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== News of Avaria ==
== News of Avaria ==
* '''A Bright New Year: 1 Pavana 797, City of Omrazir:''' A new year has arrived, and with the close of the holy weeks of Solitary, the formerly silent streets of Omrazir are now filled with lively talk about the resoundingly stormy end to the old year... [[News of Avaria|[More]]]
* '''Stealing from Bandits:''' It's common knowledge that the [[Sharizaar Road]], like most routes through the desert wilds, has its share of perils and problems -- like the bandit camps scattered through the upper reaches of the [[Sharizaar Massif]]. But recently word has trickled back to [[Omrazir]] of one of those robber camps being robbed itself! [[News_of_Avaria|[More]]]
* '''A Hungry New Year: 1 Pavana 797, St. Loomis:''' Spring and a new year have come to Ensor, but in St. Loomis the slow ripening of winter-sown crops has done nothing to relieve the hunger stemming from the poor harvest of the autumn past... [[News of Avaria|[More]]]
* '''Stormy Summer:''' For a place that doesn't normally see much rain in the summer, it's been an unusually stormy season in [[Omrazir]]. Local pagans wonder if [[Nirzali]] is showering the city with her favor, or if she's thundering with displeasure... [[News_of_Avaria|[More]]]
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== Introduction to the World ==
== Introduction to the World ==
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== Development Updates ==
== Development Updates ==


* '''02.02.23:''' Some bugs have been addressed with ferry bell ringing, climbing with heavy loads, and guard patrol confusion when there's someone to arrest in the area who has logged out. Cohabitation between player characters can now be established with the [[Cohabit command|COHABIT]] command. You can add also ROOMMATEs to your lodging, and in doing so grant them an extra key and rent-paying privileges. Plot notes have been reworked to show a date and whether they have been read or not, so that they will be sent as a recorded message when you log into a character. This means that all current plot notes have been cleared, and it looks a lot cooler when you view a specific plot note. Player characters can now leave each other plot notes, as long as they are cohabiting with each other, and these can contain information like: "Donna never came home last night", or "Waraqa's sleepwalking is getting worse".
* '''10.05.23:''' The appearance of people and animals in rooms is changed: now they show up right after the room description as more of a one-line list, and basic poses (e.g., "is standing here") are no longer displayed.
*'''02.01.23:''' Updated to Evennia version 1.1.
* '''09.27.23:''' [[Languages]] in [[Character Generator|character generation]] now show a percentage of fluency, making it easier for linguists to choose additional languages. Several character generation bugs have been fixed, including the unwanted behavior of generating a new [[Short Description|shortdesc]] over one you had already written if you auto-generate a [[Character Description|long description]]. Finally, the look of character generation over the website has been repaired.
* '''09.24.23:''' A [https://www.songofavaria.com/calendar/month/now calendar] has been added to the website. This is a work in progress.
* '''09.20.23:''' Animals that are being ridden should no longer wander. Ridden animals should now properly depart with the rider when the rider logs out.
* '''09.17.23:''' [[Construction (skill)|Construction]] commands are undergoing implementation, starting with [[Install command|INSTALL]], where locks can be installed onto chests and doors.


[[Development Updates (2023)|More Updates]]
[[Development Updates (2023)|More Updates]]
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*[[:Category:Geography|Geography]]
*[[:Category:Geography|Geography]]
*[[:Category:Natural History|Natural History]]
*[[:Category:Natural History|Natural History]]
*[[:Category:Races|Races]]
*[[The Heavens]]
*[[The Heavens]]
*[[Time]]
*[[Time]]
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*[[Personal story]]
*[[Personal story]]
*[[Plot Notes]]
*[[Relationships]]
*[[Relationships]]
*[[Cohabitation]]
*[[Demeanor]]
*[[Demeanor]]
*[[Lifestyle]]
*[[Dreams]]
*[[Dreams]]
*[[Lifestyle]]
*[[Cutscenes]]
*[[Cutscenes]]
*[[FTB (Fade to Black) command|Fade to Black]]
*[[FTB (Fade to Black) command|Fade to Black]]

Revision as of 18:20, 24 October 2023

Song of Avaria is a text-based roleplaying game that incorporates both MUD- and MUSH-like features to create a dynamic storytelling experience in an intricate and expansive fantasy world.

SoA is set in the vast land of Avaria, a roughly Earth-like world with a host of cultures and countries spanning a large globe. Geopolitics and religion mix with magic and adventure to create a realm full of possibilities, where player characters can pursue a huge range of goals limited only by their own imagination. Whether a pious priest, a bold knight of the realm, a canny entrepreneur, a climbing socialite, a studious researcher, a street thug with ambitions, or simply an ordinary peasant or citizen with dreams of something grander, Avaria offers a stage for characters to play out their own personal stories with one another against a vast backdrop of history in the making.

More information can be found on the Setting page or under the Lore links.

News of Avaria

  • Stealing from Bandits: It's common knowledge that the Sharizaar Road, like most routes through the desert wilds, has its share of perils and problems -- like the bandit camps scattered through the upper reaches of the Sharizaar Massif. But recently word has trickled back to Omrazir of one of those robber camps being robbed itself! [More]
  • Stormy Summer: For a place that doesn't normally see much rain in the summer, it's been an unusually stormy season in Omrazir. Local pagans wonder if Nirzali is showering the city with her favor, or if she's thundering with displeasure... [More]

Introduction to the World

The Basics

The World

Character Information

Directory

Development Updates

  • 10.05.23: The appearance of people and animals in rooms is changed: now they show up right after the room description as more of a one-line list, and basic poses (e.g., "is standing here") are no longer displayed.
  • 09.27.23: Languages in character generation now show a percentage of fluency, making it easier for linguists to choose additional languages. Several character generation bugs have been fixed, including the unwanted behavior of generating a new shortdesc over one you had already written if you auto-generate a long description. Finally, the look of character generation over the website has been repaired.
  • 09.24.23: A calendar has been added to the website. This is a work in progress.
  • 09.20.23: Animals that are being ridden should no longer wander. Ridden animals should now properly depart with the rider when the rider logs out.
  • 09.17.23: Construction commands are undergoing implementation, starting with INSTALL, where locks can be installed onto chests and doors.

More Updates

Development

The original concept for Song of Avaria came about in 2016, and its adaptation as a MU* began in 2020. It is founded on the Evennia Creation System and is actively in development. Currently it is open for invitation-only pre-alpha testing.