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  • ==Level 2 Swimming Abilities== [[Category:Skills & Abilities]]
    604 bytes (85 words) - 02:26, 22 January 2023
  • ...as stitching and setting wounds, as well as granting a variety of special abilities that are also part of the [[Healing|healing]] system. The stat most commonl ==Level 1 First Aid Abilities==
    1 KB (218 words) - 16:18, 3 November 2022
  • ...he capacity to learn the many languages of Avaria, and grants some special abilities that make learning easier and allow the teaching of others. The [[Statistic [[Category:Skills & Abilities]]
    482 bytes (60 words) - 12:25, 14 May 2023
  • ==Level 1 Education Abilities== ==Level 2 Education Abilities==
    2 KB (355 words) - 12:24, 14 May 2023
  • * [[:Category:Skills & Abilities|Skills & Abilities]]
    623 bytes (93 words) - 04:12, 11 September 2022
  • As you gain skill in fishing, you will progressively gain access to more abilities that you can use. These include different styles of fishing, as well as the ==Level 1 Fishing Abilities==
    4 KB (674 words) - 19:59, 21 January 2024
  • * [[:Category:Skills & Abilities|Skills & Abilities]]
    897 bytes (113 words) - 03:34, 27 October 2022
  • ...sed in Avaria. Each particular weapon comes with its own style, drawbacks, abilities, and general intricacies. A heavier weapon will generally be slower to swin ...As you learn and improve your skill with a weapon, you will gradually gain abilities that unlock moves you can use in combat. Some moves will be passive, others
    2 KB (353 words) - 20:55, 23 September 2022
  • ...ing, teaching, taking, following directions to a location, various delayed abilities, etcetera.
    677 bytes (104 words) - 18:36, 3 September 2022
  • ...to engage with the '''healing''' system, which includes a wide variety of abilities and commands that allow people to roleplay out and treat a variety of bodil ...you yourself have a decent amount of first aid skill, you will have extra abilities available to you for treating others or yourself. However, some injuries ar
    2 KB (400 words) - 04:04, 15 November 2022
  • ...by practicing speaking. The Linguistics skill can grant additional leaning abilities.
    1 KB (136 words) - 16:14, 13 May 2023
  • ...by practicing speaking. The Linguistics skill can grant additional leaning abilities.
    1 KB (136 words) - 16:12, 13 May 2023
  • ...ities to perform certain crafts. You can make unique custom items with the abilities granted by most crafting skills, but some sorts of crafting skills are prim The following table will show what type of abilities are granted by which crafting skills.
    9 KB (1,492 words) - 21:50, 14 February 2023
  • [[Category:Abilities]]
    976 bytes (158 words) - 22:12, 8 February 2023
  • ...s environmental factors for strategy, combines player skill with character abilities, and includes a random dash of chance
    2 KB (233 words) - 20:44, 9 June 2022
  • ...acter's Presence attribute, which can eventually be used to unlock certain abilities that require Presence. If your character dies, half those points that were
    2 KB (297 words) - 13:07, 28 January 2024
  • ...you should know at least enough of the fishing skill to have some fishing abilities. Fish are animals like any other, except you can pick them up more easily a
    2 KB (442 words) - 18:12, 13 February 2023
  • ...racter as you are able. So if you wanted to OOCly test random commands and abilities without any in-character consequences, it's best to do that in the Faded Zo
    3 KB (545 words) - 20:56, 20 January 2024
  • * [[:Category:Skills & Abilities|Skills & Abilities]]: Action skills, weapons, crafting, and more.
    7 KB (1,008 words) - 21:59, 6 February 2024
  • ...e, but characters that wish to will have the opportunity to develop unique abilities and become masters of their art with sufficient dedication. Elemental, spir
    8 KB (1,354 words) - 00:03, 9 March 2023

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