GameHelp History

25-08-11 00: 11:37-05 [-] a gangling, black-haired sailor: and maybe you can roleplay about it if you want to feel haunted
25-08-11 00: 11:38-05 [-] a lean, ink-eyed man: lmao...I see
25-08-11 00: 11:48-05 [-] a gangling, black-haired sailor: let me explain how this occured
25-08-11 00: 11:49-05 [-] the Mistsparrow: And so it begins.......
25-08-11 00: 11:58-05 [-] an austere Sirdabi woman with copper eyes: uuuuhhhhhhhhhhhhh........
25-08-11 00: 12:01-05 [-] a lean, ink-eyed man: I'm cackling and wheezing
25-08-11 00: 12:04-05 [-] an imposing, ebon-dark woman: ohno xD
25-08-11 00: 12:17-05 [-] the Mistsparrow: Let's not be haunted again >.<
25-08-11 00: 12:20-05 [-] a gangling, black-haired sailor: codedly, when a ship moves to a new zone, it takes up residence either at a pier or ...a random water room
25-08-11 00: 12:32-05 [-] a gangling, black-haired sailor: if there's no pier, it's a random water room