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SoA is set in the vast land of Avaria, a roughly Earth-like world with a host of cultures and countries spanning a large globe.  Geopolitics and religion mix with magic and adventure to create a realm full of possibilities, where player characters can pursue a huge range of goals limited only by their own imagination.  Whether a pious priest, a bold knight of the realm, a canny entrepreneur, a climbing socialite, a studious researcher, a street thug with ambitions, or simply an ordinary peasant or citizen with dreams of something grander, Avaria offers a stage for characters to play out their own personal stories with one another against a vast backdrop of history in the making.
SoA is set in the vast land of Avaria, a roughly Earth-like world with a host of cultures and countries spanning a large globe.  Geopolitics and religion mix with magic and adventure to create a realm full of possibilities, where player characters can pursue a huge range of goals limited only by their own imagination.  Whether a pious priest, a bold knight of the realm, a canny entrepreneur, a climbing socialite, a studious researcher, a street thug with ambitions, or simply an ordinary peasant or citizen with dreams of something grander, Avaria offers a stage for characters to play out their own personal stories with one another against a vast backdrop of history in the making.


More information can be found on the [[Setting]] page or under the Lore links.
We are currently in [[Alpha Phase]], so please read about the starting experience there. General information can be found on the [[Setting]] page or under the Lore links.


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== Getting Started ==
{|
{|
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== Getting Started ==
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* [[Alpha Phase]]
* [[QuickStart|Quick Start Guide]]
* [[QuickStart|Quick Start Guide]]
* [[Character Generator|Character Generation Guide]]
* [[Character Generator|Character Generation Guide]]
* [[Webclient Help Guide]]
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<div style="margin: 0 0 0 2em;">
* [[Basic Commands]]
* [[Rules|Game Rules]]
* [[Rules|Game Rules]]
* [[PvP Policy]]
* [[FAQ|Frequently-Asked Questions]]
* [[FAQ|Frequently-Asked Questions]]
|}
|}
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== News of Avaria ==
== News of Avaria ==
* '''A Bright New Year: 1 Pavana 797, City of Omrazir:''' A new year has arrived, and with the close of the holy weeks of Solitary, the formerly silent streets of Omrazir are now filled with lively talk about the resoundingly stormy end to the old year... [[News of Avaria|[More]]]
* '''Stealing from Bandits:''' It's common knowledge that the [[Sharizaar Road]], like most routes through the desert wilds, has its share of perils and problems -- like the bandit camps scattered through the upper reaches of the [[Sharizaar Massif]]. But recently word has trickled back to [[Omrazir]] of one of those robber camps being robbed itself! [[News_of_Avaria|[More]]]
* '''A Hungry New Year: 1 Pavana 797, St. Loomis:''' Spring and a new year have come to Ensor, but in St. Loomis the slow ripening of winter-sown crops has done nothing to relieve the hunger stemming from the poor harvest of the autumn past... [[News of Avaria|[More]]]
* '''Stormy Summer:''' For a place that doesn't normally see much rain in the summer, it's been an unusually stormy season in [[Omrazir]]. Local pagans wonder if [[Nirzali]] is showering the city with her favor, or if she's thundering with displeasure... [[News_of_Avaria|[More]]]
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== Introduction to the World ==
== Introduction to the World ==
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* [[Setting|Intro to the Setting]]
* [[Setting|Intro to the Setting]]
'''The World'''
'''The World'''
* [[Omrazir|The City of Omrazir]]: The center of activity in SoA.
* [[Omrazir|City of Omrazir]], [[Raziya|Raziya Province]]: The chief center of activity in SoA.
* [[St. Loomis]]: A secondary RP hub on the far side of the sea.
* [[Sirdabi Caliphate]]: Its lands and customs.
* [[Geography]]: Continents, cities, landmarks, and more.
* [[Geography]]: Continents, cities, landmarks, and more.
* [[Religion]]: Belief systems of Avaria.
* [[Religion]]: Belief systems of Avaria.
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<div style="margin: 0 0 0 2em;"> '''Character Information'''
<div style="margin: 0 0 0 2em;"> '''Character Information'''
* [[Heritage]]: The playable peoples of Avaria.
* [[Heritage]]: The numerous peoples of Avaria.
* [[Statistics|Stats]]: A character's fundamental attributes.
* [[Statistics|Stats]]: A character's fundamental attributes.
* [[Skills]]: Action skills, weapons, crafting, and more.
* [[:Category:Skills & Abilities|Skills & Abilities]]: Action skills, weapons, crafting, and more.
'''Directory'''
'''Directory'''
* [[Player Characters of Avaria|Player Characters]]
* [[Player Characters of Avaria|Player Characters]]
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== Development Updates ==
== Development Updates ==
* '''4.2.22:''' You can now see the IC date on the [https://www.songofavaria.com website].
 
* '''3.30.22:''' Bugfixes: you can no longer grapple with dead things, fall damage will not include body parts that the faller doesn't have, and the snap neck command should work properly for small prey animals.
* '''01.04.23:''' The present-day game [[time]] has been rolled back a couple years, some conversion bugs have been fixed, and unit tests are now in place for time conversion functions, to hopefully ensure that time conversion is consistent and correct.
* '''3.28.22:''' The butcher east of the fish market in [[St. Loomis]] will buy raw meat, and the hide seller in the market square will buy hides.
* '''01.03.23:''' Jalanit has been added as a [[Languages|language]], and some chargen language bugs have been fixed. When sniffing the air, you will now be nose-blind to your own personal scent (this was spammy). A few broken commands have been fixed ([[Stop command|STOP]], [[Flee command|FLEE]]). Posts with links are possible again on the forums.
* '''3.27.22:''' Changed the look of the webclient. Added more maps to the lore page!
* '''12.31.23:''' A "fold" is now an adjustable part that can be raised or lowered to hide one's identity in a garment. This might be applicable to things like blankets and marzuqs. [[Swap command|SWAP]] and [[Switch command|SWITCH]] are now commands that work (again) with handling objects.
* '''3.26.22:''' The [[CRAFTING]] command has been added to provide for more helpful documentation regarding crafting designs. Checking 'craft' on any object will show if you know any relevant designs.
* '''12.29.23:''' [[Combat Basics|Combat]] code has been substantially slimmed down and is still in the process of a gradual rewrite. In-game help files for commands will now show extra information: what emote customizations they can be used with, related files if any are recommended, and what type of command they are in the sense of the conditions required for them. Additionally, a brand new command has been added: [[Weather command|WEATHER HISTORY]]. This way you know what the weather was all day, even if you were offline, and you won't accidentally tell your friends that you were out on a nice picnic when it was icily raining all day!
[[Development Updates (2022)|More Updates]]
 
[[Development Updates (2024)|More Updates]]
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== More Information ==
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'''The World'''
*[[:Category:Geography|Geography]]
*[[:Category:Natural History|Natural History]]
*[[:Category:Races|Races]]
*[[The Heavens]]
*[[Time]]
*[[Weather]]
'''History & Culture'''
*[[:Category:Avarian History|Avarian History]]
*[[:Category:Religion|Religion]]
*[[Colorful Language]]
*[[Glossary of Avaria]]
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'''Roleplaying Systems'''<br />
*[[Personal story]]
*[[Plot Notes]]
*[[Relationships]]
*[[Cohabitation]]
*[[Demeanor]]
*[[Lifestyle]]
*[[Dreams]]
*[[Cutscenes]]
*[[FTB (Fade to Black) command|Fade to Black]]
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'''Communications'''
*[[Languages]]
*[[Reading & Writing]]
*[[Courier_%26_Postal_Services|Courier & Post]]
'''Economy'''<br />
*[[Currency]]
*[[Banking]]
*[[Shopkeeping]]
*[[Jobs]]
*[[Lodgings]]
| style="vertical-align:top;padding:0.5em;width:20%" |
'''Gathering & Crafting'''
*[[Butchering]]
*[[Hunting]]
*[[Cooking]]
*[[Herbalism]]
*[[Tailoring]]
'''Ranking Systems'''
*[[Brawling]]
*[[Fishing]]
*[[Performance]]
*[[Research]]
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'''Combat'''
*[[Combat Basics]]
*[[:Category:Combat Commands|Combat Commands]]
'''Life & Death'''
*[[Healing|Injury & Healing]]
*[[Death]]
|}
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|}


== Development ==
== Development ==
The original concept for Song of Avaria came about in 2016, and its adaptation as a MU* began in 2020. It is founded on the [https://www.evennia.com Evennia Creation System] and is currently actively in development, with plans to open later in 2022.
The original concept for Song of Avaria came about in 2016, and its adaptation as a MU* began in 2020. It is founded on the [https://www.evennia.com Evennia Creation System] and is actively in development. Currently the game is in alpha phase and registration is temporarily closed, but it is expected to re-open once the current application and bug queue are cleared.


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Latest revision as of 21:59, 6 February 2024

Song of Avaria is a text-based roleplaying game that incorporates both MUD- and MUSH-like features to create a dynamic storytelling experience in an intricate and expansive fantasy world.

SoA is set in the vast land of Avaria, a roughly Earth-like world with a host of cultures and countries spanning a large globe. Geopolitics and religion mix with magic and adventure to create a realm full of possibilities, where player characters can pursue a huge range of goals limited only by their own imagination. Whether a pious priest, a bold knight of the realm, a canny entrepreneur, a climbing socialite, a studious researcher, a street thug with ambitions, or simply an ordinary peasant or citizen with dreams of something grander, Avaria offers a stage for characters to play out their own personal stories with one another against a vast backdrop of history in the making.

We are currently in Alpha Phase, so please read about the starting experience there. General information can be found on the Setting page or under the Lore links.

News of Avaria

  • Stealing from Bandits: It's common knowledge that the Sharizaar Road, like most routes through the desert wilds, has its share of perils and problems -- like the bandit camps scattered through the upper reaches of the Sharizaar Massif. But recently word has trickled back to Omrazir of one of those robber camps being robbed itself! [More]
  • Stormy Summer: For a place that doesn't normally see much rain in the summer, it's been an unusually stormy season in Omrazir. Local pagans wonder if Nirzali is showering the city with her favor, or if she's thundering with displeasure... [More]

Introduction to the World

The Basics

The World

Character Information

Directory

Development Updates

  • 01.04.23: The present-day game time has been rolled back a couple years, some conversion bugs have been fixed, and unit tests are now in place for time conversion functions, to hopefully ensure that time conversion is consistent and correct.
  • 01.03.23: Jalanit has been added as a language, and some chargen language bugs have been fixed. When sniffing the air, you will now be nose-blind to your own personal scent (this was spammy). A few broken commands have been fixed (STOP, FLEE). Posts with links are possible again on the forums.
  • 12.31.23: A "fold" is now an adjustable part that can be raised or lowered to hide one's identity in a garment. This might be applicable to things like blankets and marzuqs. SWAP and SWITCH are now commands that work (again) with handling objects.
  • 12.29.23: Combat code has been substantially slimmed down and is still in the process of a gradual rewrite. In-game help files for commands will now show extra information: what emote customizations they can be used with, related files if any are recommended, and what type of command they are in the sense of the conditions required for them. Additionally, a brand new command has been added: WEATHER HISTORY. This way you know what the weather was all day, even if you were offline, and you won't accidentally tell your friends that you were out on a nice picnic when it was icily raining all day!

More Updates

Development

The original concept for Song of Avaria came about in 2016, and its adaptation as a MU* began in 2020. It is founded on the Evennia Creation System and is actively in development. Currently the game is in alpha phase and registration is temporarily closed, but it is expected to re-open once the current application and bug queue are cleared.