Difference between revisions of "Inflict command"
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(Created page with "The '''INFLICT''' and '''AFFLICT''' commands are a storytelling tool that allows you to inflict wounds or other ailments on your character. This lets you portray the results of off-screen in-character happenings, where you might be hurt or get sick, or simply suffer from some chronic ailment. Using the INFLICT/AFFLICT commands will make those storyline occurrences a mechanical reality, and give characters with First Aid skill a chance to Diagnose...") |
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<code>>inflict right leg with 80 blunt</code> | <code>>inflict right leg with 80 blunt</code> | ||
'''AFFLICT <effect> for <duration in hours>''' | '''AFFLICT <effect> for <duration in hours>'''<br /> | ||
<code>>afflict having an allergic reaction to eating clams for 3</code> | <code>>afflict having an allergic reaction to eating clams for 3</code> | ||
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* [[Diagnose command|DIAGNOSE]] | * [[Diagnose command|DIAGNOSE]] | ||
[[Category:Healing Commands]] | |||
[[Category:Action Commands]] | [[Category:Action Commands]] | ||
[[Category:Commands]] | [[Category:Commands]] |
Latest revision as of 16:39, 2 November 2022
The INFLICT and AFFLICT commands are a storytelling tool that allows you to inflict wounds or other ailments on your character. This lets you portray the results of off-screen in-character happenings, where you might be hurt or get sick, or simply suffer from some chronic ailment. Using the INFLICT/AFFLICT commands will make those storyline occurrences a mechanical reality, and give characters with First Aid skill a chance to DIAGNOSE your wound or affliction.
Usage
INFLICT <bodypart> with <number> <damage type>
>inflict right leg with 80 blunt
AFFLICT <effect> for <duration in hours>
>afflict having an allergic reaction to eating clams for 3
Notes
- Regarding numerical values for wounds, 100 would be a small wound whereas 2000 is more life-threatening.
- If the affliction you want should be a chronic condition, put "chronic" instead of a duration integer in the syntax.