Weaponry

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Revision as of 20:51, 23 September 2022 by Aleph (talk | contribs) (Created page with "A huge variety of different weapon types and individual weapons may be used in Avaria. Each particular weapon comes with its own style, drawbacks, abilities, and general intricacies. A heavier weapon will generally be slower to swing. A lighter weapon will be quicker and allow you to riposte, but perhaps fail to deal the intensive damage that, say, a two-handed battleaxe might regularly be capable of inflicting. You can STUDY all weapons that you're ho...")
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A huge variety of different weapon types and individual weapons may be used in Avaria. Each particular weapon comes with its own style, drawbacks, abilities, and general intricacies. A heavier weapon will generally be slower to swing. A lighter weapon will be quicker and allow you to riposte, but perhaps fail to deal the intensive damage that, say, a two-handed battleaxe might regularly be capable of inflicting.

You can STUDY all weapons that you're holding in order to get a fairly good understanding of their physical traits, but you will need to learn how to use a weapon -- in other words, to invest points in its related skill -- to truly comprehend its abilities. As you learn and improve your skill with a weapon, you will gradually gain abilities that unlock moves you can use in combat. Some moves will be passive, others will be wind-up moves in order to prepare for other moves, and still others will be very powerful combat-finishers.