Scene command

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The SCENE command allows you to set the scene in a room, representing events that have happened recently or are ongoing in that area. Aliases for this command include: setscene, set scene, mood, roommood, room_mood, rmood, rmote.

The scene you have set will last for a few hours to a few days, depending on what duration you set for it. The default length for a scene on a room is two days, after which it will automatically clear. However, you can add "short" or "long" in the command to set the scene, in order to define different lengths of time before which the setting will clear. Long sets will clear on a room after about four days, whereas short ones will last only seven hours.

You can also add a color to the scene setting, from the COLORS list, by including the tag (color:<color name>) at the beginning of the full sentence.

Important Reminder: Please use your discretion! This is a tool for roleplay, and can't stand in for things that there are coded mechanics for, like starting fires or summoning armies. Please also do not include written materials such as signage or notes, as there are linguistic, writing, and education mechanics for that.

Usage

SCENE <full sentence>
>scene The grass here has been trampled by footprints.

SCENE (<short|long>) <full sentence>
>scene short Someone has drawn a picture of a cow in the roadside dirt with a stick.

SCENE (color:color name) <full sentence>
>scene long (color:bright purple) The banquet hall has been decorated with purple streamers in preparation for the four days of festivities that mark Aleph's birthday!

Notes

  • SCENE is used to represent the state of the room around you, not what you're currently doing in it. To create an ongoing action or pose for yourself which will show after your name when people look at the room, use POSE.

See also