GameHelp History
24-11-25 00: 23:41-05 [-] a burly, sienna-hued young man with short walnut-brown hair: I was actually thinking the opposite, that if it had been say, a long time since you'd used the skill it is easier to forget. Buuut I think it could work loads of ways!
24-11-25 00: 26:40-05 [-] a shadowy vagrant: that's a good point too!
24-11-25 00: 27:26-05 [-] a hunched, elder woman: Maybe lower-level skills are easier to forget? Like... someone who has trained for decades on something likely wouldn't lose it quickly. Frequency of use could be neat!
24-11-25 00: 29:46-05 [-] a shadowy vagrant: true, that makes sense... and definitely I don't think innate skills should be forgettable
24-11-25 00: 30:06-05 [-] a lean, ink-eyed man: I idea-d something like it slowly decreases and possibly frees up exp, so something at a higher point would take longer. Exp set to drip over time. Then it settles in the background as the character is out and about.
24-11-25 00: 31:07-05 [-] a shadowy vagrant: nice, yeah I don't think forgetting should just wipe out a whole skill right away, for sure
24-11-25 00: 33:27-05 [-] a hunched, elder woman: ...it would also be cool if a head injury could cause you to forget parts of a skill
24-11-25 00: 33:52-05 [-] a shadowy vagrant: damn that *would* be cool. XD
24-11-25 00: 34:18-05 [-] a lean, ink-eyed man: ooh, skill debuffs. I support
24-11-25 00: 34:24-05 [-] a burly, sienna-hued young man with short walnut-brown hair: Why do I feel targeted somehow in that comment pof Firo XD