Song of Avaria is a text-based roleplaying game that incorporates both MUD- and MUSH-like features to create a dynamic storytelling experience in an intricate and expansive fantasy world.
SoA is set in the vast land of Avaria, a roughly Earth-like world with a host of cultures and countries spanning a large globe. Geopolitics and religion mix with magic and adventure to create a realm full of possibilities, where player characters can pursue a huge range of goals limited only by their own imagination. Whether a pious priest, a bold knight of the realm, a canny entrepreneur, a climbing socialite, a studious researcher, a street thug with ambitions, or simply an ordinary peasant or citizen with dreams of something grander, Avaria offers a stage for characters to play out their own personal stories with one another against a vast backdrop of history in the making.
More information can be found on the Setting page or under the Lore links.
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News of Avaria
- A Bright New Year: 1 Pavana 797, City of Omrazir: A new year has arrived, and with the close of the holy weeks of Solitary, the formerly silent streets of Omrazir are now filled with lively talk about the resoundingly stormy end to the old year... [More]
- A Hungry New Year: 1 Pavana 797, St. Loomis: Spring and a new year have come to Ensor, but in St. Loomis the slow ripening of winter-sown crops has done nothing to relieve the hunger stemming from the poor harvest of the autumn past... [More]
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Introduction to the World
The Basics
The World
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Character Information
Directory
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Development Updates
- 07.29.23: You can now gain reputation for job-related errands found using the WORK command, and the NPCs that generate from these jobs may be capable of answering questions using ASK.
- 07.29.23: There is now both a FAINT command and a FALL command. PC jobs can be found at the Jumana Bimaristan in Omrazir. Another type of scented item has been added: essential oils. These can be USEd similar to perfumes, but they have other uses as well. If utilized effectively with the MASSAGE command, some essential oils can have different effects.
- 07.28.23: You can now GET THING ON BENCH if you need to, rather than only having the GET THING FROM BENCH syntax. A bug with combat has been fixed where you could slash with a stick if you were wielding a sword in the other hand.
- 07.26.23: Removed all persistent delays as they were causing database instability issues. You should no longer have extra trouble understanding your own spoken language in a language you don't understand -- what you see will be what fluent speakers see when you speak in a language that you're not fully fluent in. Added safety tools, including xcards and a retcon system that will work on room history and player character story logs.
More Updates
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More Information
The World
History & Culture
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Roleplaying Systems
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Communications
Economy
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Gathering & Crafting
Ranking Systems
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Combat
Life & Death
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Development
The original concept for Song of Avaria came about in 2016, and its adaptation as a MU* began in 2020. It is founded on the Evennia Creation System and is actively in development. Currently it is open for invitation-only pre-alpha testing.