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Combined display of all available logs of Avaria. You can narrow down the view by selecting a log type, the username (case-sensitive), or the affected page (also case-sensitive).

Logs
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  • 20:34, 2 May 2024 Aleph talk contribs created page Cursed Quarter (Created page with "Once just a normal part of the city, the sprawling cluster of shops, houses, and gardens that makes up the '''Cursed Quarter''' has long stood abandoned in the aftermath of what local legend says was the catastrophic experimentations of a small group of sorcerors. What these sorcerors were trying to accomplish is no longer entirely clear (if in fact it ever was), and there are differing opinions as to whether the results constitute failure or success, but no one doubts...")
  • 21:30, 18 April 2024 Aleph talk contribs created page Irzal (Created page with "{| class="wikitable" style="float:right; margin-left: 20px;" |+'''The Province of Irzal''' |- |'''Allegiance''' |Sirdabi Caliphate |- |'''Capital''' |Fazhali |- |'''Governor''' |Ya'qub ibn Yeshrab al-Tawwila Bey |- |'''Demonym''' |Irzali |- |'''Official Language''' |Sirdabi |- |'''Official Religion''' |Azadi |- |'''Currency''' |fals/dirham/nour |- |'''Native Heritages''' |Irzali, Sirdabi |} Formerly the heartland of one of the greatest empires of ancient...")
  • 13:38, 13 April 2024 Aleph talk contribs created page Solitary (Created page with "The holiday of '''Solitary''' is celebrated throughout the Sirdabi Caliphate, taking place in the week and a half following the spring solstice. It is the chief religious observance of the Azadi faith, and commemorates the Prophet al-Azad's time locked away in solitude in the Black Cloud prison of Bargha in Rahoum. It was during this time that al-Azad received the Surah of Oneness, the first of the verses of the Perfected Song of God, as well as additional ve...")
  • 14:13, 14 March 2024 Aleph talk contribs created page Skeggit (Created page with "The '''skeggit''' is a large bovine similar to a musk ox. It can be found in the far northern reaches of Ruvera, where it is well adapted to the long and bitter winters and brief summers. The skeggit is a very shaggy beast, with extremely long outer guard hairs and a dense woolly undercoat. More unusual than the coat itself, however, is the layer of moss that grows on top of it. This moss, nearly as long and shaggy as the skeggit's coat, adds a light but still warme...")
  • 21:00, 13 March 2024 Aleph talk contribs created page Olliwag (Created page with "The '''olliwag''' is a cat-sized omnivore with large dark eyes, tufted ears, and a long banded tail. It occupies a variety of different rocky environments, from sea cliffs to desert hills, and different species are found around the Adelantean Sea basin. Its fur can be short or medium length, and comes in a wide variety of colors that do not seem to have any relation to the environment in which any particular olliwag lives. Olliwags like to live wherever t...")
  • 20:29, 13 March 2024 Aleph talk contribs created page Zharal (Created page with "The '''zharal'' is a medium-sized to large antelope common across the arid lands of the Sirdabi Caliphate. Several types can be found across this large area, living in a variety of landscapes including sand and gravel desert, dry grassland, and mountain foothills. Depending on the particular kind of zharal and where they live, these attractive and hardy antelopes can have hides in a variety of different colors and patterns. Seldom unmarked, they are usually either m...")
  • 18:08, 13 March 2024 Aleph talk contribs created page Iniki (Created page with "The '''iniki''' is a small gazelle common to the Great Hazari Desert and its fringes. A still smaller type is known to live in the region around the Desert of Fallen Stars. It can be found well into the desert interior, where it is capable of surviving on sparse vegetation and very limited water. It prefers to reside in areas where rocky crags break the desert floor, which it uses for shelter and a vantage to watch for predators. The iniki often follows dry wadi...")
  • 16:15, 13 March 2024 Aleph talk contribs created page Category:Reptiles (Created page with "This is sub-category of fauna, specifically for the reptiles of Avaria. Category:Natural History Category:Fauna")
  • 16:12, 13 March 2024 Aleph talk contribs created page Category:Mammals (Created page with "This is sub-category of fauna, specifically for the mammals of Avaria. Category:Natural History Category:Fauna")
  • 15:56, 13 March 2024 Aleph talk contribs created page Category:Birds (Created page with "This is sub-category of fauna, specifically for the birds of Avaria.")
  • 15:52, 13 March 2024 Aleph talk contribs created page Minglefowl (Created page with "The '''minglefowl''' is a quail-size bird native to Idiri. It is especially widespread in the south of the continent, where it can be found wild in its native savannah environment, but it is also a common domestic fowl in the western regions of the Sirdabi Caliphate. The minglefowl has muted but attractive plumage that is the same for both males and females. It is largely a sandy-brown color, but has pearly spots scattered across its breast and rusty streaks acr...")
  • 06:41, 13 March 2024 User account Malregard talk contribs was created
  • 02:14, 13 March 2024 Aleph talk contribs created page Monoceros (Created page with "The '''monoceros''' is a one-horned, hoofed creature, similar to its still more famed cousin the unicorn. However the monoceros more strongly resembles a gazelle than a horse, and its coat is a flaming ruddy hue. Although very rare and seldom sighted, the monoceros is said to reside in some remote parts of Idiri, chiefly in the desolate lands where the Great Hazari Desert meets the Gilded Plain. As with the unicorn, the gleaming golden horn of the monoceros...")
  • 17:51, 2 March 2024 User account Werebat talk contribs was created
  • 13:32, 2 March 2024 User account Qinweiqi talk contribs was created
  • 15:29, 24 February 2024 Aleph talk contribs created page The Quicksand Debacle (Created page with "The '''Quicksand Debacle''' was an incident that took place between 784-786 N.D., and involved a brief outburst of conflict between the Sirdabi Caliphate and the Kalentoi Empire. It weakened relations between the two realms and particularly remains a sore point between the peoples of Saramat and Cadenza. ==History== Although a formal peace had held between the Sirdabi Caliphate and the Kalentoi Empire for several decades, no one could say that the border...")
  • 18:24, 1 February 2024 Aleph talk contribs created page Lace (Created page with "'''Lace''' is a powerful stimulant that can exert a profound effect on mind and body. It increases the heart rate and seems to send a surge of energy through the body, sometimes sending those under its influence into a hyperactive state. Still more noticeably, lace increases alertness, self-confidence, and sociability, producing both garrulousness and grandiosity, and the state of euphoria it grants can make the user feel nearly invincible. Lace is chiefly a drug of the...")
  • 17:38, 1 February 2024 Aleph talk contribs created page Blunt (Created page with "'''Blunt''' is a drug with strong depressant properties, made from processing the pulp of the native Jalanit caroco fruit. The fruit itself has a relatively mild sedative action similar to an alcoholic beverage, but without the pleasantly intoxicating effect. Processed blunt's effects are far stronger, and include slowing of the heart rate, a dulling of the senses and thoughts, and decreased sensitivity to pain. These effects have made the drug valuable for use in su...")
  • 20:56, 31 January 2024 Aleph talk contribs created page Kholabin (Created page with "'''Kholabin''' is a substance extracted from the venom glands of the spiny-nose sculpin, a fish native to the Gulf of Adwa. This venom causes great pain and swelling if injected under the skin, but is not typically lethal. Processed kholabin is a mild stimulant and, more importantly, a dyestuff that produces a beautiful and unique shade of celestial blue. This blue is highly coveted and items dyed with it quite expensive, and so it is a great source of revenue for th...")
  • 15:36, 31 January 2024 Aleph talk contribs created page Category:Recreational Drugs (Created page with "A number of recreational substances can be found in Avaria, from mild stimulants such as the caffeine in tea or coffee, to seriously addictive narcotics like blunt. Some of them have limited therapeutic uses as well, while others do little but harm. All are addictive to some degree. {| class="wikitable sortable" |- ! Substance ! Type ! Illegal ! Controlled ! Source ! Effects |- | '''Blunt''' | Depressant | N | Y | Caroco pulp | Dulls senses, slows thought, decreases imp...")
  • 21:55, 26 January 2024 Aleph talk contribs created page Phonolite (Created page with "'''Phonolite''' is a type of igneous stone that is known for its resonant properties. While not common anywhere, it occurs locally throughout Idiri, emerging in dikes and outcroppings from Raziya and Ifru in the north of the continent to Ulamba in the south. It has a very fine, dense grain and comes in a number of varities and colors, usually greyish with different subtle tints. While not particularly remarkable in appearance, phonolite is renowned for th...")
  • 14:18, 20 January 2024 Aleph talk contribs created page Alpha Phase (Created page with "'''Welcome to Song of Avaria's Alpha Phase!''' ==Initial Storyline== You are on a ship (with a [https://www.songofavaria.com/forum/ic_fiction/topics/99/ cast of NPCs ]. The ship has recently left the city of Omrazir in Raziya, a province of the great Sirdabi Caliphate. It is now westward bound for the restless port city of Al-Sabiyyah, just across the Great Hazari Desert from the great emporium of Noura where the Augur of Endings, with his s...")
  • 04:22, 19 January 2024 Aleph talk contribs created page Noura (Created page with "Located in the northernmost portion of the Gilded Plain where its golden grasses begin to give way to the desolate expanse of the Great Hazari Desert, the legendary city of '''Noura''' is the chief conduit for trade passing through the center of the Idiri continent. Although situated within sight of a great expanse of mountainous sand dunes to the north, the city rests in the midst of a vast shallow valley which was once the floodplain of an ancient river. Th...")
  • 18:00, 18 January 2024 Aleph talk contribs created page Augur of Endings (Created page with "The '''Augur of Endings''' is a mysterious figure whose activities have been inciting chaos and violence upon the Gilded Plain and further south in Idiri. In the lands of the Sirdabi Caliphate little is known about this shadowy individual, but from what anybody can gather the Augur seems to be prophecying the end of all kingdoms and empires as currently known, to be followed by a new era of sweeping peace and equality. Whatever it claims to portend, the immed...")
  • 16:33, 18 January 2024 Aleph talk contribs created page Kholabi (Created page with "'''Kholabi''' was a goddess in the ancient pantheon of deities known as the Children of Noon and Night. She was the goddess of magic and arcane mysteries of all sorts, as well as refined civilization. Nobody truly worships her or the other deities of the pantheon any longer, as the Children of Noon and Night are believed to have retreated from the realm of mortals and to reside now beyond the reach of human supplicants. She was once the mother goddess of Amunat, bot...")
  • 17:56, 12 January 2024 Aleph talk contribs created page Personality (Created page with "When first creating your character, you will have a chance to describe their '''personality''' -- obviously a key component of who the character is and how you imagine playing them. The personality profile should paint a broad picture of what a character is like, what moves and motivates them, how they come across to others, and any other details that you think are fundamental to describe who they really are. If the character behaves one way in public but secretly is a v...")
  • 13:19, 12 January 2024 Aleph talk contribs created page Starting Equipment (Created page with "In character generation, you'll get some automatically-generated clothes and a kit of useful items dependent on your archetype. You'll initially have three customization opportunities that will allow you to freely re-describe a few of these items, if you'd optionally like to make your gear more unique to your character. The following article is an outline of exactly which archetype options and skill combinations will get you which starting gear. = Warrior = Choosing th...")
  • 15:58, 6 January 2024 Aleph talk contribs moved page Sea of Salaah to Sea of Sala'ah without leaving a redirect (Name revision)
  • 19:11, 4 January 2024 Aleph talk contribs created page Development Updates (2024) (Created page with "==January== * '''01.03.23:''' Jalanit has been added as a language, and some chargen language bugs have been fixed. When sniffing the air, you will now be nose-blind to your own personal scent (this was spammy). A few broken commands have been fixed (STOP, FLEE). Posts with links are possible again on the forums. * '''01.04.23:''' The present-day game time has been rolled back a couple years, some conversion bugs have b...")
  • 22:18, 2 January 2024 Aleph talk contribs created page File:Irzal - South small.jpg (A map of the province of Irzal in the Sirdabi Caliphate, created using Inkarnate.cm.)
  • 22:18, 2 January 2024 Aleph talk contribs uploaded File:Irzal - South small.jpg (A map of the province of Irzal in the Sirdabi Caliphate, created using Inkarnate.cm.)
  • 20:42, 21 December 2023 Aleph talk contribs created page Marzum Despotate (Created page with "The '''Marzum Despotate''' was a state that once occupied the present-day Sirdabi province of Marzum. Having been for some time informally allied with the Elukoi lands of southeastern Ruvera, the despotate was officially founded in 1158 B.D. when the great-granddaughter of legendary hero Ro Falconstrike married into the royal line of Elukos. Its capital was the city of Roshul, located in the mountainous center of the country,...")
  • 03:31, 20 December 2023 Aleph talk contribs uploaded a new version of File:Ruleska small.jpg
  • 03:09, 20 December 2023 Aleph talk contribs deleted page Raziya Province (content was: "#REDIRECT Raziya", and the only contributor was "Aleph" (talk))
  • 00:27, 20 December 2023 Aleph talk contribs deleted page File:Raziya small.jpg (Deleted old revision 20231220002651!Raziya_small.jpg: obsolete)
  • 00:26, 20 December 2023 Aleph talk contribs uploaded a new version of File:Raziya small.jpg
  • 03:26, 25 October 2023 Aleph talk contribs created page File:Merouen small.jpg (A map of the Kingdom of Merouen, made using Inkarnate.com.)
  • 03:26, 25 October 2023 Aleph talk contribs uploaded File:Merouen small.jpg (A map of the Kingdom of Merouen, made using Inkarnate.com.)
  • 02:33, 25 October 2023 Aleph talk contribs created page Marzum (Created page with "{| class="wikitable" style="float:right; margin-left: 20px;" |+'''The Province of Marzum''' |- |'''Allegiance''' |Sirdabi Caliphate |- |'''Capital''' |Qaysum |- |'''Governor''' |Mu'omer bin Imran Bey |- |'''Demonym''' |Marzumite |- |'''Official Language''' |Sirdabi |- |'''Official Religion''' |Azadi |- |'''Currency''' |fals/dirham/nour |- |'''Native Heritages''' |Sirdabi |} The province of '''Rahoum''' is the heartland of the Sirdabi Caliphate and the bi...")
  • 02:18, 25 October 2023 Aleph talk contribs created page File:Rahoum - East small.jpg (A map of the eastern half of the Sirdabi province Rahoum, made using Inkarnate.com.)
  • 02:18, 25 October 2023 Aleph talk contribs uploaded File:Rahoum - East small.jpg (A map of the eastern half of the Sirdabi province Rahoum, made using Inkarnate.com.)
  • 02:17, 25 October 2023 Aleph talk contribs created page File:Rahoum - West small.jpg (A map of the western half of the Sirdabi province Rahoum, made using Inkarnate.com.)
  • 02:17, 25 October 2023 Aleph talk contribs uploaded File:Rahoum - West small.jpg (A map of the western half of the Sirdabi province Rahoum, made using Inkarnate.com.)
  • 02:16, 25 October 2023 Aleph talk contribs created page File:Marzum small.jpg (A map of the Sirdabi province Marzum, made using Inkarnate.com.)
  • 02:16, 25 October 2023 Aleph talk contribs uploaded File:Marzum small.jpg (A map of the Sirdabi province Marzum, made using Inkarnate.com.)
  • 18:19, 24 October 2023 Aleph talk contribs moved page Recent Events to News of Avaria without leaving a redirect
  • 15:47, 24 October 2023 Aleph talk contribs created page Recent Events (Created page with "==798== * '''Stormy Summer:''' For a place that doesn't normally see much rain in the summer, it's been an unusually stormy season in Omrazir. For a few weeks it seemed like a resounding thunderstorm would come up nearly every afternoon, pounding the normally dusty streets with torrents of rain and shaking even thick adobe buildings with thunder. Local pagans wonder if Nirzali is showering the city with her favor, or if she's thundering with displeasure. Just to...")
  • 19:43, 30 September 2023 Aleph talk contribs created page Nirzali (Created page with "'''Nirzali''' is one of the chief deities of Idiri, worship of her being widespread throughout the continent. While most gods and spirits worshiped in Idiri are local ones, Nirzali transcends geographic boundaries and is revered alongside the deities of given places and peoples. Represented in the sky by the pole star of the north, often called the Outcast, Nirzali watches over mortalkind from afar, distant from her people yet ever-present. Like the mortals she look...")
  • 21:00, 21 September 2023 Aleph talk contribs created page Niyone (Created page with "The '''Niyone Confederation''' is an alliance of small chiefdoms situated amidst the plains and hills of south-central Idiri. It shares an often-disputed eastern border with the kingdom of Ulamba, and is bounded on the south by the Ragged Coast. Becoming steadily drier and flatter to the west, it eventually meets the edge of the Desert of Fallen Stars, where its boundaries shift as fluidly as the sands. Niyone boasts far less political organization than...")
  • 15:59, 21 September 2023 Aleph talk contribs created page Ulamba (Created page with "The ''Kingdom of Ulamba'' is located in southeastern Idiri, with a coastline bordering the Sea of Salaah to the east and the Ragged Sea to the south. It is a hereditary monarchy whose kings may be either men or women, supported by a number of landholding noble families who owe their loyalty to the crown. Ulamba's prosperity is founded upon the twin pillars of its great cattle herds and the trade in gold from the mines in its interior. Strong commercial ties c...")
  • 20:37, 15 September 2023 Aleph talk contribs created page Lion Guard (Created page with "Within the borders of the Sirdabi Caliphate, it is the '''Lion Guard''' that serves to safeguard the people from crime, banditry, and attack by the caliphate's enemies. Rather than being local in scope like the Omrazir Customs Authority, the Lion Guard provides policing and soldiery for the entire province of Raziya. In fact each province has its own Lion Guard, its ranks drawn entirely from outside the province it serves. This is to ensure loyalty to the cal...")
  • 20:02, 11 September 2023 Aleph talk contribs created page Slavery (Created page with "Throughout much of the world of Avaria, some form of slavery exists as a part of many different societies. Enslaved peoples perform important roles in many of these societies, from agricultural labor to teaching to military service. Some forms of slavery are harsher than others, just as some the jobs are more difficult and demeaning. Some slaves can rise to positions of prominence and even power in their societies, while others remain condemned to a life of drudgery. But...")
  • 13:49, 2 September 2023 Aleph talk contribs created page Jobs (Created page with "The '''jobs''' system allows your character to obtain gainful employment in the world and earn an income! Having a job is in fact the most common source of income in Avaria, and it can also be a good way to train skills and make connections, besides providing material for roleplay. ==Finding a Job== Finding a job can be relatively simple. When you visit shops, workshops, or a number of other places in the game, you may see a line in the...")
  • 12:42, 2 September 2023 Aleph talk contribs created page Faint command (Created page with "'''FAINT''' allows you to fall to the ground and lose consciousness. The command can be used at will, and you can designate the amount of time in minutes that you would like to remain unconscious. At the end of the designated time, you will be able to WAKE and regain consciousness. ==Usage== '''FAINT''' <optional minute integer from 1-60> ==Notes== * The default time for a faint, if no time integer is specified in the command, is five minutes. * Under...")
  • 19:36, 7 July 2023 Aleph talk contribs created page Windhaven Monastery (Created page with "'''Windhaven Monastery''' is a Kalentic monastery located in the Ruveran kingdom of Ensor. Its main chapter house and cathedral occupy Windhove Isle in St. Loomis Bay, while the nearby Ladyrock Isle houses the women's monastery and a separate smaller chapel. Windhaven's religious community includes both true monks who practice withdrawal from the world, and friars who preach and actively serve the poor and needy. It is reached by a ferry that plies the...")
  • 19:59, 5 July 2023 Aleph talk contribs created page Rahoum (Created page with "{| class="wikitable" style="float:right; margin-left: 20px;" |+'''The Province of Rahoum''' |- |'''Allegiance''' |Sirdabi Caliphate |- |'''Capital''' |Sirdab |- |'''Governor''' |Mu'omer bin Imran Bey |- |'''Demonym''' |Rahoumi |- |'''Official Language''' |Sirdabi |- |'''Official Religion''' |Azadi |- |'''Currency''' |fals/dirham/nour |- |'''Native Heritages''' |Sirdabi |} The province of '''Rahoum''' is the heartland of the Sirdabi Caliphate and the birt...")
  • 16:44, 3 July 2023 Aleph talk contribs created page Collegium of Mages (Created page with "The '''Collegium of Mages''' is the official association of the '''mathemagi''', a group of mages whose highly structured approach to working magic is based on strict logical rules, mathematical formulae, and the use of magical syllables according to a set grammar. Although they draw upon the accumulated arcane knowledge of countless generations, mathemagi see themselves as a new and modern kind of magic practitioner, one that has rejected the superstitions and ceremonia...")
  • 15:57, 22 June 2023 Aleph talk contribs created page River Tamrasset (Created page with "The '''River Tamrasset''' flows through the Sirdabi province of Raziya in northeast Idiri, and is the chief source of water in the region. Despite this the Tamrasset itself is seldom glimpsed, as the river runs undergound and out of sight for the vast majority of its course. The city of Omrazir is the most notable exception, as the flowing channel of the Tamrasset serves as the dividing line between the western Dusk and eastern Dawn halv...")
  • 20:26, 21 June 2023 Aleph talk contribs created page Wharf District (Created page with "The '''Wharf District''' is located on the north side of Omrazir, fronting on Rassi Bay with the Strait of Sorrows beyond that. Although this constitutes the chief harbor of Omrazir proper, it is very much overshadowed by the nearby village of al-Sakhna, which functions as the city's true port. Nevertheless, the wharf district is still busy with the arrival and departure of passenger ships and freighters carrying especially precious goods -- and in partic...")
  • 19:47, 21 June 2023 Aleph talk contribs created page Kingfisher District (Created page with "The neighborhood of the old blood of Omrazir, as well as some wealthy merchants of impeccable pedigree, the '''Kingfisher District''' is located in the East City close to the Bazaar of the Nine Winds. The district consists of two smaller neighborhoods, one lying on the east bank of the River Tamrasset, and the other off the Via Fortuna directly adjacent to the bazaar. A scenic locale filled with artificial pools and waterfall...")
  • 15:49, 21 June 2023 Aleph talk contribs created page Palace Precinct (Created page with "The '''Palace Precinct''' is perhaps the most iconic neighborhood in all Omrazir, as its soaring stone spires tower above all the rest of the city and are among the first things that any traveler notices when docking in Rassi Bay. Built entirely upon the heights and slopes of an elevated ridge that adjoins the bulk of the western massif, the Palace Precinct actually occupies less ground -- and very much less level ground -- than most neighborhoods in the city. ==Histor...")
  • 20:26, 19 June 2023 Aleph talk contribs created page Naghrimat (Created page with "The '''Naghrimat''' is a hilly zone located on the western fringe of the Plain of Plenty in Tessere. The winter and early spring rains that water the rest of the plain are both lighter and far more sporadic here, creating a landscape that is overall noticeably drier and less suited to agriculture than the rest of the coast. But an hour's walk up into the high rolling hills behind the town of Sidi Naghrim reveals a strange wonderland of plants found nowhere...")
  • 19:49, 19 June 2023 Aleph talk contribs created page Lazyleaf (Created page with "'''Lazyleaf''' is a succulent plant native to the Neghrimat in Tessere, which is the only known place in the world where it grows naturally. The plant has fat spatulate leaves, 4-8" long, which grow from a dense central bundle of woody growth no more than 10" in height. Rubbery in texture, the leaves sprawl out in limp grey-green layers in all directions around the core, the lowest layer of leaves lying upon the ground and each successive layer resting on the one...")
  • 18:00, 19 June 2023 Aleph talk contribs created page Sentinel pine (Created page with "'''Sentinel pine''' is a type of pine tree that grows chiefly in the mountains of north Idiri. It is characterized by red-tinged brown bark and medium-length deep green needles that grow in clusters of four along its branches. Sentinel pines tend to cluster in dense stands when young, which gradually thin out as the most vigorous trees attain their full height. Even at maturity the trees tend to stand close together, a habit aided by their relatively short branches....")
  • 14:54, 15 June 2023 Aleph talk contribs created page Al-Sabiyyah (Created page with "'''Al-Sabiyyah''' is the capital of the Sirdabi province of Tessere, situated along the Adelantean coastline. It is the chief maritime outlet for the trans-Hazari gold trade that connects the gold mines of west Idiri with the Adelantean world, via Koumbasi and Tessere itself. As a result it is a very prosperous and prestigious city, rivaling Koumba City for the reputation of greatest city of...")
  • 15:47, 1 June 2023 Aleph talk contribs created page Omrazir Customs Authority (Created page with "The '''Omrazir Customs Authority''' is a very old organization, having existed in some form since the days when Omrazir was still the greatest city of the Rassi trade empire. Its members have a vast amount of pride in their long history, and consider the Lion Guard to be mere upstarts and outsiders. Officially, the Customs Authority is in charge of monitoring, licensing, and levying fines upon all commerce passing through the city. They also provide most of the l...")
  • 12:25, 14 May 2023 Aleph talk contribs created page Linguistics (skill) (Created page with "The '''Linguistics''' skill governs the capacity to learn the many languages of Avaria, and grants some special abilities that make learning easier and allow the teaching of others. The stats most commonly associated with success in linguistics-based skills are '''intuition''' and '''logic'''. ==See also== * LANGUAGE / SPEAK * LISTEN * Languages * Reading & Writing Category:Skills & Abil...")
  • 16:14, 13 May 2023 Aleph talk contribs created page Speak command (Created page with "The '''SPEAK''' command allows you to see what languages you speak, and how well you can speak or understand them. It will also allows you to switch between the languages you know. '''LANGUAGE''' is an alias for the SPEAK command. == Usage == '''SPEAK'''<br /> Depending on your language proficiency, it will return something like this: <nowiki>These are the languages you speak: -------------------------------------------------- | Fluent | Adept | Basic | I...")
  • 02:22, 13 May 2023 Aleph talk contribs created page Scene command (Created page with "The '''SCENE''' command allows you to set the scene in a room, representing events that have happened recently or are ongoing in that area. The scene you have set will last for a few hours to a few days, depending on what duration you set for it. The default length for a scene on a room is two days, after which it will automatically clear. However, you can add "short" or "long" in the command to set the scene, in order define different lengths of time before which the s...")
  • 18:31, 12 May 2023 Aleph talk contribs created page Tessere (Created page with "{| class="wikitable" style="float:right; margin-left: 20px;" |+'''The Province of Tessere''' |- |'''Allegiance''' |Sirdabi Caliphate |- |'''Capital''' |al-Sabiyyah |- |'''Demonym''' |Tessere |- |'''Official Language''' |Sirdabi |- |'''Official Religion''' |Azadi |- |'''Currency''' |fals/dirham/nour |- |'''Native Heritages''' |'''Tessouare''', Sirdabi, Razmani |} The province of '''Tessere''' lies at the far western end of the Sirdabi Caliphate, t...")
  • 16:55, 12 May 2023 Aleph talk contribs created page Category:Saints (Created page with "The Kalentoi Church honors numerous saints, holy men and women and virtuous martyrs who have devoted and often sacrificed their lives for the One God. Many Kalentians name their children for saints as well as praying to them as intermediaries between the faithful and God. Saints' days are spread liberally across the Kalentoi calendar, and the personal days of the greater saints are often the occasion for festivals and fairs as well as for special religious observances at...")
  • 18:23, 13 April 2023 Aleph talk contribs created page Azadi (Created page with "'''Azadi''' is a monotheistic faith that reveres the One True God and considers the prophet al-Azad to be God's final messenger to humankind. It is chiefly worshiped in the lands of the Sirdabi Caliphate, where it is the official religion, but adherents of the Azadi faith can also be found in places such as Jalanjhur, Cadenza, Yalanbari, and even further abroad. {| class="wikitable" style="float:right; margin-left: 20px;" |+'''Azadi''' |- |'''Deity''' |T...")
  • 19:52, 10 April 2023 Aleph talk contribs created page Category:Magic (Created page with "In the world of Avaria, magic is both more commonplace and potentially more powerful than many think, but most people believe only in certain aspects and types of magic. ==Basics of Magic== Magic in Avaria is very much like magic as it has been historically believed in and practiced on Earth. Large-scale magic and flashy spells are the fodder of stories and legends, generally taken with a grain of salt -- though there is actually more truth in these tales than many are...")
  • 18:23, 6 April 2023 Aleph talk contribs created page Zharalhide (Created page with "'''Zharalhide''' is a low- to medium-quality leather, both pliable and highly durable, but somewhat coarser in texture than other hide. It is harvested from the zharal, a large antelope common in arid grasslands and mountain foothills of Idiri. Zharalhide is useful for making items that require a combination of both ruggedness and flexibility, and it is often used for all-weather cloaks and mantles, footwear, and even umbrellas. While the hair is usually removed...")
  • 17:59, 6 April 2023 Aleph talk contribs created page Inikiskin (Created page with "'''Inikiskin''' is a good quality leather, soft and flexible with an almost velvety texture. It is culled from the iniki, a small antelope common to the Hazari Desert. Some half-domesticated herds are kept by Tessouare herders for this purpose, while other leather is furnished from wild animals by hunters. Inikiskin is lighter and less durable than common leather, and significantly less coarse than zharalhide. It is often used for sma...")
  • 16:57, 6 April 2023 Aleph talk contribs created page Bikuna (Created page with "'''Bikuna''' is perhaps the finest as well as the most expensive wool known. It is exquisitely soft and downy feeling, as well as lightweight, but also highly resistant to moisture and exceptionally warm. No one is sure what sort of creature bikuna comes from, as it arrives at Adelantean markets through the action of numerous middlemen, and always as a finished article of clothing. Informed sources believe it originates somewhere in the Idiri interior,...")
  • 15:41, 6 April 2023 Aleph talk contribs created page Category:Fabrics (Created page with "This is a category for all kinds of fabric which may be used to create clothing, tents, and numerous other crafted articles. Category:Materials")
  • 15:39, 6 April 2023 Aleph talk contribs created page Khazi wool (Created page with "'''Khazi wool''' is an extremely warm and silky type of wool sheared from the khazi mountain goat of Saramat. The fibers are quite long and very soft, and give both woven and felted fabrics made from them a subtle attractive sheen. Khazi wool is a resilient fabric that is also very weather resistant, so it is often used in outerwear such as overtunics, cloaks, scarves, and caps. Khazi felt can be used to produce durable, rain-resistant hats as well as tents, both...")
  • 15:14, 6 April 2023 Aleph talk contribs created page Couranty (Created page with "'''Couranty''' is a type of high-grade woolen cloth produced primarily from the wool of so-called "Downy" sheep raised in the Couranti Downs of Ensor. The cloth is tightly woven and very fine and smooth to the touch, with an almost silky finish. It is usually a medium- to heavyweight fabric, suitable for cool-weather shirts and blouses as well as for outerwear such as coats and overdresses. It drapes well and is also quite wrinkle-resistant, making it as...")
  • 11:45, 21 March 2023 Aleph talk contribs created page File:Tessere small.jpg (A map of the Sirdabi province Tessere, made using Inkarnate.com.)
  • 11:45, 21 March 2023 Aleph talk contribs uploaded File:Tessere small.jpg (A map of the Sirdabi province Tessere, made using Inkarnate.com.)
  • 21:58, 10 March 2023 Aleph talk contribs created page Academy District (Created page with "The '''Academy District''' is located on the western or Dusk side of the city of Category:Omrazir, where it is situated on a prominence overlooking the Strait of Sorrows. It is reached by way of the Via Lucis, or Way of Light, and lies only a short distance from al-Ruviyyah Plaza and the palace gates. The district consists of the Elucidarium Academy itself, including the Great Mosque and library, along with apartments for resident and visiting schol...")
  • 14:41, 9 March 2023 Aleph talk contribs created page Great Hazari Desert (Created page with "The '''Great Hazari Desert''' is a huge expanse of extremely arid land that spands northern Idiri from the Great Stormy Sea in the west of the continent to the Gulf of Adwa in the east. It is a perilous land and only thinly populated, but numerous trade routes crisscross it from north to south, connecting the two halves of Idiri and conveying both goods and people across the continent. ==Geography== ==People== Only a scattering of people truly call the Haz...")
  • 18:03, 6 March 2023 Aleph talk contribs created page Category:The Heavens (Created page with "The wide skies of Avaria are dominated by numerous celestial bodies, and hold great interest not just for astrologers but for all peoples of the world whose sense of time and space are charted through the motions of the heavens. ==The Sun== Much like Earth's sun, that of Avaria is a middle-aged, mid-sized star with a bright yellow-gold radiance. Avaria's orbit around the sun likewise produces a year of approximately 365 days, and Avaria's own rotation creates a 24-hour...")
  • 18:05, 3 March 2023 Aleph talk contribs created page Amunati cat (Created page with "The '''Amunati cat''' is a breed of domestic cat native to Amunat. Often simply called '''mau''', meaning "cat" in the ancient Amunati tongue, the cat is widespread throughout that province but can also be found nearly anywhere in the Sirdabi Caliphate. The Amunati themselves once held it in the highest esteem, treating both temple cats and pets with a mix of deference and affection, and mummifying them upon their death. They continue to be very fond of the b...")
  • 16:02, 3 March 2023 Aleph talk contribs created page Ifru (Created page with "{| class="wikitable" style="float:right; margin-left: 20px;" |+'''The Province of Raziya''' |- |'''Allegiance''' |Sirdabi Caliphate |- |'''Capital''' |Koba |- |'''Demonym''' |Ifari |- |'''Official Language''' |Sirdabi |- |'''Official Religion''' |Azadi |- |'''Currency''' |fals/dirham/nour |- |'''Native Heritages''' |'''Tessouare''', Sirdabi, Razmani |} Often considered the backwater of the Sirdabi Caliphate '''Ifru''' is nonetheless centrally loc...")
  • 12:27, 28 February 2023 Aleph talk contribs created page Flower Folk (Created page with "The '''Flower Folk''' are a people of far Riendu, a small yet scrappy race residing somewhere in the east of that continent. Little is known about them in the lands of the Adelantean basin, though they have been met with just often enough by worldly and well-traveled persons that their existence is in no doubt. Such persons report that the Flower Folk are quite small, generally no more than half the height of an average human, and gracefully built, with nimble ha...")
  • 17:12, 27 February 2023 Aleph talk contribs created page Amunat (Created page with "{| class="wikitable" style="float:right; margin-left: 20px;" |+'''The Province of Raziya''' |- |'''Allegiance''' |Sirdabi Caliphate |- |'''Capital''' |Kneph-Nebet |- |'''Demonym''' |Amunati |- |'''Official Language''' |Sirdabi |- |'''Official Religion''' |Azadi |- |'''Currency''' |fals/dirham/nour |- |'''Native Heritages''' |Amunati, Sirdabi |} '''Amunat''' is one of the Sirdabi Caliphate's north Idiri provinces, lying directly...")
  • 14:35, 26 February 2023 Aleph talk contribs created page File:Ifru-Amunat small.jpg (A map of the Sirdabi provinces Ifru and Amunat. Created using Inkarnate.com.)
  • 14:35, 26 February 2023 Aleph talk contribs uploaded File:Ifru-Amunat small.jpg (A map of the Sirdabi provinces Ifru and Amunat. Created using Inkarnate.com.)
  • 02:04, 26 February 2023 Aleph talk contribs created page File:Ruvera 2.0 Small.jpg (An updated edition of the map of the continent of Ruvera. Created using Inkarnate.com.)
  • 02:04, 26 February 2023 Aleph talk contribs uploaded File:Ruvera 2.0 Small.jpg (An updated edition of the map of the continent of Ruvera. Created using Inkarnate.com.)
  • 17:54, 23 February 2023 Aleph talk contribs created page Poets Guild (Created page with "The '''Poets' Guild''', officially the Poets' and Calligraphers' Guild, is the Sirdabi Caliphate's official association for these creative professions. It is an old and honorable institution, having existed in some form since the very earliest days of the caliphate. Originally only the Poets' Guild, it later came to encompass calligraphers as well with the rise of this art in the first century N.D. Although a single individual within the guild may e...")
  • 17:53, 15 February 2023 Aleph talk contribs created page Dockside District (Created page with "The '''Dockside District''' of Omrazir sits on the hillside overlooking the Wharf District and the Strait of Sorrows. As the newest quarter of the city, Dockside is the neighborhood of the newly established and rapidly up-and-coming. This is overall the wealthiest district in Omrazir, but since this wealth consists of new money earned largely through trade (of varying degrees of legality), the residents are looked down on by the old blood of the city, particularl...")
  • 16:57, 15 February 2023 Aleph talk contribs created page Bazaar of the Nine Winds (Created page with "The '''Bazaar of the Nine Winds''' is a large covered market, or qaysariyyah, located in the city of Omrazir. Set right by the southern Nthandu Gate, the bazaar straddles the Via Magna which forms the main avenue through it. The Via Petra and Via Fortuna also allow access to the market from the Dusk and Dawn sides of the city, respectively. The Bazaar of Nine Winds is the largest marketplace not only in Omrazir but in all Raziya. Its three le...")
  • 00:04, 14 February 2023 Aleph talk contribs created page File:Tailoring snip.JPG
  • 00:04, 14 February 2023 Aleph talk contribs uploaded File:Tailoring snip.JPG
  • 00:04, 14 February 2023 Aleph talk contribs created page File:Forging snip.JPG
  • 00:04, 14 February 2023 Aleph talk contribs uploaded File:Forging snip.JPG
  • 00:04, 14 February 2023 Aleph talk contribs created page File:Hunting snip.JPG
  • 00:04, 14 February 2023 Aleph talk contribs uploaded File:Hunting snip.JPG
  • 18:15, 13 February 2023 Aleph talk contribs created page Category:Crafting (Created page with "Crafting can be explained as the gathering of resources and the forming of those resources into a variety of useful objects. Crafting can be very creative and fun as well as functional.")
  • 17:42, 13 February 2023 Aleph talk contribs created page Crafting Basics (Created page with "==Crafting== Crafting is the practice of making items and also of providing more refined materials with which to make items. Learning crafting skills will grant you new abilities to perform certain crafts. You can make unique custom items with the abilities granted by most crafting skills, but some sorts of crafting skills are primarily for the specialized gathering of natural resources, and these do not give you the opportunity to make customized products. There are fu...")
  • 17:36, 10 February 2023 Aleph talk contribs created page Al-Sakhna (Created page with "The town of '''al-Sakhna''' lies just to the east of Omrazir along the northern coast of the Sirdabi province of Raziya. It is built on the shores of a deep but sheltered lagoon that forms an excellent natural harbor, and its inhabitants have fished and dived for pearls there for countless generations. Though the town predates nearby Omrazir and has a historic rivalry with it, al-Sakhna is now often considered an extension of the larger city...")
  • 19:29, 9 February 2023 Aleph talk contribs created page Strait of Sorrows (Created page with "The '''Strait of Sorrows''' separates northeastern Idiri from the southern shore of Ruleska, and joins the Adelantean Sea with the Gulf of Adwa. It forms the northern border of the Sirdabi province of Raziya and the southern limit of the Archduchy of Cadenza. Navigation through the strait can be challenging due to the strong currents and unpredictable weather, but nevertheless it is a key artery for trade between the lands ar...")
  • 15:43, 8 February 2023 Aleph talk contribs created page Cohabitation (Created page with "After spending a while in the world of Avaria and forming interesting new relationships with the people you meet there, you may decide that you'd like to establish some kind of formal living situation with one or more of them. '''Cohabitation''' allows you to create a relationship with another character or characters where you share lodgings or a closer relationship with them. Depending on the type of cohabitation, this will give you the ability to create plot notes for...")
  • 20:59, 6 February 2023 Aleph talk contribs created page Cohabit command (Created page with "The '''COHABIT''' command establishes the existence of a relationship with another character, signifying that they are sharing their lives closely. Cohabiting characters might be spouses, close friends, traveling companions, or simply people who happen to be sharing lodgings together as roommates. The establishment of a cohabitation can provide useful information for staff to use in interactions, and allows cohabiting characters to send plot notes to one another. The ide...")
  • 02:24, 22 January 2023 Aleph talk contribs created page Swimming (skill) (Created page with "The '''Swimming''' skill allows you to stay afloat and move through deep water, as well as granting other unique water-related skills. ==Level 2 Swimming Abilities== {| class="wikitable" |- !colspan="2"| Water Rescue |- ! Description | Pull someone above the surface of the water. |- ! Command | pull|yank <person> |- ! Roundtime | Passive/background |- ! To Perform | In the same room as target person. |- ! Stat Used | N/A |- ! Skill Used | Strength |- |} Category:Sk...")
  • 01:59, 22 January 2023 Aleph talk contribs created page Education (skill) (Created page with "The '''Education''' skill represents a character's level of formal schooling, including the ability to read and write. The stats most commonly associated with success in education-based skills are '''intuition''' and '''logic'''. ==Level 1 Education Abilities== {| class="wikitable" |- !colspan="2"| Read |- ! Description | Read written words! Must also know the language of the text. |- ! Command | read <item> |- ! Roundtime | 0s |- ! To Perform | At least one healthy ey...")
  • 00:08, 22 January 2023 Aleph talk contribs created page File:Cutscene-button.JPG (A snip showing the Cutscene button on the website.)
  • 00:08, 22 January 2023 Aleph talk contribs uploaded File:Cutscene-button.JPG (A snip showing the Cutscene button on the website.)
  • 23:50, 21 January 2023 Aleph talk contribs created page File:Cutscene-entry.JPG (A snip of the entry portion of a web-based cutscene.)
  • 23:50, 21 January 2023 Aleph talk contribs uploaded File:Cutscene-entry.JPG (A snip of the entry portion of a web-based cutscene.)
  • 23:48, 21 January 2023 Aleph talk contribs created page File:Cutscene-sample.JPG (A snip from a web-based cutscene.)
  • 23:48, 21 January 2023 Aleph talk contribs uploaded File:Cutscene-sample.JPG (A snip from a web-based cutscene.)
  • 23:47, 21 January 2023 Aleph talk contribs created page File:Cutscene-sample-start.JPG (Screenshot of a cutscene header.)
  • 23:47, 21 January 2023 Aleph talk contribs uploaded File:Cutscene-sample-start.JPG (Screenshot of a cutscene header.)
  • 23:34, 21 January 2023 Aleph talk contribs created page Category:Roleplay Systems (Created page with "'''Roleplay systems''' are features or sets of commands that give you additional ways to tell your character's story in the world. Category:Systems")
  • 23:31, 21 January 2023 Aleph talk contribs created page Lifestyle (Created page with "Whenever you log out, your character is ICly still in the world, performing daily tasks, pursuing interests and jobs, or engaging in other off-screen activities. Maybe they're just blandly following their normal humdrum routines, but they could be afflicted with illness, debilitated by injury or emotional trauma, or suffering the interesting consequences of whatever they've gotten up to in-game lately. Sometimes these alterations in lifestyle may be solely related to you...")
  • 22:11, 21 January 2023 Aleph talk contribs created page Development Updates (2023) (Created page with "==January== * '''01.01.23:''' Heralding a new year with the Dungeonmaker System! Check out the DungeonMaker Guide for more information. In lesser news, the ranges that define different layers of accumulated precipitation have been refined, and ships no longer show any accumulated precipitation on board. Also for ships, the SWAB DECK command has been added, and ship crewmate behavior has been refined. * '''01.03.23:''' Four new plants have been a...")
  • 14:48, 7 January 2023 Aleph talk contribs created page Angrosh (Created page with "The '''angrosh''' are a race of large tusked humanoids typically found dwelling in the wilder places of Avaria. Fierce warriors and skilled in the hunt, they are viewed with wary respect by their human neighbors. Nevertheless they are a tight-knit people, sharing deep bonds among those of their own clans. ==Physiology== The angrosh are a striking people, unmistakable wherever they are encountered. They are quite tall, ranging from a very short 5'10" to in excess of 7 fe...")
  • 03:42, 6 January 2023 Aleph talk contribs created page Category:Races (Created page with "There are several races that dwell upon the vast surface of Avaria, from the scorching deserts of Idiri to the icy tundra lands of the far north. By far the most numerous and common are humans, distinguished by their diverse cultures and heritages, but they share the world with a number of other peoples. '''Humans''' - The dominant race of Avaria, who inhabit the world in a dazzling constellation of cultures. '''Angrosh''' - A tusked and rugg...")
  • 15:41, 1 January 2023 Aleph talk contribs created page File:Dungeonmaker sample.JPG
  • 15:41, 1 January 2023 Aleph talk contribs uploaded File:Dungeonmaker sample.JPG
  • 15:33, 1 January 2023 Aleph talk contribs created page File:Dungeonmaker 8.JPG
  • 15:33, 1 January 2023 Aleph talk contribs uploaded File:Dungeonmaker 8.JPG
  • 15:33, 1 January 2023 Aleph talk contribs created page File:Dungeonmaker 7.JPG
  • 15:33, 1 January 2023 Aleph talk contribs uploaded File:Dungeonmaker 7.JPG
  • 15:32, 1 January 2023 Aleph talk contribs created page File:Dungeonmaker 6.JPG
  • 15:32, 1 January 2023 Aleph talk contribs uploaded File:Dungeonmaker 6.JPG
  • 15:32, 1 January 2023 Aleph talk contribs created page File:Dungeonmaker 5.JPG
  • 15:32, 1 January 2023 Aleph talk contribs uploaded File:Dungeonmaker 5.JPG
  • 15:32, 1 January 2023 Aleph talk contribs created page File:Dungeonmaker 4.JPG
  • 15:32, 1 January 2023 Aleph talk contribs uploaded File:Dungeonmaker 4.JPG
  • 15:32, 1 January 2023 Aleph talk contribs created page File:Dungeonmaker 3.JPG
  • 15:32, 1 January 2023 Aleph talk contribs uploaded File:Dungeonmaker 3.JPG
  • 15:31, 1 January 2023 Aleph talk contribs created page File:Dungeonmaker 2.JPG
  • 15:31, 1 January 2023 Aleph talk contribs uploaded File:Dungeonmaker 2.JPG
  • 15:31, 1 January 2023 Aleph talk contribs created page File:Dungeonmaker 1.JPG
  • 15:31, 1 January 2023 Aleph talk contribs uploaded File:Dungeonmaker 1.JPG
  • 15:30, 1 January 2023 Aleph talk contribs created page DungeonMaker Guide (Created page with " ==Intro== The DungeonMaker feature allows regular players to build areas that they can use for storytelling purposes. These areas don't necessarily need to be dungeons - naming them so is merely a fun convention based off D&D. An area could be an ancient family farm that your character wants to recover from bandits, or a cave where there's rumored to be treasure, or an old maze guarded by puzzling monsters. Please note: * These areas will be joined to the game world...")
  • 04:53, 1 January 2023 Aleph talk contribs created page File:Who-list.JPG (Sample screen capture of the WHO list.)
  • 04:53, 1 January 2023 Aleph talk contribs uploaded File:Who-list.JPG (Sample screen capture of the WHO list.)
  • 04:52, 1 January 2023 Aleph talk contribs created page Who command (Created page with "thumb|500px|The Score display, showing most of a character's vital information. The '''WHO''' command shows you the location of other player characters presently in the game. For characters you have not recognized, their sdesc will show instead of a name. For characters whose identities are presently concealed, such as by wearing a disguise or having the hood of their cloak raised, they will appear with an appropria...")
  • 22:21, 28 December 2022 Aleph talk contribs created page Via Maris (Created page with "The '''Via Maris''', or the Seaway, is the major east-west thoroughfare on the north side of Omrazir. Built along the edge of a natural terrace in the hillside upon which the city is built, the road runs from the Via Lucis in the west to the Maysa Gate in the east. From there it continues along the shoreline of the bay until it reaches the village of al-Sakhna. Since a large amount of the city's imports and exports come through al-Sakhna and its natural port,...")
  • 21:58, 28 December 2022 Aleph talk contribs created page Via Magna (Created page with "The '''Via Magna''' is the main north-south road of Category:Omrazir, and one of the chief thoroughfares of the city as a whole. It links the wharves along the bay with the Bazaar of the Nine Winds, and most of the city's other major streets intersect or branch off from it. For most of its length it parallels the River Tamrasset, and along with the river serves as the dividing line between the East City and West City....")
  • 18:54, 28 December 2022 Aleph talk contribs created page Research (Created page with "While interacting with the world of Avaria and its peoples, you may find yourself wanting to explore specific topics of interest beyond those things considered to be common knowledge. You can use the '''Research''' system to engage in-character with the lore of the world, either conducting a survey of works already written on a given topic, or pursuing independent inquiries to produce new bodies of learning. Although your interests as a player may overlap with those of y...")
  • 16:50, 24 December 2022 Aleph talk contribs created page St. Chantal (Created page with "'''St. Chantal''' is a Kalentian saint whose feast day is celebrated on the 14th day of Mar. She is the patron saint of pathfinders and guides, wild places, and unmarried women. ==Background== Chantal was born the daughter of simple peasants dwelling amidst the vast fens known as the Weepmere, lying in the heartland of Ruv several leagues northeast of the imperial capital of Summa Ruva. She grew up a typical child of the fens, fishing and fowling and gathering wild ric...")
  • 15:38, 23 December 2022 Aleph talk contribs created page St. Hollyberry (Created page with "'''St. Hollyberry''' was an Idiri woman who became the disciple and traveling companion of St. Loomis in the years shortly before the Great Dark. Although she was the queen of a distant land far off across the sea, she had heard tales of Kalen Phoenikos and his deeds and had developed a great curiosity about those who called themselves Kalentians. After receiving a vision of a golden compass with hands of flame that...")
  • 03:46, 23 December 2022 Aleph talk contribs created page Wayfare (Created page with "The '''Wayfare''' is a road in the kingdom of Ensor which links the port town of St. Loomis with the capital Imbryck. It is a very old route which has been traveled since ancient times, and its few remaining paved portions reveal its use during the days of the Ruveran Empire. But it is the road's somewhat more recent history which has entered it indelibly into the annals of history and legend, for this was the road that was miraculously illumined by the f...")
  • 03:08, 23 December 2022 Aleph talk contribs created page Plew-on-Sea (Created page with "'''Plew-on-Sea''' is a seaside village in the kingdom of Ensor, located along the Wayfare northeast of the town of St. Loomis. Although not very large, it is notable for being the place from which the ferry boat to Windhaven Monastery docks. It serves as a waystation for travelers, most notably pilgrims and other visitors to the monastery, but also for people arriving late to the village who find the additional miles to St. Loomis too far to travel in wha...")
  • 04:35, 20 December 2022 Aleph talk contribs created page St. Hollyberry's Day (Created page with "'''St. Hollyberry's Day''' is the saint's day of Hollyberry or Halibelu, the Idiri disciple and companion of St. Loomis. It is celebrated on the twentieth day of Ilvius, on which St. Hollyberry was supposed to have died. ==Background== St. Hollyberry's Day is a minor but cherished holiday throughout Ruvera, with the holiday taking on special significance for the kingdom of Ensor where Hollyberry studied with St. Loomis. The day before the holid...")
  • 16:46, 15 December 2022 Aleph talk contribs created page Reading & Writing (Created page with "The '''reading''' and '''writing''' systems not only allows you to read books and write on different surfaces with a variety of implements, but also lets you fold paper and parchment, seal and stamp missives, stack and glue writing materials into books, and much more. To be able to read and write, you will need to have at least one point invested in the Education skill. You also need to have some understanding of the language in which a document is...")
  • 02:33, 30 November 2022 Aleph talk contribs created page Banking (Created page with "'''Banking''' establishments can be found in all major towns or cities in Avaria. Banks allow you to securely store any amount of coin, and having your own bank account offers access to a number of useful services. For instance, you will need a bank account in order to pay rent on an inn or apartment room, or to receive payment from most jobs obtained from NPCs. Having an account will also allow you to take out banknotes which you can use to pay out any amount supported...")
  • 04:29, 27 November 2022 Aleph talk contribs created page File:Cloak.PNG (Screenshot of sdesc/location when wearing a cloak with the hood up.)
  • 04:29, 27 November 2022 Aleph talk contribs uploaded File:Cloak.PNG (Screenshot of sdesc/location when wearing a cloak with the hood up.)
  • 03:31, 27 November 2022 Aleph talk contribs created page Lower command (Created page with "The '''LOWER''' command allows you to lower the hood on a cloak or other hooded garment. If it is raining, snowing, or sleeting, lowering your hood will cause you to start getting wet. ==Usage== '''LOWER <hooded garment>''' ==See also== * RAISE Category:Social Commands Category:Action Commands Category:Commands")
  • 03:11, 27 November 2022 Aleph talk contribs created page Raise command (Created page with "The '''RAISE''' command has both social and action functions. As a social, it allows you to raise your hand or rise up on your toes. As an action, it lets you raise or lower the hood on a cloak or other hooded garment. Raising the hood of a garment helps keep you dry when it is raining, snowing, or sleeting. ==Usage== '''RAISE <adverb>'''<br /> You <adverb> raise your hand up.<br /> '''RAISE <person|object> <adverb>'''<br /> You <adverb> raise your hand at <person|obje...")
  • 02:58, 27 November 2022 Aleph talk contribs created page Zsimik (Created page with "The '''zsimik''' is a venomous lizard found throughout much of north Idiri and Near Ruleska. It favors sand and gravel deserts where outcroppings of stone provide ledges on which to bask, and crevices from which to ambush prey or shelter from the heat of the day. There are numerous kinds of zsimik spread across their range, but most are striking creatures with a mix of brightly colored and dark scales that create intricate beaded patterns or give the effe...")
  • 18:58, 26 November 2022 Aleph talk contribs created page Resuscitate command (Created page with "The '''RESUSCITATE''' command allows you to attempt to bring someone back from the brink of death. It is a level 4 First Aid ability, and its success relies on the First Aid skill and the Will stat. ==Usage== REVIVE <person> ==See also== * First Aid * Healing * Healing Commands Category:Healing Commands Category:Action Commands Category:Commands")
  • 17:59, 26 November 2022 Aleph talk contribs created page Revive command (Created page with "The '''REVIVE''' command allows you to attempt to revive an unconscious person. Its success relies on the First Aid skill and the Finesse stat. Even without any skill in First Aid, you can try to revive someone if you have smelling salts on hand. ==Usage== REVIVE <person> ==See also== * Healing * Healing Commands Category:Healing Commands Category:Action Commands Category:Commands")
  • 04:05, 15 November 2022 Aleph talk contribs created page Category:Systems (Created page with "This is a category for game concepts that incorporate a variety of different commands and abilities in synthesis.")
  • 22:27, 14 November 2022 Aleph talk contribs created page Rankings (Created page with "The '''Rankings''' system is a way for you to show off your skill in a favorite hobby and compete with others for fame and bragging rights! As you explore the world you are likely to come across groups of virtual NPCs enjoying a hobby, such as <code>a group of brawlers</code> or <code>a small crowd of anglers</code>. These fervent enthusiasts are likely keeping track of people's accomplishments in their own respective hobbies -- in other words, keeping '''rankings''' of...")
  • 00:42, 14 November 2022 Aleph talk contribs created page Musical Instruments (Created page with "In a world where the song of existence thrums through everything, musical instruments are vitally important! Or at the very least, they certainly provide entertainment and beauty for people from all places and walks of life. There are four basic types of instruments in Avaria: '''percussion''', '''stringed''', '''woodwind''', and '''keyboard'''. This list is illustrative rather than exhaustive -- not all these instruments are currently coded into the game, and there are...")
  • 17:54, 9 November 2022 Aleph talk contribs created page White City (Created page with "The '''White City''' is a neighborhood in Omrazir that sits overlooking the east district of Dawn from its site atop the Shining Hill, one of the most prominent landmarks in the city. It is the oldest neighborhood in Omrazir, and was once the nucleus of the ancient city of Elam Rassi. Originally named for the splendor of the marble-faced and pristinely limewashed buildings occupying much of the district, this now decrepit neighborhood has ke...")
  • 16:56, 9 November 2022 Aleph talk contribs deleted page Omrazir: Setting (content was: "Omrazir is built on the shore of the Adelantean Sea upon the heights overlooking the mouth of the Strait of Sorrows, the entire city being spread out over a long tumble of cliffs and hillsides that in some places roll gently and in others plunge precipitately down towards the sea. Omrazir is known for its many terraces built into the hillsides and for the resplendent do...", and the only contributor was "Aleph" (talk))
  • 16:57, 7 November 2022 Aleph talk contribs created page Omrazir: Dusk (West City) (Created page with "The half of Omrazir known as '''Dusk''' lies on the west side of the River Tamrasset and is, relatively speaking, the newer half of the city. It is the center of both city and provincial governance, housing not only the palace of the bey but also numerous other administrative and religious functionaries of the caliphate. Having been founded in Ruveran times as an enclave of government physically separate from the often-contentious governed, Dusk still serve...")
  • 15:51, 7 November 2022 Aleph talk contribs created page Omrazir: Dawn (East City) (Created page with "The half of Omrazir known as '''Dawn''' lies on the east side of the River Tamrasset and is the older part of the city. Dawn is characterized by noticeable extremes of wealth, ranging from the refined enclave of the Kingfisher Distract to the decaying White City set atop the Shining Hill. It is also home to the largest part of the city's indigenous population, a mix of the Tessouare, Razmani, and Yehani peoples who have inhabited the are...")
  • 16:39, 2 November 2022 Aleph talk contribs created page Category:Healing Commands (Created page with "This is a page for the many commands that tie into the healing system. Category:Action Commands Category:Commands")
  • 16:37, 2 November 2022 Aleph talk contribs created page Healing (Created page with "At some point during your time in Avaria you are bound to incur some kind of injury or illness, whether it's something as minor as a few bruises or as serious as a life-threatening poisoning. This when you are going to want to engage with the '''healing''' system, which includes a wide variety of abilities and commands that allow people to roleplay out and treat a variety of bodily afflictions. ==See also== * Category:Healing commands * First Aid (skill)|First Ai...")
  • 16:24, 2 November 2022 Aleph talk contribs created page First Aid (skill) (Created page with "'''First Aid''' is the skill used to diagnose and treat various injuries, illnesses, and other afflictions. Skill points invested in First Aid grant a variety of abilities that are part of the healing system. ==See also== *Healing *Combat Basics Category:Skills & Abilities")
  • 16:55, 27 October 2022 Aleph talk contribs created page Merouen (Created page with "{| class="wikitable" style="float:right; margin-left: 20px;" |+'''The Province of Saramat''' |- |'''Allegiance''' |Kalentoi Empire |- |'''Capital''' |Souvreille |- |'''Sovereign''' |King Eugene Aumonde "the Golden" |- |'''Demonym''' |Meroueni |- |'''Official Languages''' |Ruvic, Meroueni |- |'''Official Religion''' |Kalentism |- |'''Currency''' |-- |- |'''Native Heritages''' |Cateni |} '''Merouen''' is a large and prosperous kingdom in central Ruvera, as...")
  • 04:03, 2 October 2022 Aleph talk contribs created page Demeanor (Created page with "The '''demeanor''' system gives you a way to set how your character automatically reacts to certain actions of others directed at you. Some activities require trust, and trust can make things quicker and easier between people. You'd accept a hug automatically from a loved one, but not from a stranger. Then again, maybe you consider everyone in the world to be a loved one. So optimistic! In either case, you can set a demeanor or level of trust that reflects your general a...")
  • 20:51, 23 September 2022 Aleph talk contribs created page Weaponry (Created page with "A huge variety of different weapon types and individual weapons may be used in Avaria. Each particular weapon comes with its own style, drawbacks, abilities, and general intricacies. A heavier weapon will generally be slower to swing. A lighter weapon will be quicker and allow you to riposte, but perhaps fail to deal the intensive damage that, say, a two-handed battleaxe might regularly be capable of inflicting. You can STUDY all weapons that you're ho...")
  • 21:10, 13 September 2022 Aleph talk contribs created page Tells (Created page with "A '''tell''' is a sign that you are not being entirely truthful in your words, actions, or feelings. For instance, you might be acting like nothing is wrong when you're actually upset, trying to bluff while playing cards, acting as if you're brave when you're afraid, faking concern when you really don't care, or pretending to be sincere when you're not at all. Whatever the circumstances, adding tells to your roleplay can give other people clues as to your actual intentio...")
  • 21:02, 11 September 2022 Aleph talk contribs created page File:Saramat small.jpg (A map of the Sirdabi province of Saramat. Created with Inkarnate.com.)
  • 21:02, 11 September 2022 Aleph talk contribs uploaded File:Saramat small.jpg (A map of the Sirdabi province of Saramat. Created with Inkarnate.com.)
  • 04:10, 11 September 2022 Aleph talk contribs created page Category:Character Commands (Created page with "These are commands that allow you to see or set a variety of different types of information pertaining to your character. Category:Character Information Category:Commands")
  • 04:07, 11 September 2022 Aleph talk contribs created page Score command (Created page with "The '''SCORE''' command gives you information on your character's basic statistics as well as a variety of personal details such as their age, birthday, heritage, handwriting, and voice type. It also shows you how much experience and presence you currently have, along with your reputation, if you have any. '''STATS''' is an alias that may be used interchangeably with SCORE. ==Usage== File...")
  • 04:01, 11 September 2022 Aleph talk contribs created page File:Jumaane-score.JPG (A sample SCORE view.)
  • 04:01, 11 September 2022 Aleph talk contribs uploaded File:Jumaane-score.JPG (A sample SCORE view.)
  • 03:49, 11 September 2022 Aleph talk contribs created page Inflict command (Created page with "The '''INFLICT''' and '''AFFLICT''' commands are a storytelling tool that allows you to inflict wounds or other ailments on your character. This lets you portray the results of off-screen in-character happenings, where you might be hurt or get sick, or simply suffer from some chronic ailment. Using the INFLICT/AFFLICT commands will make those storyline occurrences a mechanical reality, and give characters with First Aid skill a chance to Diagnose...")
  • 03:30, 11 September 2022 Aleph talk contribs created page Diagnose command (Created page with "The '''DIAGNOSE''' command allows you to look someone over and diagnose any wounds or other afflictions they might have. It can target single body parts, and may be used on yourself as well. ==Usage== '''DIAGNOSE <target|self>'''<br /> '''DIAGNOSE <target>'s <body part>'''<br /> '''DIAGNOSE my <body part>''' ==Notes== * While you can see wounds on yourself or other people by simply using LOOK or GLANCE, DIAGNOSE can provide you with more in-depth information on a wound...")
  • 03:09, 11 September 2022 Aleph talk contribs created page Tsk command (Created page with "'''TSK''' allows you to tsk or cluck your tongue. ==Usage== '''TSK <adverb>'''<br /> You tsk <adverb>. '''TSK <person|item> <adverb>'''<br /> You cluck your tongue at <person|item> <adverb>. '''TSK <self>'''<br /> You cluck your tongue and shake your head. Category:Social Commands Category:Commands")
  • 03:04, 11 September 2022 Aleph talk contribs created page Clap command (Created page with "'''CLAP''' allows you to clap your hands together or clap at a target. ==Usage== '''CLAP <adverb>'''<br /> You clap your hands <adverb>. '''CLAP <person|item> <adverb>'''<br /> You clap <adverb> at <person|item>. '''CLAP <self>'''<br /> You clap your hands sharply together! ==See also== * APPLAUD * CHEER Category:Social Commands Category:Commands")
  • 03:00, 11 September 2022 Aleph talk contribs created page Applaud command (Created page with "'''APPLAUD''' allows you to applaud for things and people with varying degrees of fervency. ==Usage== '''APPLAUD <adverb>'''<br /> You applaud <adverb>. '''APPLAUD <person|item> <adverb>'''<br /> You applaud <adverb> for <person|item>. '''APPLAUD <self>'''<br /> You break out into wild applause! ==See also== * CLAP * CHEER Category:Social Commands Category:Commands")
  • 02:53, 11 September 2022 Aleph talk contribs created page Poke command (Created page with "'''POKE''' allows you to poke someone else or yourself, or to jab your finger into the air. ==Usage== '''POKE <adverb>'''<br /> You <adverb> jab your finger into the air. '''POKE <person|item> <adverb>'''<br /> You poke <person|item> <adverb>. '''POKE <self>'''<br /> You poke at yourself. ==Notes== Using POKE on other characters requires proximity to them. If you are not standing next to the character before trying to POKE them, targeting them with the command will...")
  • 02:48, 11 September 2022 Aleph talk contribs created page Nudge command (Created page with "'''NUDGE''' allows you to nudge someone, raise a finger, or push your fingertips together. ==Usage== '''NUDGE <adverb>'''<br /> You <adverb> raise your finger in the air. '''NUDGE <person|item> <adverb>'''<br /> You nudge <person|item> <adverb>. '''NUDGE <self>'''<br /> You push the tips of your index fingers together, fidgeting slightly. ==Notes== Using NUDGE on other characters requires proximity to them. If you are not standing next to the character before tryin...")
  • 02:14, 11 September 2022 Aleph talk contribs created page Pull command (Created page with "The '''PULL''' command can be used to pull at objects in the surrounding environment, or to pull on people. When used on other people, PULL has a variety of uses such as pulling someone into your immediate vicinity, pulling them upright from a seated or prone position, or pulling them down into a seated position. The related command YANK functions identically, but gives a rougher flavor to your actions. ==Usage== '''PULL/YANK <object>'''<br /> '''PULL/YANK <person>'''...")
  • 19:16, 10 September 2022 Aleph talk contribs moved page Fishing skill to Fishing (skill) without leaving a redirect
  • 19:09, 10 September 2022 Aleph talk contribs created page TDesc command (Created page with "The '''TDESC''' command allows you to set a line of temporary description on yourself. This line will show in parentheses after your long description when somebody LOOKs at you. It will also appear after your shortened description when someone GLANCEs at you. ==Usage== '''TDESC <description>'''<br /> <code>>tdesc Jumaane is sporting a shiny smudge of grease on his chin.</code> ==Notes== * TDESC is good for suggesting things that have recently happened to your character...")
  • 18:43, 10 September 2022 Aleph talk contribs created page SGlance command (Created page with "The '''SGLANCE''' command allows you to glance at another person without broadcasting your glance to the room. This is helpful if you OOCly want the utility of GLANCE -- getting a quick look at another character's short appearance and any temporary updates -- without having your character actually glance at that person. SGLANCE is in other words a "short" or "silent" version of GLANCE. ==Usage== '''SGLANCE''' ==See also== * GLANCE * Look command|LO...")
  • 20:34, 5 September 2022 Aleph talk contribs created page Skills command (Created page with "The '''SKILLS''' command shows you all of the skills in which you have points invested. '''SKILLS ALL''' will show you all skills available. ==Usage== thumb|500px|The skills display. Innate skills are shown in color. '''SKILLS'''<br /> '''SKILLS ALL''' ==Notes== * All of your character's innate skills are shown in colored text. * If you want to know how much experience it will cost to raise a skill by one point, you can use LEARN CHECK <skill>. ==...")
  • 20:25, 5 September 2022 Aleph talk contribs created page File:Skills.JPG (Sample screenshot of skills.)
  • 20:25, 5 September 2022 Aleph talk contribs uploaded File:Skills.JPG (Sample screenshot of skills.)
  • 19:32, 3 September 2022 Aleph talk contribs created page Fishing skill (Created page with "The '''Fishing''' skill allows you to catch fish in various ways. The stat associated with success in fishing is '''finesse'''. ==Fishing Abilities== {| class="wikitable" |- !colspan="2"| Dangle Hands |- ! Description | Put your hands in the water in preparation to catch a fish bare-handed. |- ! Command | DANGLE HANDS |- ! Roundtime | 60s |- ! To Perform | Both hands empty and healthy, to be standing, swimming or underwater and to be in a water environment. |- ! Stat U...")
  • 18:58, 3 September 2022 Aleph talk contribs created page Cheer command (Created page with "'''CHEER''' allows you to cheer at other people and things, or even for yourself if you need the encouragement. ==Usage== '''CHEER <adverb>'''<br /> You cheer <adverb>. '''CHEER <person|item> <adverb>'''<br /> You cheer <adverb> at <person|item>. '''CHEER <self>'''<br /> You cheer yourself on. ==See also== * BOO Category:Social Commands Category:Commands")
  • 18:54, 3 September 2022 Aleph talk contribs created page Rebalance command (Created page with "The '''REBALANCE''' command allows you to attempt to regain your poise while in combat. When fighting, you will lose poise for attacking and sometimes also for being attacked by certain moves. If you become too unpoised, you might stumble and fall. While the Footwork skill helps with poise, as does your Grace stat, you will sometimes need to take a moment to recover your balance. ==Usage== '''REBALANCE''' ==Notes== * Rebalancing will also help with y...")
  • 18:43, 3 September 2022 Aleph talk contribs created page Flee command (Created page with "The '''FLEE''' command is an attempt to escape combat by running away. In order to get completely away from a fight, there are three steps you must successfully take. First, you will first need to get away from anyone near you that is hostile. Then you will need to leave the room. Finally, you will have to get out of line of sight from anyone that is trying to attack you. Using FLEE will help you accomplish that, step-by-step, until you have left the fight. If you're no...")
  • 18:35, 3 September 2022 Aleph talk contribs created page Stop command (Created page with "The '''STOP''' command allows you to put a halt to any of a number of different mechanical actions that have delayed outcomes, including: crawling, giving, tossing, paying, treating, teaching, taking, following directions to a location, various delayed abilities, etcetera. ==Usage== '''STOP''' ==Notes== * If you STOP during a fight, you will attempt to stop the fight. However, stopping a fight is not immediate and your attacker may continue on, so it is not a surefire...")
  • 18:28, 3 September 2022 Aleph talk contribs created page Health command (Created page with "The '''HEALTH''' command shows you the status of various vital signs as well as your position in the room, whether you are armed or in combat, and if you have any wounds. An alias for HEALTH is '''COMBAT'''. ==Usage== '''HEALTH''' ------------------- COMBAT SITUATION ---------------------- You are empty-handed, lying at a spreading yew tree. You are not involved currently in any physical altercation. Pulse: normal |++++++++++++--------| (safe) Blood: norma...")
  • 18:25, 3 September 2022 Aleph talk contribs created page Combat command (Created page with "The '''COMBAT''' command shows you the status of various vital signs as well as your position in the room, whether you are armed or in combat, and if you have any wounds. An alias for COMBAT is '''HEALTH'''. ==Usage== '''COMBAT''' ------------------- COMBAT SITUATION ---------------------- You are empty-handed, lying at a spreading yew tree. You are not involved currently in any physical altercation. Pulse: normal |++++++++++++--------| (safe) Blood: norma...")
  • 14:10, 3 September 2022 Aleph talk contribs created page PvP Policy (Created page with "You don't need to know a lot about either systems or lore to dive right in and play the game. What you do need to know, however, is that Song of Avaria is a game about stories. Actions will lead to consequences, and relationships with other characters will develop and evolve. Characters may be at odds with each other sometimes, and use many different methods to influence each other's stories. The truth is that you will not generally die in Avaria unless you as a player...")
  • 17:01, 2 September 2022 Aleph talk contribs created page Weather (Created page with "Your experiences in the world of Avaria are sure to be affected by the weather, which varies from place to place and can range from frigid cold to blistering heat. You're highly encouraged to be responsive to the ever-changing weather conditions around you, and to react to them in ways that would be realistic for your character. Weather can provide a great impetus to roleplay. A sudden storm of sand or snow can be a great excuse to duck indoors in a locale your characte...")
  • 03:29, 1 September 2022 Aleph talk contribs created page Category:Combat (Created page with "This category includes all pages related to the various aspects of combat.")
  • 03:28, 1 September 2022 Aleph talk contribs created page Combat Basics (Created page with "You don't need to know a lot about combat to start. You can expect from combat that it may be gritty and consequential. Wound recovery can be an ordeal. The city guard might try to arrest you for instigating a fight. You may become permanently handicapped or suffer complications due to improper care of your injuries. However, combat can also be a great story tool and a lot of fun! When you want to fight someone, you can enter FIGHT <person>. If you'd like to be more spe...")
  • 20:46, 31 August 2022 Aleph talk contribs created page Massage command (Created page with "The '''MASSAGE''' command allows you to give someone a massage, with possible positive or negative effects. Anyone can try to give a massage, but the quality of the result is dependent on First Aid skill and the finesse stat. A particularly botched massage can cause temporary stat debuffs to grace and finesse, while an effective massage will grant temporary buffs to those stats. However, only those with the requisite skill in First Aid can hope to grant a temporary b...")
  • 20:52, 30 August 2022 Aleph talk contribs created page FTB (Fade to Black) command (Created page with "Sometimes you may want a roleplay scene to '''"Fade to Black"''' for whatever reason. Some possible reasons might be:<br /> 1. The scene contains characters being sexually intimate.<br /> 2. You need to quit, but your character wouldn't just leave, and only one other person is involved in the roleplay.<br /> 3. The content of the story is uncomfortable to you and you don't want to write it out.<br /> If you want to fade to black, please use the '''FTB''' command. This...")
  • 20:20, 30 August 2022 Aleph talk contribs created page Cutscenes (Created page with "A '''cutscene''' is an asynchronous, play-by-post roleplay solution for when players don't have the schedule or playtime to roleplay together as they'd wish. Besides helping to create scenes among players with different in-game opportunities and schedules, a cutscene can be used to play out events that have happened anytime or anywhere, and it can be marked either public or private. Cutscenes can be used outside the game client, directly from the Song of Avaria website....")
  • 18:00, 30 August 2022 Aleph talk contribs created page Death (Created page with "From an in-character standpoint, death in Avaria is permanent and ultimately unavoidable. Everyone is expected to die eventually, whether from injury, sickness, accident, or simply old age. It is also assumed that each individual will die only once, except for those cultures that believe in reincarnation into an entirely different body. While people may debate the nature and ultimate fate of the soul, it is generally believed that all souls must at least pass through the...")
  • 20:46, 10 August 2022 Aleph talk contribs moved protection settings from Category:Skills to Category:Skills & Abilities (Category:Skills moved to Category:Skills & Abilities)
  • 20:46, 10 August 2022 Aleph talk contribs moved page Category:Skills to Category:Skills & Abilities
  • 16:53, 3 August 2022 Aleph talk contribs created page Category:OOC Commands (Created page with "These are commands with various purely out-of-character functions.")
  • 16:51, 3 August 2022 Aleph talk contribs created page Typo command (Created page with "The '''TYPO''' command allows you to submit any typos you might come across in the game. These could be misspellings in room or item descriptions, grammatical errors, incorrect messaging while using exits, or any of a number of simple typographical errors. ==Usage== '''TYPO <message>'''<br /> <code>>typo In this room's description, "miniscule pebbles" should be "minuscule pebbles".</code><br /> <code>>typo The long description of my silk-tassled Surmiyyan scimitar reads...")
  • 16:32, 3 August 2022 Aleph talk contribs created page Subscribe command (Created page with "The '''SUBSCRIBE''' and '''UNSUBSCRIBE''' commands let you subscribe and unsubscribe from in-game chat channels such as GameHelp. ==Usage== '''SUBSCRIBE <channel name>'''<br /> '''UNSUBSCRIBE <channel name>''' ==See also== *GAMEHELP Category:Commands")
  • 16:19, 3 August 2022 Aleph talk contribs created page Gamehelp command (Created page with "The '''GAMEHELP''' command allows you to communicate over the in-game help channel. The GameHelp channel is available to ask for help about game syntax or other things that cannot or do not need to be found out in-character. It is an OOC channel, and messages on it will be seen by anyone else subscribed to it. ==Usage== '''GAMEHELP <message>'''<br /> <code>>gamehelp Hello, can somebody tell me how to check my bank account?</code> ==Notes== * New players begin the game...")
  • 16:16, 2 August 2022 Aleph talk contribs created page Category:Trees & Shrubs (Created page with "==Trees of Ensor== {| class="wikitable sortable" |- ! '''Tree''' ! '''Family''' ! '''Locale''' ! '''Rarity''' ! '''Mature Height''' ! '''Wood Appearance''' ! '''Wood Hardness''' ! '''Fruit''' ! '''Notes''' |- | '''Blue oak''' | Oak | Stony hills | Common | 10-20' | Sandy, tight-grained | Hard | Acorn | Often found growing with crag pine |- | '''Crag pine''' | Pine | Stony hills | Common | 14-26' | Pale yellow | Moderately soft | Cone | Also known as seacoast pine or pen...")
  • 16:58, 1 August 2022 Aleph talk contribs created page Tmote command (Created page with "The '''TMOTE''' command can be used to append a short line to your description to reflect some temporary state. It can be used to reflect things that you've been up to recently, or to draw attention to something new or noteworthy. DMOTE is an alias that does the same thing. == Usage == '''TMOTE <descriptive line>'''<br /> <code>>tmote looks stooped and increadibly weary.</code><br /> (Jumaane looks stooped and incredibly weary.) <code>>tmote 's face is heavily smudged...")
  • 23:06, 31 July 2022 Aleph talk contribs created page Listen command (Created page with "The '''LISTEN''' command gives you some information about a target person's speech, such as how their voice sounds and what language they are speaking in. == Usage == '''LISTEN <person>''' == Notes == * After using LISTEN on a target, you will receive information about their speech the next time they say something. == See also == * LANGUAGE * Languages * Voice Category:Communication commands Category:Commands")
  • 22:59, 31 July 2022 Aleph talk contribs created page Language command (Created page with "The '''LANGUAGE''' command allows you to see what languages you speak, and how well you can speak or understand them. The related SPEAK command allows you to switch between the languages you know. == Usage == '''LANGUAGE'''<br /> Depending on your language proficiency, it will return something like this: <nowiki>These are the languages you speak: -------------------------------------------------- | Fluent | Adept | Basic | Incapable | | -------- | -----...")
  • 21:30, 31 July 2022 Aleph talk contribs created page Category:Flora (Created page with "A category for the many plants of Avaria, including flowers, trees, shrubs, and herbs in their natural state.")
  • 21:28, 31 July 2022 Aleph talk contribs created page Category:Rocks & Minerals (Created page with "A category covering different kinds of stone as well as precious and semiprecious gems.")
  • 14:52, 28 July 2022 Aleph talk contribs created page Omrazir: Government (Created page with "The chief authority in Omrazir is the bey himself, the provincial governor of all Raziya. He rules from his palace in the heights of the West City, aided by a circle of councillors and a host of government functionaries. The Raziyan court is a mirror of the caliphal court back in Sirdab, headed similarly by a grand vizier and hajib, or chamberlain, along with the lesser viziers who lead the three divans of government: the divan of the chancery, the divan of the t...")
  • 20:26, 23 July 2022 Aleph talk contribs created page File:Zalawi small.jpg (A map of the Sirdabi province of Zalawi. Created from Inkarnate.com.)
  • 20:26, 23 July 2022 Aleph talk contribs uploaded File:Zalawi small.jpg (A map of the Sirdabi province of Zalawi. Created from Inkarnate.com.)
  • 14:26, 7 July 2022 Aleph talk contribs created page Omrazir: History (Created page with "Although neither so ancient as Fazhali or Qaysum, nor so celebrated as the caliphal capital Sirdab, Omrazir nevertheless has a long and colorful history and occupies a special place within the community of the Azadi faithful. ==Origins== Omrazir began as Elam Rassi, meaning "the city of the Rassi" in the ancient tongue of these native people of Raziya. This name was only much later corrupted in Sirdabi to al-Umrazi, undergoing further metamorphosis over...")
  • 16:18, 6 July 2022 Aleph talk contribs created page Umberstone (Created page with "'''Umberstone''' is a type of igneous rock formed from the welding together of ash and other superheated ejected volcanic sediments. It is light to dark reddish-brown in color, somewhat porous, and relatively soft. Due to the heat through which it is formed and its high glass content, emberstone sometimes has a soft vitreous luster. Though not widespread, umberstone is relatively common in Raziya where volcanic rock of all kinds is plentiful. The most renowned depos...")
  • 19:21, 5 July 2022 Aleph talk contribs created page Zalawi (Created page with "'''Zalawi''' is a province of the Sirdabi Caliphate, its only Idiri possession lying south of the Great Hazari Desert. With a hospitable sandy coastline along the Sea of Salaah, rich iron mines in its interior, and trade connections with peoples of both land and sea, Zalawi is a vital contributor to the caliphate's prosperity. Sailors, shipbuilders, and daring entrepreneurs, the Salawi people's thriving trade with the land of Jalanjhur predates ev...")
  • 12:55, 15 June 2022 Aleph talk contribs created page Hakim's Deliberations (Created page with "Hakim's Deliberations is a two-player strategy game. It is played on a set of seven scales, with a series of weights assigned to each side. The objective is to have the majority of scales tipping in your own direction by the time the game ends. The game ends in ten turns. ==Usage== * '''PLAY Hakim WITH <person>''' * '''TAKE TURN move 5 to 3''' * '''VIEW GAME''' ==Notes== Who was Hakim? Why is the game named after him? Who knows. ==See also== * Rock_Parchment_Kni...")
  • 17:44, 14 June 2022 Aleph talk contribs created page Stand command (Created page with "The '''STAND''' command allows you to stand up, or to stand on room objects such as carpets, stages, or walls. ==Usage== '''STAND'''<br /> '''STAND ON <room object>''' Category:Action Commands Category:Commands")
  • 16:57, 14 June 2022 Aleph talk contribs created page Sit command (Created page with "The '''SIT''' command allows you to sit on room objects or simply sit down on the ground. ==Usage== '''SIT<br />''' '''SIT ON <room object>''' <code>>sit mossy rock (casting a nervous glance into the surrounding thicket)<br /> Casting a nervous glance into the surrounding thicket, Nemi sits down on a mossy rock.</code> <code>>sit third chair emote sinks down into the nearest chair, yawning hugely.<br /> Jumaane sinks down into the nearest chair, yawning hugely.</cod...")
  • 12:06, 14 June 2022 Aleph talk contribs created page Sing command (Created page with "The '''SING''' command allows to you to sing, in single lines or in verses. For a longer song or poem, a slash ( '''/''' ) may be used to mark the division between lines. CHANT and RECITE are aliases that can be used to provide different flavor. ==Usage== '''SING/RECITE/CHANT <lyrics>'''<br /> <code>>recite tell me not in mournful numbers/Life is but an empty dream<br /></code> You recite in a surprisingly sweet soprano, <br /> "Tell me not in mournful numbers<br...")
  • 11:34, 14 June 2022 Aleph talk contribs created page Category:Informational Commands (Created page with "These are commands that give you various types of information about your surroundings or yourself.")
  • 11:30, 14 June 2022 Aleph talk contribs created page Group command (Created page with "The '''GROUP''' command lets you see a list of every PC who is part of your group, if you are in one. The related command '''ENTOURAGE''' will show everyone who is following you, including animals and NPCs. ==Usage== '''GROUP'''<br /> If leading the group: <br /> <code>- Your Group:<br /> You are followed by: Donna<br /> You are followed by: a shadowy vagrant</code> If following as part of a group: <br /> <code>- Your Group:<br /> You are following: a lanky lackadaisi...")
  • 03:03, 14 June 2022 Aleph talk contribs created page Info command (Created page with "The '''INFO''' command shows you a list of all obvious items on your person and/or in your surroundings. It will show nested objects within containers as well, so long as the containers are not closed. ==Usage== '''INFO'''<br /> Returns all visible items in the room and on your person. '''INFO HERE'''<br /> Returns only visible items in the room. '''INFO ME'''<br /> Returns visible items held by or worn on your person. Category:Commands")
  • 21:04, 9 June 2022 Aleph talk contribs created page Rhodish (Created page with "The '''Rhodish''' people occupy the northwestern coasts of Ruvera, from relatively temperate Solveig and Barendts to the colder lands adjoining Kuslovik. Fisherman, farmers, and seafaring raiders, both kingdoms and villages are united by strong social bonds and ancient bardic traditions. Although once feared throughout Ruvera for their sudden attacks on coastal and river towns, the Rhodish have also settled widely in many of the lands they once raided a...")
  • 20:44, 9 June 2022 Aleph talk contribs created page Features (Created page with "'''Song of Avaria''' is a text-based roleplaying game that is entirely focused on playing out stories with other characters within the setting of an immersive world. It is roleplay-enforced, meaning that you are required to stay in character while playing. It has a number of innovative features such as: * an original but historically-flavored fantasy world with expansive lore that has been in development since 2016 * a web-based character application allowing in-depth c...")
  • 18:12, 22 May 2022 Aleph talk contribs created page Gasp command (Created page with "'''GASP''' allows you to gasp or to draw in a sharp breath. ==Usage== '''GASP <adverb>'''<br /> You gasp <adverb>. '''GASP <person|object> <adverb>'''<br /> You gasp <adverb> at <person|object>. '''GASP <self>'''<br /> You draw in a sharp breath. Category:Social Commands Category:Commands")
  • 14:13, 22 May 2022 Aleph talk contribs created page Currency (Created page with "= Sirdabi Currency = This currency is valid throughout the Sirdabi Caliphate, as well as some parts of Idiri. It is minted chiefly in the capital city of Sirdabi and the north Idiran city of Omrazir. ==Fals (Folly)== '''Metal:''' Copper<br /> '''Value:''' 1/100 dirham<br /> '''Obverse:''' The obelisk of Omrazir within a border of interlocking waves.<br /> '''Reverse:''' Calligraphic script in the Sirdabi language, reading "the word of God is a pillar everla...")
  • 01:16, 21 May 2022 Aleph talk contribs created page Glossary of Avaria (Created page with "'''Abaya''' - A cloak, mantle, or wrapper worn by women of the Sirdabi Caliphate. It can be plain colored, in dark or light hues, or it may be brightly colored and patterned, or feature trim and braid. It may be worn wrapped around the shoulders or, for greater modesty, draped from the crown. '''Barracan''' - A thick, strong wool made from camel hair. '''Burnoose''' - A long hooded robe commonly worn in northern Idiri. '''Kaftan''' - A full-length, collarless tunic sh...")
  • 03:11, 20 May 2022 Aleph talk contribs created page Saramat (Created page with "{| class="wikitable" style="float:right; margin-left: 20px;" |+'''The Province of Saramat''' |- |'''Allegiance''' |Sirdabi Caliphate |- |'''Capital''' |Omrazir |- |'''Governor''' |Hashem bin Najjari Bey |- |'''Demonym''' |Sarmati |- |'''Official Language''' |Sirdabi |- |'''Official Religion''' |Azadi |- |'''Currency''' |fals/dirham/nour |- |'''Native Heritages''' |Sirdabi |} Saramat is a border province of the Sirdabi Caliphate, lying to the northwest of the...")
  • 00:37, 16 May 2022 Aleph talk contribs created page Boo command (Created page with "'''BOO''' allows you to boo other people and things, or to just be really annoyed with yourself. ==Usage== '''BOO <adverb>'''<br /> You boo <adverb>. '''BOO <person|item> <adverb>'''<br /> You boo <adverb> at <person|item>. '''BOO <self>'''<br /> You look intensely annoyed with yourself. ==See also== * CHEER Category:Social Commands Category:Commands")
  • 00:34, 16 May 2022 Aleph talk contribs created page Sob command (Created page with "'''SOB''' allows you to sob emotionally, or to choke back a sob. ==Usage== '''SOB <adverb>'''<br /> You sob <adverb>. '''SOB <person|item> <adverb>'''<br /> You look at <person|item> and sob <adverb>. '''SOB <self>'''<br /> You choke back a sob. ==See also== * CRY * WEEP Category:Social Commands Category:Commands")
  • 00:45, 15 May 2022 Aleph talk contribs moved page Geography to Category:Geography
  • 00:45, 15 May 2022 Aleph talk contribs deleted page Category:Geography (Deleted to make way for move from "Geography")
  • 22:31, 14 May 2022 Aleph talk contribs created page Shrug command (Created page with "'''SHRUG''' allows you to shrug expressively at people and things, or just to express your mystification with the world. ==Usage== '''SHRUG <adverb>'''<br /> You shrug <adverb>. '''SHRUG <person|item> <adverb>'''<br /> You shrug <adverb> at <person|item>. '''SHRUG <self>'''<br /> You shrug your shoulders in evident mystification. Category:Social Commands Category:Commands")
  • 15:57, 14 May 2022 User account Tenoji talk contribs was created
  • 20:38, 12 May 2022 Aleph talk contribs created page Wear command (Created page with "The '''WEAR''' command allows you to wear any object classified as raiment -- clothing, armor, jewelry and accessories, wearable containers, and more. To take off a worn item, you can REMOVE it. ==Usage== '''WEAR <object><br /> <code>wear shirt</code> '''WEAR <style>''' <code>wear scarf wrapped loosely about the shoulders '''REMOVE <object>'''<br /> <code>remove backpack</code> ==Notes== *All the clothes you are wearing are appended to your description. If you prov...")
  • 18:22, 12 May 2022 Aleph talk contribs created page Portable Shelters (Created page with "Shop stalls, tents, pavilions, and other sorts of portable shelters tend to potentially be somewhat heavy, but are certainly capable of being packed up and moved around. They can have a variety of uses, from selling goods to camping to living in full-time. Not only do they provide a space where you can put various furniture and belongings, but they offer shelter from the weather and can keep you cozy and dry when traveling. ==Usage== * '''ASSEMBLE <shelter>''' * '''DIS...")
  • 17:52, 12 May 2022 Aleph talk contribs created page Courier & Postal Services (Created page with "Both the '''courier''' and the '''postal''' systems allow you to send messages and items to other people. Courier outposts are scattered throughout the land, where you can find couriers waiting to relay your messages. Most towns and cities will also have a post office from which you can send mail to people, or pick up any mail sent to you. When using a courier, you can send notes, verbally-relayed messages, or parcels up to whatever size the courier is able to carry. Wh...")
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