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  • 21:30, 18 April 2024Irzal (hist | edit) ‎[1,776 bytes]Aleph (talk | contribs) (Created page with "{| class="wikitable" style="float:right; margin-left: 20px;" |+'''The Province of Irzal''' |- |'''Allegiance''' |Sirdabi Caliphate |- |'''Capital''' |Fazhali |- |'''Governor''' |Ya'qub ibn Yeshrab al-Tawwila Bey |- |'''Demonym''' |Irzali |- |'''Official Language''' |Sirdabi |- |'''Official Religion''' |Azadi |- |'''Currency''' |fals/dirham/nour |- |'''Native Heritages''' |Irzali, Sirdabi |} Formerly the heartland of one of the greatest empires of ancient...")
  • 13:38, 13 April 2024Solitary (hist | edit) ‎[6,077 bytes]Aleph (talk | contribs) (Created page with "The holiday of '''Solitary''' is celebrated throughout the Sirdabi Caliphate, taking place in the week and a half following the spring solstice. It is the chief religious observance of the Azadi faith, and commemorates the Prophet al-Azad's time locked away in solitude in the Black Cloud prison of Bargha in Rahoum. It was during this time that al-Azad received the Surah of Oneness, the first of the verses of the Perfected Song of God, as well as additional ve...")
  • 14:13, 14 March 2024Skeggit (hist | edit) ‎[2,573 bytes]Aleph (talk | contribs) (Created page with "The '''skeggit''' is a large bovine similar to a musk ox. It can be found in the far northern reaches of Ruvera, where it is well adapted to the long and bitter winters and brief summers. The skeggit is a very shaggy beast, with extremely long outer guard hairs and a dense woolly undercoat. More unusual than the coat itself, however, is the layer of moss that grows on top of it. This moss, nearly as long and shaggy as the skeggit's coat, adds a light but still warme...")
  • 21:00, 13 March 2024Olliwag (hist | edit) ‎[2,449 bytes]Aleph (talk | contribs) (Created page with "The '''olliwag''' is a cat-sized omnivore with large dark eyes, tufted ears, and a long banded tail. It occupies a variety of different rocky environments, from sea cliffs to desert hills, and different species are found around the Adelantean Sea basin. Its fur can be short or medium length, and comes in a wide variety of colors that do not seem to have any relation to the environment in which any particular olliwag lives. Olliwags like to live wherever t...")
  • 20:29, 13 March 2024Zharal (hist | edit) ‎[1,623 bytes]Aleph (talk | contribs) (Created page with "The '''zharal'' is a medium-sized to large antelope common across the arid lands of the Sirdabi Caliphate. Several types can be found across this large area, living in a variety of landscapes including sand and gravel desert, dry grassland, and mountain foothills. Depending on the particular kind of zharal and where they live, these attractive and hardy antelopes can have hides in a variety of different colors and patterns. Seldom unmarked, they are usually either m...")
  • 18:08, 13 March 2024Iniki (hist | edit) ‎[2,125 bytes]Aleph (talk | contribs) (Created page with "The '''iniki''' is a small gazelle common to the Great Hazari Desert and its fringes. A still smaller type is known to live in the region around the Desert of Fallen Stars. It can be found well into the desert interior, where it is capable of surviving on sparse vegetation and very limited water. It prefers to reside in areas where rocky crags break the desert floor, which it uses for shelter and a vantage to watch for predators. The iniki often follows dry wadi...")
  • 15:52, 13 March 2024Minglefowl (hist | edit) ‎[2,585 bytes]Aleph (talk | contribs) (Created page with "The '''minglefowl''' is a quail-size bird native to Idiri. It is especially widespread in the south of the continent, where it can be found wild in its native savannah environment, but it is also a common domestic fowl in the western regions of the Sirdabi Caliphate. The minglefowl has muted but attractive plumage that is the same for both males and females. It is largely a sandy-brown color, but has pearly spots scattered across its breast and rusty streaks acr...")
  • 02:14, 13 March 2024Monoceros (hist | edit) ‎[1,995 bytes]Aleph (talk | contribs) (Created page with "The '''monoceros''' is a one-horned, hoofed creature, similar to its still more famed cousin the unicorn. However the monoceros more strongly resembles a gazelle than a horse, and its coat is a flaming ruddy hue. Although very rare and seldom sighted, the monoceros is said to reside in some remote parts of Idiri, chiefly in the desolate lands where the Great Hazari Desert meets the Gilded Plain. As with the unicorn, the gleaming golden horn of the monoceros...")
  • 15:29, 24 February 2024The Quicksand Debacle (hist | edit) ‎[11,354 bytes]Aleph (talk | contribs) (Created page with "The '''Quicksand Debacle''' was an incident that took place between 784-786 N.D., and involved a brief outburst of conflict between the Sirdabi Caliphate and the Kalentoi Empire. It weakened relations between the two realms and particularly remains a sore point between the peoples of Saramat and Cadenza. ==History== Although a formal peace had held between the Sirdabi Caliphate and the Kalentoi Empire for several decades, no one could say that the border...")
  • 18:24, 1 February 2024Lace (hist | edit) ‎[1,926 bytes]Aleph (talk | contribs) (Created page with "'''Lace''' is a powerful stimulant that can exert a profound effect on mind and body. It increases the heart rate and seems to send a surge of energy through the body, sometimes sending those under its influence into a hyperactive state. Still more noticeably, lace increases alertness, self-confidence, and sociability, producing both garrulousness and grandiosity, and the state of euphoria it grants can make the user feel nearly invincible. Lace is chiefly a drug of the...")
  • 17:38, 1 February 2024Blunt (hist | edit) ‎[1,808 bytes]Aleph (talk | contribs) (Created page with "'''Blunt''' is a drug with strong depressant properties, made from processing the pulp of the native Jalanit caroco fruit. The fruit itself has a relatively mild sedative action similar to an alcoholic beverage, but without the pleasantly intoxicating effect. Processed blunt's effects are far stronger, and include slowing of the heart rate, a dulling of the senses and thoughts, and decreased sensitivity to pain. These effects have made the drug valuable for use in su...")
  • 20:56, 31 January 2024Kholabin (hist | edit) ‎[3,395 bytes]Aleph (talk | contribs) (Created page with "'''Kholabin''' is a substance extracted from the venom glands of the spiny-nose sculpin, a fish native to the Gulf of Adwa. This venom causes great pain and swelling if injected under the skin, but is not typically lethal. Processed kholabin is a mild stimulant and, more importantly, a dyestuff that produces a beautiful and unique shade of celestial blue. This blue is highly coveted and items dyed with it quite expensive, and so it is a great source of revenue for th...")
  • 21:55, 26 January 2024Phonolite (hist | edit) ‎[1,713 bytes]Aleph (talk | contribs) (Created page with "'''Phonolite''' is a type of igneous stone that is known for its resonant properties. While not common anywhere, it occurs locally throughout Idiri, emerging in dikes and outcroppings from Raziya and Ifru in the north of the continent to Ulamba in the south. It has a very fine, dense grain and comes in a number of varities and colors, usually greyish with different subtle tints. While not particularly remarkable in appearance, phonolite is renowned for th...")
  • 14:18, 20 January 2024Alpha Phase (hist | edit) ‎[3,128 bytes]Aleph (talk | contribs) (Created page with "'''Welcome to Song of Avaria's Alpha Phase!''' ==Initial Storyline== You are on a ship (with a [https://www.songofavaria.com/forum/ic_fiction/topics/99/ cast of NPCs ]. The ship has recently left the city of Omrazir in Raziya, a province of the great Sirdabi Caliphate. It is now westward bound for the restless port city of Al-Sabiyyah, just across the Great Hazari Desert from the great emporium of Noura where the Augur of Endings, with his s...")
  • 04:22, 19 January 2024Noura (hist | edit) ‎[3,037 bytes]Aleph (talk | contribs) (Created page with "Located in the northernmost portion of the Gilded Plain where its golden grasses begin to give way to the desolate expanse of the Great Hazari Desert, the legendary city of '''Noura''' is the chief conduit for trade passing through the center of the Idiri continent. Although situated within sight of a great expanse of mountainous sand dunes to the north, the city rests in the midst of a vast shallow valley which was once the floodplain of an ancient river. Th...")
  • 18:00, 18 January 2024Augur of Endings (hist | edit) ‎[1,324 bytes]Aleph (talk | contribs) (Created page with "The '''Augur of Endings''' is a mysterious figure whose activities have been inciting chaos and violence upon the Gilded Plain and further south in Idiri. In the lands of the Sirdabi Caliphate little is known about this shadowy individual, but from what anybody can gather the Augur seems to be prophecying the end of all kingdoms and empires as currently known, to be followed by a new era of sweeping peace and equality. Whatever it claims to portend, the immed...")
  • 16:33, 18 January 2024Kholabi (hist | edit) ‎[1,754 bytes]Aleph (talk | contribs) (Created page with "'''Kholabi''' was a goddess in the ancient pantheon of deities known as the Children of Noon and Night. She was the goddess of magic and arcane mysteries of all sorts, as well as refined civilization. Nobody truly worships her or the other deities of the pantheon any longer, as the Children of Noon and Night are believed to have retreated from the realm of mortals and to reside now beyond the reach of human supplicants. She was once the mother goddess of Amunat, bot...")
  • 17:56, 12 January 2024Personality (hist | edit) ‎[3,769 bytes]Aleph (talk | contribs) (Created page with "When first creating your character, you will have a chance to describe their '''personality''' -- obviously a key component of who the character is and how you imagine playing them. The personality profile should paint a broad picture of what a character is like, what moves and motivates them, how they come across to others, and any other details that you think are fundamental to describe who they really are. If the character behaves one way in public but secretly is a v...")
  • 13:19, 12 January 2024Starting Equipment (hist | edit) ‎[10,726 bytes]Aleph (talk | contribs) (Created page with "In character generation, you'll get some automatically-generated clothes and a kit of useful items dependent on your archetype. You'll initially have three customization opportunities that will allow you to freely re-describe a few of these items, if you'd optionally like to make your gear more unique to your character. The following article is an outline of exactly which archetype options and skill combinations will get you which starting gear. = Warrior = Choosing th...")
  • 19:11, 4 January 2024Development Updates (2024) (hist | edit) ‎[767 bytes]Aleph (talk | contribs) (Created page with "==January== * '''01.03.23:''' Jalanit has been added as a language, and some chargen language bugs have been fixed. When sniffing the air, you will now be nose-blind to your own personal scent (this was spammy). A few broken commands have been fixed (STOP, FLEE). Posts with links are possible again on the forums. * '''01.04.23:''' The present-day game time has been rolled back a couple years, some conversion bugs have b...")
  • 20:42, 21 December 2023Marzum Despotate (hist | edit) ‎[1,208 bytes]Aleph (talk | contribs) (Created page with "The '''Marzum Despotate''' was a state that once occupied the present-day Sirdabi province of Marzum. Having been for some time informally allied with the Elukoi lands of southeastern Ruvera, the despotate was officially founded in 1158 B.D. when the great-granddaughter of legendary hero Ro Falconstrike married into the royal line of Elukos. Its capital was the city of Roshul, located in the mountainous center of the country,...")