Difference between revisions of "Cohabit command"

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(Created page with "The '''COHABIT''' command establishes the existence of a relationship with another character, signifying that they are sharing their lives closely. Cohabiting characters might be spouses, close friends, traveling companions, or simply people who happen to be sharing lodgings together as roommates. The establishment of a cohabitation can provide useful information for staff to use in interactions, and allows cohabiting characters to send plot notes to one another. The ide...")
 
 
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The '''COHABIT''' command establishes the existence of a relationship with another character, signifying that they are sharing their lives closely. Cohabiting characters might be spouses, close friends, traveling companions, or simply people who happen to be sharing lodgings together as roommates. The establishment of a cohabitation can provide useful information for staff to use in interactions, and allows cohabiting characters to send plot notes to one another. The idea behind this is that characters who live together or otherwise share their lives closely will tend to notice things about each other's lives and habits that other people would overlook or simply be totally unaware of.
The '''COHABIT''' command establishes the existence of a relationship with another character, signifying that they are sharing their lives closely. Cohabiting characters might be spouses, close friends, traveling companions, or simply people who happen to be sharing lodgings together as roommates. The establishment of a cohabitation can provide useful information for staff to use in interactions, and allows cohabiting characters to send [[Plot Notes|plot notes]] to one another.


==Usage==
==Usage==
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* '''LEAVE COHABITATION/HABITATION
* '''LEAVE COHABITATION/HABITATION
* '''SEND PLOT NOTE (to) <character> <plot note text>'''
* '''SEND PLOT NOTE (to) <character> <plot note text>'''
==Notes==
* Up to six characters can be considered cohabitants. If you cohabit with someone, you are also cohabiting with everyone else in the habitation. You can consider this an inner circle (though potentially without the implied trust).
* Cohabiting does not in itself grant privileges such as the ability to share rent on a lodging, or to receive separate keys for a room shared by the cohabitants. In order to receive specifically lodging-based benefits, a character will need to be set as a [[Roommate command|roommate]].
==See also==
* [[Roommate command|ROOMMATE]]
* [[Cohabitation]]
* [[Plot Notes]]


[[Category:Story Commands]]
[[Category:Story Commands]]
[[Category:Commands]]
[[Category:Commands]]

Latest revision as of 17:16, 8 February 2023

The COHABIT command establishes the existence of a relationship with another character, signifying that they are sharing their lives closely. Cohabiting characters might be spouses, close friends, traveling companions, or simply people who happen to be sharing lodgings together as roommates. The establishment of a cohabitation can provide useful information for staff to use in interactions, and allows cohabiting characters to send plot notes to one another.

Usage

  • COHABIT (with) <character>
  • ACCEPT COHABITATION (with)<character>
  • DECLINE COHABITATION (with) <character>
  • LEAVE COHABITATION/HABITATION
  • SEND PLOT NOTE (to) <character> <plot note text>

Notes

  • Up to six characters can be considered cohabitants. If you cohabit with someone, you are also cohabiting with everyone else in the habitation. You can consider this an inner circle (though potentially without the implied trust).
  • Cohabiting does not in itself grant privileges such as the ability to share rent on a lodging, or to receive separate keys for a room shared by the cohabitants. In order to receive specifically lodging-based benefits, a character will need to be set as a roommate.

See also