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== Development Updates == | == Development Updates == | ||
* '''8.06.22:''' Umbrellas now exist in game, and holding an open umbrella in your hand prevents you and your clothes from getting wet in the rain. | |||
* '''8.04.22:''' Admin can now AWARD or DOCK XP or Presence points. | |||
* '''7.31.22:''' There is now a Play-by-Post system called [[Cutscenes]], and you can earn XP through roleplay with it. | * '''7.31.22:''' There is now a Play-by-Post system called [[Cutscenes]], and you can earn XP through roleplay with it. | ||
* '''7.27.22:''' If you leave a zone for some time, you will automatically lose your job there. | * '''7.27.22:''' If you leave a zone for some time, you will automatically lose your job there. | ||
* '''7.16.22:''' New configurable settings added: 'dark_shading', which will shade rooms in greyscale depending on the light in them, and 'mentalcolor' which allows you to change the color of [[Think command|THINK]]/[[Feel command|FEEL]]/[[Remember command|REMEMBER]] output. Check [[Config command|CONFIG]] to see how to change those configurables. You can now see the Avarian date on titled logs when viewing them on the website. | * '''7.16.22:''' New configurable settings added: 'dark_shading', which will shade rooms in greyscale depending on the light in them, and 'mentalcolor' which allows you to change the color of [[Think command|THINK]]/[[Feel command|FEEL]]/[[Remember command|REMEMBER]] output. Check [[Config command|CONFIG]] to see how to change those configurables. You can now see the Avarian date on titled logs when viewing them on the website. | ||
[[Development Updates (2022)|More Updates]] | [[Development Updates (2022)|More Updates]] |
Revision as of 00:56, 13 August 2022
Song of Avaria is a text-based roleplaying game that incorporates both MUD- and MUSH-like features to create a dynamic storytelling experience in an intricate and expansive fantasy world.
SoA is set in the vast land of Avaria, a roughly Earth-like world with a host of cultures and countries spanning a large globe. Geopolitics and religion mix with magic and adventure to create a realm full of possibilities, where player characters can pursue a huge range of goals limited only by their own imagination. Whether a pious priest, a bold knight of the realm, a canny entrepreneur, a climbing socialite, a studious researcher, a street thug with ambitions, or simply an ordinary peasant or citizen with dreams of something grander, Avaria offers a stage for characters to play out their own personal stories with one another against a vast backdrop of history in the making.
More information can be found on the Setting page or under the Lore links.
News of Avaria
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Introduction to the World
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Development Updates
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More Information
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Development
The original concept for Song of Avaria came about in 2016, and its adaptation as a MU* began in 2020. It is founded on the Evennia Creation System and is actively in development. Currently it is open for invitation-only pre-alpha testing.