Difference between revisions of "Toss command"
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(Created page with "This command allows you to throw an object to another person for them to CATCH. They may however choose to either CATCH, DECLINE, or IGNORE the toss. ==Usage== TOSS <object> to <person> You pull back an arm and prepare to toss <object> to <person>. If the target CATCHes it: <Person> faces you and prepares to catch <object>. You toss <object> to <person>. If the target DECLINEs or IGNOREs it: <Person> ignores your toss, and so <object> bonks off <them> and falls nearby.") |
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'''TOSS''' allows you to throw an object to another person for them to CATCH. They may however choose to either CATCH, DECLINE, or IGNORE the toss. | |||
==Usage== | ==Usage== | ||
TOSS <object> to <person> | '''TOSS <object> to <person><br />''' | ||
You pull back an arm and prepare to toss <object> to <person>. | You pull back an arm and prepare to toss <object> to <person>. | ||
If the target CATCHes it: | If the target CATCHes it:<br /> | ||
<Person> faces you and prepares to catch <object>. | <Person> faces you and prepares to catch <object>.<br /> | ||
You toss <object> to <person>. | You toss <object> to <person>. | ||
If the target DECLINEs or IGNOREs it: | If the target DECLINEs or IGNOREs it:<br /> | ||
<Person> ignores your toss, and so <object> bonks off <them> and falls nearby. | <Person> ignores your toss, and so <object> bonks off <them> and falls nearby. | ||
==Notes== | |||
The target has a few seconds to respond to the toss, after which time it is treated as if they had IGNOREd it. | |||
==See Also== | |||
*[[Catch command|CATCH]] | |||
*[[Decline command|DECLINE]] | |||
*[[Ignore command|IGNORE]] | |||
[[Category:Action Commands]] | |||
[[Category:Commands]] |
Latest revision as of 04:03, 21 December 2023
TOSS allows you to throw an object to another person for them to CATCH. They may however choose to either CATCH, DECLINE, or IGNORE the toss.
Usage
TOSS <object> to <person>
You pull back an arm and prepare to toss <object> to <person>.
If the target CATCHes it:
<Person> faces you and prepares to catch <object>.
You toss <object> to <person>.
If the target DECLINEs or IGNOREs it:
<Person> ignores your toss, and so <object> bonks off <them> and falls nearby.
Notes
The target has a few seconds to respond to the toss, after which time it is treated as if they had IGNOREd it.