists to choose additional languages. Several character generation bugs have been fixed, including the unwanted behavior of generating a new shortdesc over one you had already written if you auto-generate a long description. Finally, the look of character generation over the website has been repaired.
  • 09.24.23: A calendar has been added to the website. This is a work in progress.
  • 09.20.23: Animals that are being ridden should no longer wander. Ridden animals should now properly depart with the rider when the rider logs out.
  • 09.17.23: Construction commands are undergoing implementation, starting with INSTALL, where locks can be installed onto chests and doors.

More Updates

Development

The original concept for Song of Avaria came about in 2016, and its adaptation as a MU* began in 2020. It is founded on the Evennia Creation System and is actively in development. Currently it is open for invitation-only pre-alpha testing.