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Combined display of all available logs of Avaria. You can narrow down the view by selecting a log type, the username (case-sensitive), or the affected page (also case-sensitive).

Logs
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  • 23:33, 12 January 2022 AlbertinaThao5 talk contribs created page User:AlbertinaThao5 (Created page with "Nice meet up with you, I am Deidre Crose although it is far from the name on my birth license. Wyoming is the only place he's been residing appearing in. Production and planning is what she does for an income and your girl friend will not change it out anytime almost immediately. Jogging is what his as well as family him recognize. Go to my website to find out more: https://gpsites.win/story.php?title=free-online-learning-spanish-grammar-book<br><br>Feel free to visit my...")
  • 23:33, 12 January 2022 User account AlbertinaThao5 talk contribs was created
  • 23:16, 12 January 2022 EveBelue5671771 talk contribs created page خرید Ø¨Ú Ù„ÛŒÙ†Ú Ø§Ù†Ø¨ÙˆÙ‡ (Created page with "<br> سرپوش این مقاله توصیف بک لینک ها و اینکه ازچه آنها درون سئو ناچار هستند را آشکاراندن خواهیم کرد. با نگاهی از خانه دیگر قسم به این شعر می قوا اینگونه تفسیر کرد که اگر شما پای بسیار بد را گازانبر نمی گیرید ، نباید چشم داشت داشته باشید که این هستیدار نیز چنین نمی کن...")
  • 23:16, 12 January 2022 EveBelue5671771 talk contribs created page User:EveBelue5671771 (Created page with "Name: Eve Belue<br>Age: 38<br>Country: Germany<br>Home town: Magdeburg <br>Postal code: 39122<br>Street: Unter Den Linden 11<br><br>my web-site; خرید بک لینک انبوه و دائمی ارزان قیمت; [https://buybacklink.splashthat.com/ buybacklink.splashthat.com],")
  • 23:16, 12 January 2022 User account EveBelue5671771 talk contribs was created
  • 18:53, 7 January 2022 Aleph talk contribs created page Highmoor (Created page with "The '''Archdiocese of Highmoor''' occupies far northwestern Ensor, where the highlands of the realm merge with the still more forbidding country of the High Hinterlands. Like the Hinterlands themselves, the Highmoor is a rugged land of clans and small fortified towns, some of which operate independently enough that they could almost qualify as city-states. But urban life is not well developed in the north, and these towns are generally only rude outposts built around...")
  • 16:49, 7 January 2022 Aleph talk contribs created page Courant (Created page with "The '''Archdiocese of Courant''' is a wind-swept land of rugged hills and open grassland, slightly isolated from the rest of Ensor by its position on a long peninsula stretching out into the Great Stormy Sea. The heart of the peninsula consists of high crags of distinctive bluish stone intermixed with dwarf forests of stunted seacoast pines and blue oak, while lower but still rugged hills and coastal dunes fill the rest of the region. Harsh as the terrain may be,...")
  • 16:38, 7 January 2022 Aleph talk contribs created page Aurindell (Created page with "The '''Archdiocese of Aurindell''', located in central Ensor, is perhaps the most idyllic part of the kingdom -- at least in appearance, with its alternation of low rolling hills and fertile floodplains, punctuated by the many smaller streams that emerge from the High Hinterlands to pour their waters in the Meander. The uplands are wilder, and considered forbidding by those not accustomed to the deep lakes and high pinnacles, and the barren moor...")
  • 15:22, 7 January 2022 Aleph talk contribs created page Southsward (Created page with "The '''Archdiocese of Southsward''' is the warmest and pleasantest part of the Kingdom of Ensor, lying within the overall milder climate of the Adelantean Sea. The summers are warm here but not too hot, and tend to linger well into fall. The winters are notably less pleasant, tending to be cold and wet, with numerous storms and freezing fogs sweeping in from the coast. Together with the low-lying portions of Aurindell, Southsward makes up the breadbaske...")
  • 15:13, 7 January 2022 Aleph talk contribs created page Ensor (Created page with "The '''Kingdom of Ensor''' is a long, and relatively narrow country lying in the far southwestern extent of Ruvera, in what is known as the Ensorian Peninsula. Though the distances between the northwest and southeast corners of the kingdom are great, the extreme ends of the realm are tied together by the storied River Meander. The Meander is for most of its length a broad, placid waterway with a moderate west-to-east flow that makes transport from "upper" to "lower"...")
  • 17:58, 6 January 2022 Aleph talk contribs deleted page Category:History (content was: "#REDIRECT Category:Avarian History", and the only contributor was "Aleph" (talk))
  • 17:48, 6 January 2022 Aleph talk contribs moved page Category:History to Category:Avarian History
  • 17:45, 6 January 2022 Aleph talk contribs created page Category:History (Created page with "This page contains links to topics pertaining to various historical events, places, and people of Avaria.")
  • 17:43, 6 January 2022 Aleph talk contribs created page Category:Historical Events (Created page with "This category contains links to pages describing some of the more notable events in Avaria history.")
  • 17:43, 6 January 2022 Aleph talk contribs created page Category:Lore (Created page with "This category contains links to various topics touching on the expansive lore of Avaria.")
  • 17:41, 6 January 2022 Aleph talk contribs created page The Great Dark (Created page with "The Great Dark, also sometimes called the Dimming, the Despair, and the Great Winter, is the greatest natural catastrophe that the people of Avaria have ever known. The name refers to the three years following the eruption of the holy Mount Elemnis, when the skies were so clouded by ash and dust from the volcano that the sun dimmed, harvests failed, and a terrible chill settled upon the whole world. Across the globe numberless millions died from cold, famine, and the...")
  • 21:12, 2 January 2022 Aleph talk contribs created page File:Raziya.jpg (A map of the province of Raziya.)
  • 21:12, 2 January 2022 Aleph talk contribs uploaded File:Raziya.jpg (A map of the province of Raziya.)
  • 21:10, 2 January 2022 Aleph talk contribs created page File:Game name.png
  • 21:10, 2 January 2022 Aleph talk contribs uploaded File:Game name.png
  • 20:11, 2 January 2022 Aleph talk contribs moved page Category:Time to Time without leaving a redirect
  • 20:50, 1 January 2022 Aleph talk contribs moved page Targeting commands to Using commands without leaving a redirect
  • 03:16, 1 January 2022 Aleph talk contribs created page Targeting commands (Created page with "Many different commands in Avaria can be targeted at another character, an item, or a room object. Most of these commands will work simply by using the syntax "<command> <target>", such as "look Aleph", "glare puddle", or "sit bench". But there are additional options for targeting that can produce more complicated emotes. In these cases the target must preceded by a special symbol: ~, $, or /. These symbols function as aliases for one another and can be used interchangea...")
  • 17:28, 31 December 2021 Aleph talk contribs created page Omrazir: Religion (Created page with "As part of the Sirdabi Caliphate the official and chief religion of Omrazir is the Azadi faith, but as with most other things the city has its own idiosyncratic approach to this and other religions. While the caliphate as a whole is generally tolerant of other faiths, Omrazir is a place where this tolerance is frequently put to the test on account of the great diversity of religions practiced there. For the most part the cosmopolitan atmosphere of the city result...")
  • 17:22, 31 December 2021 Aleph talk contribs created page Omrazir: Culture (Created page with "Omrazir is home to a wide variety of peoples and cultures, but Sirdabi of pure and mixed heritage make up the largest of all these groups, with a bit under half the permanent population of the city. Tessouare are the next most populous group, followed by Zalawi. After these larger groups come representatives of all the peoples of Idiri, along with a sizeable number of expatriates and members of various outside peoples that altogether account for bet...")
  • 17:17, 31 December 2021 Aleph talk contribs created page Omrazir: Natural History (Created page with "Although Omrazir's creation was owed to the wealth resulting from diverse trade with peoples of multiple nations, the city has greatly benefited from the merits of its fisheries. In its position at the mouth of the Strait of Sorrows, the chilly currents of the Adelantean Sea meet the far balmier waters flowing in from the Gulf of Adwa, giving rise to a healthy diversity of sea life. Edible fish such as sea bass, seabream, and eel are plentiful, as a...")
  • 17:12, 31 December 2021 Aleph talk contribs created page Omrazir: Climate (Created page with "The climate of Omrazir tends towards mildness, being relatively warm in winter and, if not exactly cool in summer, then at least significantly less scorching than the interior of the continent. The area receives around twenty inches of precipitation annually, with most of this falling during the winter and early spring. Most moisture comes in the form of rain or fog. Snow, though not unheard of, is fairly infrequent and generally leaves only a dusting. Though sel...")
  • 17:07, 31 December 2021 Aleph talk contribs moved page Omrazir to Category:Omrazir
  • 17:04, 31 December 2021 Aleph talk contribs created page Omrazir: Setting (Created page with "Omrazir is built on the shore of the Adelantean Sea upon the heights overlooking the mouth of the Strait of Sorrows, the entire city being spread out over a long tumble of cliffs and hillsides that in some places roll gently and in others plunge precipitately down towards the sea. Omrazir is known for its many terraces built into the hillsides and for the resplendent domed minarets overlooking the city, as well as for its multitude of walls and arcades -- brick...")
  • 16:33, 31 December 2021 Aleph talk contribs created page Omrazir (Created page with "The city of '''Omrazir''' is one of the great cosmopolitan ports of the Sirdabi Caliphate, and the chief hub of activity in Song of Avaria. ==About== Located on the northeastern coast of Idiri near the mouth of the Strait of Sorrows, Omrazir is a glittering city of commerce and learning, the whirling confluence of streams of merchants, scholars, and curious travelers from both north and south, and even from across the seas. As one of the major cities of th...")
  • 20:36, 29 December 2021 Aleph talk contribs created page Trash command (Created page with "'''TRASH''' can be used to get rid of any low-value item that you no longer have any use for. This might be an empty drinking vessel, a small foraged object, or any of a number of other items that have little worth. JUNK is an alias that can be used for the same purpose. Adding "quiet" to either TRASH or JUNK removes the unwanted object without broadcasting a message to the room. ==Usage== '''TRASH <object>'''<br /> '''TRASH <object> quiet''' Category:Action Comman...")
  • 19:49, 29 December 2021 Aleph talk contribs created page Glance command (Created page with "'''GLANCE''' allows you to take a quick look at another character which will show you a shortened version of their appearance, along with certain status descriptions such as wounds, wetness or messiness, and any temporary description they may have set. Glancing is ideal when you're interested in seeing whether anything pertinent has changed about a character, and don't need to read their full custom description or worn inventory. Glance can also be used as a social comm...")
  • 16:03, 28 December 2021 Aleph talk contribs created page High Hinterlands (Created page with "The High Hinterlands are a series of tall and extremely rugged mountain ranges and plateaus in western Ruvera, which separate the Ensorian peninsula from the rest of the continent. Considered a wild and uncivilized realm by most, the land is sparsely inhabited and can be traversed only by winding footpaths and a few treacherous mountain passes. Category:Regions Category:Geography")
  • 13:58, 23 December 2021 Aleph talk contribs created page Volusia (Created page with "The Grand Allied Republic of Volusia is an archipelago nation in the northwestern Adelantean Sea, created amidst the remains of the former heartland of the Ruveran Empire. Diverse and disorderly, the numerous islands that make up Volusia are engaged in a perpetual struggle with one another for dominance, though their internal ties are (usually) just strong enough to unite them against outsiders. Volusians have a reputation for being ruled by their passions, but are a...")
  • 13:45, 23 December 2021 Aleph talk contribs created page Category:Political Units (Created page with "From empires and kingdoms to republics and provinces, the peoples of Avaria have arranged themselves into numerous political units based on governance, geography, or a shared national heritage.")
  • 13:43, 23 December 2021 Aleph talk contribs created page Category:Regions (Created page with "Category:Geography")
  • 13:42, 23 December 2021 Aleph talk contribs created page Category:Cities (Created blank page)
  • 13:18, 23 December 2021 Aleph talk contribs created page Cadenza (Created page with "Cadenza (officially, the Grand Duchy of Cadenza) is a semi-autonomous grand duchy of the Kalentoi Empire. Despite its unusual status, Cadenza is considered integral to the Empire rather than simply an ally or client state. This is partly due to the political and blood ties that the Cadenzan monarchy shares with the imperial families of Calentium, and partly due to the country's reliably staunch support of the Empire and its interests. Cadenzans are known for their va...")
  • 23:29, 22 December 2021 Aleph talk contribs created page Plomo (Created page with "The city of '''Plomo''' is located in the west of Cadenza, situated upon the shores of the Adelantean Sea. Plomo is a relatively new city, for although it has existed as a town since at least the days of the Ruveran Empire, its development as a port and the vast majority of its growth have come about only since the Great Dark. In former days the harbor of Salinas was Cadenza's chief port on the Adelantean and Plomo was simply a small mining town located some way...")
  • 15:45, 22 December 2021 Aleph talk contribs created page Raziya Province (Created page with "'''Raziya''' is the easternmost of the Sirdabi Caliphate's Idiri provinces, situated in the northeast corner of the continent. It is home to the cosmopolitan port city of Omrazir, one of the great cities of the caliphate, and is a major center of commerce as well as learning and faith. ==People== The Razmani are the native people of Raziya and can be found throughout the province. Despite their ancestors being the original founders of Omra...")
  • 22:32, 21 December 2021 Aleph talk contribs created page Gilded Plain (Created page with "The '''Gilded Plain''' is a broad corridor of prairie and savannah lying to the south of the Great Hazari Desert. Spanning the central portion of Idiri, the plain supports a mix of farming and grazing and serves as a corridor for land-based trade routes between the northern and southern halves of the continent. ==Geography== The northern reaches of the plain contain fertile soils suitable to dryland agriculture, while to the south shallow and stonier soils limit farming...")
  • 17:58, 21 December 2021 Aleph talk contribs created page Sea of Salaah (Created page with "The '''Sea of Salaah'' is a tropical body of water that lies between the southern shores of Near Ruleska and the east coast of Idiri. Across the water from these lands lies the demicontinent of Jalanjhur, a major hub of regional commerce.")
  • 15:09, 21 December 2021 Aleph talk contribs created page Desert of Fallen Stars (Created page with "The Desert of Fallen Stars, located in the southwestern extreme of Idiri, is one of the most isolated and thinly populated regions in Avaria. Although it adjoins the well-traveled Gilded Plain and the lands of confederated Niyone, the intervening terrain is difficult to outright dangerous to cross, and many careless, overconfident, or simply disoriented travelers have lost their lives even on the desert's harsh margins. ==Geography== Very little is known about...")
  • 03:40, 20 December 2021 Aleph talk contribs created page Languages (Created page with "Considering the vastness of the world and the many different peoples that inhabit it, it should come as no surprise that a wide variety of languages are spoken in Avaria. Most heritages will have their own native language that they speak, often in addition to speaking the lingua franca of whatever state they inhabit. For example, a native of the province of Irzal would speak their own Irzali tongue, but they would also be fluent in Sirdabi, the l...")
  • 02:30, 20 December 2021 Aleph talk contribs created page Story command (Created page with "The '''STORY''' command allows you to start a new personal story using the in-game story system, or gives you various options for updating an existing story.")
  • 22:28, 17 December 2021 Aleph talk contribs created page Gulf of Adwa (Created page with "The '''Gulf of Adwa''' is a narrow sea separating northeastern Idiri from the lands of Near Ruleska. Although it serves to separate the Sirdabi Caliphate into western and eastern domains, it is as much corridor as barrier, serving to connect the Sea of Salaah with the Adelantean. Formerly called the Gulf of Marzum, it became known by its present name after the last century before the Great Dark, when the Rahoumi prophet al-Azad's wife Adwa crossed it whi...")
  • 22:19, 17 December 2021 Aleph talk contribs moved page Category:Bodies of Water to Category:Water Bodies without leaving a redirect
  • 22:18, 17 December 2021 Aleph talk contribs created page Great Stormy Sea (Created page with "The '''Great Stormy Sea''' is a vast ocean lying to the west of Idiri and Ruvera. Nobody is known to have crossed it, although learned persons assume that it would theoretically be possible to sail around the globe on it. Brave explorers and sailors whose ships have blown far off course have brought back reports of numerous remote islands, and legends tell of many more. More practically, it serves as a link among the various countries along its shore, and contai...")
  • 18:59, 16 December 2021 Aleph talk contribs created page Category:Bodies of Water (Created page with "Important bodies of water in Avaria range from great oceans and seas to landlocked lakes to navigable rivers. Category:Geography")
  • 18:57, 16 December 2021 Aleph talk contribs created page Adelantean Sea (Created page with "The '''Adelantean Sea''' is located between the southern continent of Idiri and the northern continent of Ruvera. It opens up onto the Great Stormy Sea on the west, and in the the east is joined by the Gulf of Adwa to the Sea of Salaah. At the center of the Adelantean lies the Eye of God, an immense whirlpool marking the spot at which Mount Elemnis erupted and sank into the sea, taking the entire island homeland of the Yehani with it. Once a plac...")
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