Difference between revisions of "Main Page"

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== Development Updates ==
== Development Updates ==


* '''07.29.23:''' You can now gain [[Reputation|reputation]] for job-related errands found using the [[Work command|WORK]] command, and the NPCs that generate from these jobs may be capable of answering questions using [[Ask command|ASK]].
* '''10.05.23:''' The appearance of people and animals in rooms is changed: now they show up right after the room description as more of a one-line list, and basic poses (e.g., "is standing here") are no longer displayed.
* '''07.29.23:''' There is now both a [[Faint command|FAINT]] command and a [[Fall command|FALL]] command. PC jobs can be found at the Jumana Bimaristan in [[Omrazir]]. Another type of scented item has been added: essential oils. These can be [[Use command|USEd]] similar to perfumes, but they have other uses as well. If utilized effectively with the [[Massage command|MASSAGE]] command, some essential oils can have different effects.
* '''09.27.23:''' [[Languages]] in [[Character Generator|character generation]] now show a percentage of fluency, making it easier for linguists to choose additional languages. Several character generation bugs have been fixed, including the unwanted behavior of generating a new [[Short Description|shortdesc]] over one you had already written if you auto-generate a [[Character Description|long description]]. Finally, the look of character generation over the website has been repaired.
* '''07.28.23:''' You can now [[Get command|GET]] THING ON BENCH if you need to, rather than only having the GET THING FROM BENCH syntax. A bug with combat has been fixed where you could slash with a stick if you were wielding a sword in the other hand.
* '''09.24.23:''' A [https://www.songofavaria.com/calendar/month/now calendar] has been added to the website. This is a work in progress.
* '''07.26.23:''' Removed all persistent delays as they were causing database instability issues. You should no longer have extra trouble understanding your own spoken [[Languages|language]] in a language you don't understand -- what you see will be what fluent speakers see when you speak in a language that you're not fully fluent in. Added [[Safety tools|safety tools]], including xcards and a retcon system that will work on room history and player character story logs.
* '''09.20.23:''' Animals that are being ridden should no longer wander. Ridden animals should now properly depart with the rider when the rider logs out.


[[Development Updates (2023)|More Updates]]
[[Development Updates (2023)|More Updates]]

Revision as of 21:11, 23 October 2023

Song of Avaria is a text-based roleplaying game that incorporates both MUD- and MUSH-like features to create a dynamic storytelling experience in an intricate and expansive fantasy world.

SoA is set in the vast land of Avaria, a roughly Earth-like world with a host of cultures and countries spanning a large globe. Geopolitics and religion mix with magic and adventure to create a realm full of possibilities, where player characters can pursue a huge range of goals limited only by their own imagination. Whether a pious priest, a bold knight of the realm, a canny entrepreneur, a climbing socialite, a studious researcher, a street thug with ambitions, or simply an ordinary peasant or citizen with dreams of something grander, Avaria offers a stage for characters to play out their own personal stories with one another against a vast backdrop of history in the making.

More information can be found on the Setting page or under the Lore links.

News of Avaria

  • A Bright New Year: 1 Pavana 797, City of Omrazir: A new year has arrived, and with the close of the holy weeks of Solitary, the formerly silent streets of Omrazir are now filled with lively talk about the resoundingly stormy end to the old year... [More]
  • A Hungry New Year: 1 Pavana 797, St. Loomis: Spring and a new year have come to Ensor, but in St. Loomis the slow ripening of winter-sown crops has done nothing to relieve the hunger stemming from the poor harvest of the autumn past... [More]

Introduction to the World

The Basics

The World

Character Information

Directory

Development Updates

  • 10.05.23: The appearance of people and animals in rooms is changed: now they show up right after the room description as more of a one-line list, and basic poses (e.g., "is standing here") are no longer displayed.
  • 09.27.23: Languages in character generation now show a percentage of fluency, making it easier for linguists to choose additional languages. Several character generation bugs have been fixed, including the unwanted behavior of generating a new shortdesc over one you had already written if you auto-generate a long description. Finally, the look of character generation over the website has been repaired.
  • 09.24.23: A calendar has been added to the website. This is a work in progress.
  • 09.20.23: Animals that are being ridden should no longer wander. Ridden animals should now properly depart with the rider when the rider logs out.

More Updates

Development

The original concept for Song of Avaria came about in 2016, and its adaptation as a MU* began in 2020. It is founded on the Evennia Creation System and is actively in development. Currently it is open for invitation-only pre-alpha testing.