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Combined display of all available logs of Avaria. You can narrow down the view by selecting a log type, the username (case-sensitive), or the affected page (also case-sensitive).

Logs
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  • 16:13, 6 April 2022 Aleph talk contribs created page Sidi Mircasset Oasis (Created page with "The '''Sidi Mircasset Oasis''' is by far the largest oasis in Raziya, and along with the adjacent Plain of Storms it constitutes the most productive agricultural land in the province. Date palms grow in abundance here, along with blood and monkey oranges, goroumbi melons, and numerous other fruits. A variety of vegetables also thrive within the hospitable zone of the oasis, and papyrus reeds line the banks of the River Tamrasset which emerges from the desert...")
  • 15:26, 6 April 2022 Aleph talk contribs created page Hall of the Wind (Created page with "The '''Hall of the Wind''' is a very long and narrow canyon running between the Tamrasset Massif and the Cliffs of Paradise in Raziya. Spanning much of the Rassi Plateau and waterless except for a few springs well hidden in the steep slopes of the surrounding cliffs, the canyon is little traveled save by a handful of scholars and adventurers curious about its secrets. At its far southern end lie the Foundering Sands where jinn are rumored to dwell, wh...")
  • 15:04, 6 April 2022 Aleph talk contribs created page Sundab Hills (Created page with "The '''Sundab Hills''' in the west of Raziya form much of the border between this province and neighboring Amunat. These crumbling limestone hills, capped here and there with basalt from some ancient lava flow, support little life beyond that which is supremely adapted for the region's difficult and largely waterless terrain. Nevertheless, the hills have often been a point of contention between Raziya and Amunat, on account of the precious reserves of turqoise hi...")
  • 18:27, 5 April 2022 Aleph talk contribs created page Plain of Storms (Created page with "The long coastal plain of Raziya, called the '''Plain of Storms''', stretches across the northern edge of the province from just past Soubeg in the west, to the metropolis of Omrazir and the Sidi Mircasset oasis in the east. Along with the Sidi Mircasset itself, the plain is the province's chief agricultural region, receiving relatively generous winter and early spring rainfall from the storms rolling off the Adelantean Sea. Small grains are grown her...")
  • 01:48, 5 April 2022 Aleph talk contribs created page File:Raziya small.jpg (A map of the Sirdabi province of Raziya.)
  • 01:48, 5 April 2022 Aleph talk contribs uploaded File:Raziya small.jpg (A map of the Sirdabi province of Raziya.)
  • 01:28, 5 April 2022 Aleph talk contribs deleted page File:Raziya.jpg
  • 20:30, 4 April 2022 Aleph talk contribs created page Cormorant Isles (Created page with "The '''Cormorant Isles''' are a series of small rocky islands in the Gulf of Adwa, situated off the northeast coast of Raziya. Although few of the islands are of any great size, many of them make up in height what they lack in area, and altogether they give the impression of a sunken city of pyramids and obelisks. Giving the islands their name, countless cormorants nest here, raising their young amidst the craggy rocks and fishing from the gulf's abundant waters....")
  • 18:38, 4 April 2022 Aleph talk contribs created page Rassi Plateau (Created page with "All of Raziya sits atop the '''Rassi Plateau''', except for its northern Adelantean coastline and the area immediately around El Gedz. The border between the lowlands and the plateau is not pronounced, as the land gradually rises in tiers of open rolling hills, a region known as the Plain of Storms. The climate of the Rassi Plateau is extremely arid, and extremes of temperature are much more marked in comparison to the coastline. It is domi...")
  • 16:41, 4 April 2022 Aleph talk contribs created page Foundering Sands (Created page with "The '''Foundering Sands''' are a sand-filled valley located at the south end of the Hall of the Wind in Raziya. Roughly bowl-shaped and surrounded by the stark sides of mountains, this depression contains great drifts of ochre sand that make travel through it extremely difficult. Blowing in from narrow openings on the north and south, the wind tends to get caught up in the bowl and whirls around inside it with great force, blowing up dust devils and sandstorms an...")
  • 16:02, 4 April 2022 Aleph talk contribs created page Cliffs of Paradise (Created page with "The '''Cliffs of Paradise''' are a long ridgeline that makes up the eastern border of Raziya. Plunging several hundred feet in a sheer drop to the Gulf of Adwa, they limit the province's access to the gulf to the small fishing town of El Gedz. Their landward side is no less forbidding, their arid western face being nearly as high and just as dizzyingly steep as the seaward one. When viewed by sea from the opposite side of the gulf, the cliffs are reported to...")
  • 01:38, 4 April 2022 Aleph talk contribs created page Marpagna (Created page with "The Volusian city-state of '''Marpagna''' is located on an island formed from an ancient volcano in the Adelantean Sea, with the city's harbor consisting of the volcano's former caldera. Nestled within the crescent of the island's rim, the protected waters of the harbor create an ideal port -- so long as one avoids the choppy and occasionally bubbling waters of The Froth at the center. The island's interior slopes gently down to the sea, with the city arr...")
  • 01:32, 4 April 2022 Aleph talk contribs created page Category:Combat Commands (Created page with "These are commands used in the combat system, featuring a mix of offensive, defensive, and tactical maneuvers. Category:Commands")
  • 01:26, 4 April 2022 Aleph talk contribs created page Choke command (Created page with "'''CHOKE''' has two functions: one as a combat command to inhibit another person's breathing, and the other as a social that allows you to wrap your hands around an item. ==Usage== '''Combat Command'''<br /> *'''CHOKE <person>'''<br /> '''Social Command'''<br /> *'''CHOKE <item>'''<br /> :You wrap your hands around <item>. ==See also== * Combat Category:Combat Commands Category:Social Commands Category:Commands")
  • 01:08, 4 April 2022 Aleph talk contribs created page Category:Crafting Commands (Created page with "These commands are part of the crafting system, and allow your character to create numerous items in a wide variety of crafting skills. Category:Commmands")
  • 01:07, 4 April 2022 Aleph talk contribs created page Crafting command (Created page with "The '''Crafting''' command allows you to see all your known designs or recipes for every crafting skill you possess. ==Usage== '''CRAFTING'''<br /> If you have points in the Cooking skill, for example, it might return something like this: Your known crafts: ============================================================ Cooking Recipes: (cook <recipe>) qahwa, kebab, kafta, sambusak ==See also== * Crafting Category:Crafting Commands Category:Commands")
  • 00:56, 4 April 2022 Aleph talk contribs moved page Player Characters of Avaria to Category:Player Characters of Avaria
  • 00:56, 4 April 2022 Aleph talk contribs created page Player Characters of Avaria (Created page with "This page is the directory for the player characters of Avaria.")
  • 00:54, 4 April 2022 Aleph talk contribs moved page Organizations to Category:Organizations
  • 00:54, 4 April 2022 Aleph talk contribs deleted page Category:Organizations (Deleted to make way for move from "Organizations")
  • 00:54, 4 April 2022 Aleph talk contribs created page Organizations (Created page with "This is a page for the numerous organizations that exist in Avaria, many of which can be joined by players, while others simply play an important role in the story of the world.")
  • 00:52, 4 April 2022 Aleph talk contribs moved page NPCs of Avaria to Category:NPCs of Avaria
  • 00:50, 4 April 2022 Aleph talk contribs created page NPCs of Avaria (Created page with "NPCs are people too! This page catalogs named non-player characters in Avaria, from shopkeepers and priests to important storyline figures.")
  • 00:50, 4 April 2022 Aleph talk contribs deleted page NPCs (content was: "NPCs are people too! This page catalogs named non-player characters in Avaria, from shopkeepers and priests to important storyline figures.", and the only contributor was "Aleph" (talk))
  • 00:49, 4 April 2022 Aleph talk contribs created page NPCs (Created page with "NPCs are people too! This page catalogs named non-player characters in Avaria, from shopkeepers and priests to important storyline figures.")
  • 18:44, 3 April 2022 Aleph talk contribs moved page Category:Cities to Category:Cities & Towns
  • 18:43, 3 April 2022 Aleph talk contribs created page Category:Land Routes (Created page with "From roads to trails to simple tracks through the desert, these are various land routes that people use to travel the length and breadth of Avaria. Category:Geography")
  • 18:24, 3 April 2022 Aleph talk contribs created page Development Updates (2021) (Created page with "== October == * '''10.27.21:''' Established the [https://www.songofavaria.com/changelog changelog] on the website. Added new weather zones and locations for ships to travel through. * '''10.28.21:''' Initial development of the Marpagna city zone. * '''10.29.21:''' Put in some teas for the Morning Star Tearoom in Omrazir, and edited menu methods to be more universal and look better. * '''10.30.21:''' Added a lower story option to the RMENU to avoid roof-related in...")
  • 18:03, 3 April 2022 Aleph talk contribs created page Category:Development Updates (Created page with "This category includes all Song of Avaria development updates since October 2021.")
  • 17:58, 3 April 2022 Aleph talk contribs created page Development Updates (2022) (Created page with "== January == * '''1.2.22:''' Custom pattern forms added, as well as the CHOKE command. * '''1.6.22:''' Added butchering and skinning of corpses. Also put limitations on how often you can gain experience for story updates. * '''1.7.22:''' Added several more plants: garlic, potato, tomato, onion, dreamweed, leek, yam, and carrot. * '''1.11.22:''' Cooking ability and custom cooking recipes added, as well as REMEMBER...")
  • 16:53, 3 April 2022 Aleph talk contribs created page Rules (Created page with "The complete rules to abide by when playing Song of Avaria will be found here.")
  • 16:52, 3 April 2022 Aleph talk contribs created page Character Generator (Created page with "This page will include a complete guide for creating characters in Song of Avaria. Stay tuned!")
  • 16:44, 3 April 2022 Aleph talk contribs moved page Religion to Category:Religion
  • 16:44, 3 April 2022 Aleph talk contribs deleted page Category:Religion (Deleted to make way for move from "Religion")
  • 16:43, 3 April 2022 Aleph talk contribs created page Religion (Created page with "Redirect for Category:Religion.")
  • 21:06, 1 April 2022 Aleph talk contribs created page Kindly Isles (Created page with "The '''Kindly Isles''' are a chain of small islands and coral reefs in the Gulf of Adwa, which ring the harbor of El Gedz in Raziya. Although the islands prevent the passage of larger ships and thus limit the utility of El Gedz as a port, their sheltered and tranquil waters host a flourishing array of sea life which makes the area a fishery of great abundance. Category:Landmasses Category:Geography")
  • 20:04, 1 April 2022 Aleph talk contribs created page Oyster Road (Created page with "The '''Oyster Road''' runs through the southeastern portion of Raziya, linking the Razmani town of Alheri and the fishing village of El Gedz. For most of its length it skirts the foothills of the Great Thirsty Mountains to the south, while passing by a landscape of mesas and canyons to the north. Starting out of El Gedz, much of the road is in fact paved with a mix of crushed oyster shell and lime, making it one of the few true roads through the desert. Ca...")
  • 19:42, 1 April 2022 Aleph talk contribs moved page Raziya Province to Raziya
  • 18:04, 31 March 2022 Aleph talk contribs created page El Gedz (Created page with "'''El Gedz''' is a small fishing town in the southeastern corner of Raziya province, situated on the Gulf of Adwa. Though located on a busy corridor of ship traffic, El Gedz participates little in the commercial ventures of the region, its harbor rendered only poorly accessible by the circle of rocky islands known as the Kindly Isles. The islands do, however, shelter flourishing reefs and an abundant population of fish and other sea life, which grants the tow...")
  • 15:55, 31 March 2022 Aleph talk contribs created page Maleah (Created page with "'''Maleah''' is a dusty village nestled in the foothills of the Great Thirsty Mountains, near the border between Zalawi and Raziya. It overlooks the Valley of Whistling Grass and sits at the southern foot of the Trail of Thirst. Although the village offers various small outfitters, the services of trail guides, and a hostel for wayfarers, traffic along this route is slight enough that the local economy relies more on raising goats than supplying travelers. An...")
  • 14:44, 31 March 2022 Aleph talk contribs created page Great Thirsty Mountains (Created page with "The '''Great Thirsty Mountains''' are a small mountain range in northeastern Idiri forming the border between the Sirdabi provinces of Raziya and Zalawi. Despite receiving moderate rainfall from the monsoon winds off the Sea of Salaah, the mountains are extremely arid and little grows there besides scattered grasses and scrub. In fact, most of the rain that falls swiftly disappears into the numerous cracks and crevices that riddle the li...")
  • 17:02, 28 March 2022 Aleph talk contribs created page Sharizaar Road (Created page with "The '''Shahrizaar Road''' is a travel route in the Sirdabi province of Raziya, connecting the coastal city of Omrazir to Alheri and points south. It was a heavily traveled corridor in the heyday of the Rassi civilization, but in modern times has largely been eclipsed by sea traffic through the Gulf of Adwa. Nevertheless it is still well used for travel within the province, as well as linking the inland populations of Raziya and Zal...")
  • 23:40, 17 March 2022 Aleph talk contribs created page Category:Materials (Created page with "A category for materials that can be used in various crafting professions: wood, stone, metal, and more.")
  • 19:55, 17 March 2022 Aleph talk contribs created page Liriol (Created page with "The '''liriol''' is a tall and graceful tree that grows fairly quickly and can reach heights of 70-90' in good growing conditions. The trunk is generally very straight with smooth pale greyish bark, and the overall form of the tree when mature is roughly oval. The liriol has large spatulate leaves whose bright golden-green surfaces are nearly translucent. It prefers cool wet winters and warm drier summers, and grows best in moist but well drained sandy to loamy soils. It...")
  • 15:38, 17 March 2022 Aleph talk contribs created page Razmanite (Created page with "'''Razmanite''' is a dark greenish mineral commonly mined from the rugged hills of northeastern Idiri. It is often but not always found associated with copper deposits. The stone has a silky luster when polished, and its hues range from hunter green to a very deep olive. It is usually features streaks or marbling in various shades of orange and reddish-brown. Difficult to work but very durable, it is often carved by skilled Razmani artisans into wrist and ankle bangles,...")
  • 18:09, 25 February 2022 Aleph talk contribs created page Character Description (Created page with "Your full '''character description''' appears on your character sheet, and is also the description other people see when they LOOK at you. It is set in character generation, and should include all the character's most important physical traits -- eye color, hair color, general build and height, etc. -- along with any other visible details that define the character. The character description should reflect what is typically readily visible about your character -- scars, t...")
  • 17:34, 25 February 2022 Aleph talk contribs created page Private Background (Created page with "Along with the publicly viewable public background, you will also write a '''private background''' for your character. This is only viewable by yourself and staff, and should consist of a more comprehensive biography of the character. Some important details might include the character's birthplace and parentage, influential people and events in their life, and some of the interests, goals, and fears that presently drive them. Staff may use your priv...")
  • 17:23, 25 February 2022 Aleph talk contribs created page Public Background (Created page with "As part of character creation, you will write a '''public background''' for your character which will be viewable to anyone on your character sheet. Information included in the public background should therefore be considered common knowledge, personal details which it would be easy for anyone to discover or figure out easily without much personal familiarity. A more detailed and in-depth background for your character should be provided in the Private Background|priva...")
  • 16:56, 25 February 2022 Aleph talk contribs created page Short Description (Created page with "A character's '''short description''' or '''sdesc''' is just what it sounds like -- a short description summarizing some key identifying traits of your character. A character's sdesc, rather than their name, is what other players see when they encounter the character on screen. The sdesc is set during character creation, and cannot be changed afterwards except by special request. To assign a name, nickname, or other alias to a character, the RECOGNIZE command is used. O...")
  • 22:09, 24 February 2022 Aleph talk contribs created page Recognize command (Created page with "'''RECOGNIZE''' allows you to set an alias on another character, which you will then see in place of that character's short description. The alias will often be that character's name, but it could also be a nickname or any other description that fits how you see that person. RECOG is a shortened alias for this command. ==Usage== '''RECOGNIZE <sdesc> as <alias>'''<br /> >recognize chimera as Aleph >recognize compact woman as Pigwitch")
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