Difference between revisions of "Main Page"
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* '''3.28.22:''' The butcher east of the fish market in [[St. Loomis]] will buy raw meat, and the hide seller in the market square will buy hides. | * '''3.28.22:''' The butcher east of the fish market in [[St. Loomis]] will buy raw meat, and the hide seller in the market square will buy hides. | ||
* '''3.27.22:''' Changed the look of the webclient. Added more maps to the lore page! | * '''3.27.22:''' Changed the look of the webclient. Added more maps to the lore page! | ||
* '''3.26.22:''' The [[CRAFTING]] command has been added to provide for more helpful documentation regarding crafting designs. Checking 'craft' on any object will show if you know any relevant designs. | * '''3.26.22:''' The [[Crafting command|CRAFTING]] command has been added to provide for more helpful documentation regarding crafting designs. Checking 'craft' on any object will show if you know any relevant designs. | ||
[[Development Updates (2022)|More Updates]] | [[Development Updates (2022)|More Updates]] | ||
</div> | </div> |
Revision as of 00:59, 4 April 2022
Song of Avaria is a text-based roleplaying game that incorporates both MUD- and MUSH-like features to create a dynamic storytelling experience in an intricate and expansive fantasy world.
SoA is set in the vast land of Avaria, a roughly Earth-like world with a host of cultures and countries spanning a large globe. Geopolitics and religion mix with magic and adventure to create a realm full of possibilities, where player characters can pursue a huge range of goals limited only by their own imagination. Whether a pious priest, a bold knight of the realm, a canny entrepreneur, a climbing socialite, a studious researcher, a street thug with ambitions, or simply an ordinary peasant or citizen with dreams of something grander, Avaria offers a stage for characters to play out their own personal stories with one another against a vast backdrop of history in the making.
More information can be found on the Setting page or under the Lore links.
News of Avaria
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Introduction to the World
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Development Updates
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Development
The original concept for Song of Avaria came about in 2016, and its adaptation as a MU* began in 2020. It is founded on the Evennia Creation System and is currently actively in development, with plans to open later in 2022.