Difference between revisions of "Main Page"
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* '''02.05.23:''' Some updates have been made to the [[Mining (skill)|Mining]] skill! You can now learn mining in any ore-rich environment (most typically a mine). Builders can add ores to rooms from the RMENU. Veins and deposits of ores, minerals, or stone can be found via foraging in these areas, particularly by using FIND VEIN/DEPOSIT. If you have a pickaxe, you can then MINE. | * '''02.05.23:''' Some updates have been made to the [[Mining (skill)|Mining]] skill! You can now learn mining in any ore-rich environment (most typically a mine). Builders can add ores to rooms from the RMENU. Veins and deposits of ores, minerals, or stone can be found via foraging in these areas, particularly by using FIND VEIN/DEPOSIT. If you have a pickaxe, you can then MINE. | ||
* '''02.03.23:''' The webclient can now be connected to securely via the websocket without any need to fall back on Ajax, and the multiple lines in the account creation menu after the screenreader question have been dealt with. | * '''02.03.23:''' The webclient can now be connected to securely via the websocket without any need to fall back on Ajax, and the multiple lines in the account creation menu after the screenreader question have been dealt with. | ||
* '''02.02.23:''' There is now a command to check your current [[Cohabitation|cohabitation]] situation (to see a list of everyone you are cohabiting with). The [[Notes command|NOTES]] display has been changed, as well as how the [[Abilities command|ABILITIES]] command works. | |||
[[Development Updates (2023)|More Updates]] | [[Development Updates (2023)|More Updates]] |
Revision as of 21:43, 8 February 2023
Song of Avaria is a text-based roleplaying game that incorporates both MUD- and MUSH-like features to create a dynamic storytelling experience in an intricate and expansive fantasy world.
SoA is set in the vast land of Avaria, a roughly Earth-like world with a host of cultures and countries spanning a large globe. Geopolitics and religion mix with magic and adventure to create a realm full of possibilities, where player characters can pursue a huge range of goals limited only by their own imagination. Whether a pious priest, a bold knight of the realm, a canny entrepreneur, a climbing socialite, a studious researcher, a street thug with ambitions, or simply an ordinary peasant or citizen with dreams of something grander, Avaria offers a stage for characters to play out their own personal stories with one another against a vast backdrop of history in the making.
More information can be found on the Setting page or under the Lore links.
News of Avaria
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Introduction to the World
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Development Updates
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More Information
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Development
The original concept for Song of Avaria came about in 2016, and its adaptation as a MU* began in 2020. It is founded on the Evennia Creation System and is actively in development. Currently it is open for invitation-only pre-alpha testing.