Difference between revisions of "Stop command"
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(Created page with "The '''STOP''' command allows you to put a halt to any of a number of different mechanical actions that have delayed outcomes, including: crawling, giving, tossing, paying, treating, teaching, taking, following directions to a location, various delayed abilities, etcetera. ==Usage== '''STOP''' ==Notes== * If you STOP during a fight, you will attempt to stop the fight. However, stopping a fight is not immediate and your attacker may continue on, so it is not a surefire...") |
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==Notes== | ==Notes== | ||
* If you STOP during a fight, you will attempt to stop the fight. However, stopping a fight is not immediate and your attacker may continue on, so it is not a surefire way to put an end to combat. You may also try to [[Flee command|FLEE]] from combat. | * If you STOP during a fight, you will attempt to stop the fight. However, stopping a fight is not immediate and your attacker may continue on, so it is not a surefire way to put an end to combat. You may also try to [[Flee command|FLEE]] from combat. | ||
==See also== | |||
* [[Flee command|FLEE]] | |||
[[Category:Combat Commands]] | [[Category:Combat Commands]] | ||
[[Category:Action Commands]] | [[Category:Action Commands]] | ||
[[Category:Commands]] | [[Category:Commands]] |
Latest revision as of 18:36, 3 September 2022
The STOP command allows you to put a halt to any of a number of different mechanical actions that have delayed outcomes, including: crawling, giving, tossing, paying, treating, teaching, taking, following directions to a location, various delayed abilities, etcetera.
Usage
STOP
Notes
- If you STOP during a fight, you will attempt to stop the fight. However, stopping a fight is not immediate and your attacker may continue on, so it is not a surefire way to put an end to combat. You may also try to FLEE from combat.