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<strong> | <strong>[https://www.songofavaria.com Song of Avaria ]is a text-based roleplaying game that incorporates both MUD- and MUSH-like features to create a dynamic storytelling experience in an intricate and expansive fantasy world.</strong> | ||
The original concept for Song of Avaria came about in 2016, and its adaptation as a MU* began in 2020. It is created using the [https://www.evennia.com Evennia Creation System] and is currently in the early stages of development. | |||
Consult the [https://www.mediawiki.org/wiki/Special:MyLanguage/Help:Contents User's Guide] for information on using the wiki software. | Consult the [https://www.mediawiki.org/wiki/Special:MyLanguage/Help:Contents User's Guide] for information on using the wiki software. | ||
== Getting | == Getting Started == | ||
* [https://www.mediawiki.org/wiki/Special:MyLanguage/Manual:Configuration_settings Configuration settings list] | * [https://www.mediawiki.org/wiki/Special:MyLanguage/Manual:Configuration_settings Configuration settings list] | ||
* [https://www.mediawiki.org/wiki/Special:MyLanguage/Manual:FAQ MediaWiki FAQ] | * [https://www.mediawiki.org/wiki/Special:MyLanguage/Manual:FAQ MediaWiki FAQ] |
Revision as of 03:43, 24 November 2021
Song of Avaria is a text-based roleplaying game that incorporates both MUD- and MUSH-like features to create a dynamic storytelling experience in an intricate and expansive fantasy world.
The original concept for Song of Avaria came about in 2016, and its adaptation as a MU* began in 2020. It is created using the Evennia Creation System and is currently in the early stages of development.
Consult the User's Guide for information on using the wiki software.