Difference between revisions of "Main Page"

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== Development Updates ==
== Development Updates ==


* '''10.5.22:''' [[Dreams]] can now be added from the website. (On your character profile, check 'Story Overview' and there will be a button on the lower left for adding a new 'experience', which can be a dream, vision, or hallucination.) A few bugs with dreams have been fixed, principally the inability to properly add dreams to developments in one's personal story. Dreams are also now split into three types: Dreams, Hallucinations, and Visions. Visions can be had any time, while hallucinations are triggered by hallucinating (on opium, or other such substances).
* '''10.24.22:''' Some rewrites have been made to the [[Libraries|library]] system, including: a way to set a research narrative, a timer on doing research that varies according to your skill roll, and the necessity for published works to be approved before becoming available in libraries.
* '''10.4.22:''' The crafting cottage in the [[Faded Zone]] has been updated with a back room, where a mentor can be found to teach crafting skills. Opium is again available for purchase in the Faded Zone's den, and mortars and pestles at the kindly toolbox. DISASSEMBLE has been changed to [[Dismantle command|DISMANTLE]] when it comes to the dissassembly of tents and other impermanent shelters, and the [[Dissembling (skill)|Dissembling]] skill now has explanatory lessons written for it. When asking an NPC to teach a lesson, the NPC will double check with you if you haven't got the experience to learn it. Herbalism and foraging can be practiced alone if outdoors or in the right environment.
* '''10.19.22:''' A [[Libraries|library]] system is now in place, along with rankings for scholarly sorts who publish at those libraries. While anyone might have a personal library composed of works that they have put into shelves themselves, the formal library system requires a group of scholars for upkeep. The PUBLISH, RESEARCH, and REVIEW abilities have been added as special abilities for those who have levels in both [[Education (skill)|Education]] and [[Investigation (skill)|Investigation]] skills. You can make copies of raw research or published works at libraries as well. Updates have been made to climbing. It is now more difficult to stop your fall on a continuing slope, the steeper the slope is. Climbing has become more difficult in general as previously its ease was boosted by a blunt measure of strength - but that boost is now more dependent on fatigue and encumbrance as well. Remember to assess exits while climbing so you know how steep they are (measured in the difficulty of the climb).


[[Development Updates (2022)|More Updates]]
[[Development Updates (2022)|More Updates]]

Revision as of 15:29, 27 October 2022

Song of Avaria is a text-based roleplaying game that incorporates both MUD- and MUSH-like features to create a dynamic storytelling experience in an intricate and expansive fantasy world.

SoA is set in the vast land of Avaria, a roughly Earth-like world with a host of cultures and countries spanning a large globe. Geopolitics and religion mix with magic and adventure to create a realm full of possibilities, where player characters can pursue a huge range of goals limited only by their own imagination. Whether a pious priest, a bold knight of the realm, a canny entrepreneur, a climbing socialite, a studious researcher, a street thug with ambitions, or simply an ordinary peasant or citizen with dreams of something grander, Avaria offers a stage for characters to play out their own personal stories with one another against a vast backdrop of history in the making.

More information can be found on the Setting page or under the Lore links.

News of Avaria

  • A Bright New Year: 1 Pavana 797, City of Omrazir: A new year has arrived, and with the close of the holy weeks of Solitary, the formerly silent streets of Omrazir are now filled with lively talk about the resoundingly stormy end to the old year... [More]
  • A Hungry New Year: 1 Pavana 797, St. Loomis: Spring and a new year have come to Ensor, but in St. Loomis the slow ripening of winter-sown crops has done nothing to relieve the hunger stemming from the poor harvest of the autumn past... [More]

Introduction to the World

The Basics

The World

Character Information

Directory

Development Updates

  • 10.24.22: Some rewrites have been made to the library system, including: a way to set a research narrative, a timer on doing research that varies according to your skill roll, and the necessity for published works to be approved before becoming available in libraries.
  • 10.19.22: A library system is now in place, along with rankings for scholarly sorts who publish at those libraries. While anyone might have a personal library composed of works that they have put into shelves themselves, the formal library system requires a group of scholars for upkeep. The PUBLISH, RESEARCH, and REVIEW abilities have been added as special abilities for those who have levels in both Education and Investigation skills. You can make copies of raw research or published works at libraries as well. Updates have been made to climbing. It is now more difficult to stop your fall on a continuing slope, the steeper the slope is. Climbing has become more difficult in general as previously its ease was boosted by a blunt measure of strength - but that boost is now more dependent on fatigue and encumbrance as well. Remember to assess exits while climbing so you know how steep they are (measured in the difficulty of the climb).

More Updates

Development

The original concept for Song of Avaria came about in 2016, and its adaptation as a MU* began in 2020. It is founded on the Evennia Creation System and is actively in development. Currently it is open for invitation-only pre-alpha testing.