GameHelp History

25-02-08 23: 25:15-05 [-] a hunched, elder woman: So true
25-02-08 23: 25:18-05 [-] an austere Sirdabi woman with copper eyes: HMMMMMMMM.
25-02-08 23: 25:22-05 [-] a hunched, elder woman: : clears her throat
25-02-08 23: 26:11-05 [-] a hunched, elder woman: Drink a bunch NOW! Show your friends how totally awesome you are!
25-02-09 20: 56:31-05 [-] an austere Sirdabi woman with copper eyes: Does anyone know how to interpret raw numbers in a stat/skill roll? >_>
25-02-09 20: 59:16-05 [-] a hunched, elder woman: Threshold of difficulty for only a stat: Easy: 5, Medium: 10, Hard: 20, Legendary: 80
25-02-09 20: 59:37-05 [-] a hunched, elder woman: For stat + skill: Easy: 15, Medium: 25, Hard: 45, Legendary: 110
25-02-09 21: 00:32-05 [-] a hunched, elder woman: Is that what you were looking for?
25-02-09 21: 03:09-05 [-] an austere Sirdabi woman with copper eyes: Thank you!! I think so! But what about when you just roll without the qualifier of easy/medium/hard/legendary? I assume that's often used either when we are challenging someone else, or just roll knowing what threshold we are trying to meet internally?
25-02-09 21: 09:35-05 [-] a hunched, elder woman: I'm not sure if this is the best way for me to go about it but... I usually set a difficulty level in my head and then base whatever number comes up off that