Difference between revisions of "Main Page"
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== Development Updates == | == Development Updates == | ||
* '''12.12.22:''' Added the town green pond to [[Plew-on-Sea]]. This can be swum in during the warmer months of the year, and skated on in the winter! Turned off GMCP (temporarily, maybe -- it's causing webclient issues). You should now dry off a little quicker, in order to make up for increased levels of drenched-ness! | |||
* '''11.20.22:''' Finished building the [[Via Maris]] in [[:Category:Omrazir|Omrazir]] from the intersection with the [[Via Magna]] to the Maysa Gate. | |||
* '''11.12.22:''' Mobile view for [[Cutscenes|cutscenes]] and forums on the website have been made neater. Light GMCP support has been added for Mudlet players, default UI package coming eventually. | * '''11.12.22:''' Mobile view for [[Cutscenes|cutscenes]] and forums on the website have been made neater. Light GMCP support has been added for Mudlet players, default UI package coming eventually. | ||
[[Development Updates (2022)|More Updates]] | [[Development Updates (2022)|More Updates]] |
Revision as of 02:50, 23 December 2022
Song of Avaria is a text-based roleplaying game that incorporates both MUD- and MUSH-like features to create a dynamic storytelling experience in an intricate and expansive fantasy world.
SoA is set in the vast land of Avaria, a roughly Earth-like world with a host of cultures and countries spanning a large globe. Geopolitics and religion mix with magic and adventure to create a realm full of possibilities, where player characters can pursue a huge range of goals limited only by their own imagination. Whether a pious priest, a bold knight of the realm, a canny entrepreneur, a climbing socialite, a studious researcher, a street thug with ambitions, or simply an ordinary peasant or citizen with dreams of something grander, Avaria offers a stage for characters to play out their own personal stories with one another against a vast backdrop of history in the making.
More information can be found on the Setting page or under the Lore links.
News of Avaria
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Introduction to the World
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Development Updates
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More Information
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Development
The original concept for Song of Avaria came about in 2016, and its adaptation as a MU* began in 2020. It is founded on the Evennia Creation System and is actively in development. Currently it is open for invitation-only pre-alpha testing.