GameHelp History

24-10-10 23: 03:56-05 [-] a burly, sienna-hued young man with short walnut-brown hair: Woohoo!
24-10-10 23: 04:11-05 [-] an austere Sirdabi woman with copper eyes: yayyyy!
24-10-11 23: 14:31-05 [-] an austere Sirdabi woman with copper eyes: Just wondering, do the contaminants in public spaces (like blood, vomit, spilled tea) clear after a certain period of time? Just wondering if it should be submitted as an idea, or if it actually exists and I'm just an impatient person, haha.
24-10-11 23: 15:25-05 [-] a burly, sienna-hued young man with short walnut-brown hair: I don't actually think I've ever seen those clear on their own, I'm pretty sure someone has to go and clean them! Buuuuuut I might be wrong?
24-10-11 23: 16:11-05 [-] a lean, ink-eyed man: I have been wondering how they can be cleaned, but have idea-ed and possibly bugged they don't seem to fade
24-10-11 23: 20:58-05 [-] an austere Sirdabi woman with copper eyes: ohhhh, got it! Thank you. And yes kind of feeling the same way. At least for very public and exterior rooms with lots of foot traffic, I imagine those things must fade away after a while, or maybe there are streetsweep vNPCs who are cleaning every so often? Thank you for bugging, Ighlaf! Not sure if it's meant to be a bug or a feature.
24-10-11 23: 24:30-05 [-] a lean, ink-eyed man: You are welcome. I think it is similar to tracks not fading if they are supposed to fade, so I imagine a maybe future intended but not implemented sort of thing. Can't mop the streets (totally didn't try that >.> nope not me)
24-10-11 23: 34:34-05 [-] an austere Sirdabi woman with copper eyes: that's a good point! and lol, thank you for trying that out <3
24-10-11 23: 34:52-05 [-] an austere Sirdabi woman with copper eyes: Or, er, NOT trying that out!
24-10-12 15: 09:27-05 [-] a shadowy vagrant: Hey! Any particular bug that's been bugging you recently?