GameHelp History

24-07-23 21: 13:42-05 [-] a lean, ink-eyed man: a little bit is something :)
24-07-23 21: 17:53-05 [-] a shadowy vagrant: the biggest XP chunks come from story developments... then I think the next biggest chunk is probably from large cutscenes that ended purposefully
24-07-23 21: 19:04-05 [-] a shadowy vagrant: probably consistent relationship evolution is the biggest XP grinder though
24-07-23 21: 19:16-05 [-] a lean, ink-eyed man: Is there messaging when the large cutscenes end for exp? I'm not sure if I've noticed any exp increases with any of the cutscenes.
24-07-23 21: 20:08-05 [-] a lean, ink-eyed man: I was going to eyeball the keely's one to see since it is ready for wrapping up after the last post
24-07-23 21: 21:05-05 [-] a shadowy vagrant: there should be messaging but... that's a good idea of something to test
24-07-23 21: 21:25-05 [-] a shadowy vagrant: I wonder if it's glitching out, or maybe it's just that people aren't connected when the cutscenes end?
24-07-23 21: 22:58-05 [-] a shadowy vagrant: if cutscenes just time out, there's no xp involved
24-07-23 21: 23:53-05 [-] a lean, ink-eyed man: my testing was at most a vague glance at exp going humm I don't think it increased, I admit. But I also didn't realize they may grant exp, so I didn't pay attention until after the townhall one.
24-07-23 21: 26:01-05 [-] a lean, ink-eyed man: ...I ordered tea in disguise and think that broke the tea order lowering the hood hahaha.