GameHelp History

24-08-18 16: 50:07-05 [-] a short, reddish-gold-eyed young man: I'm so VERY grateful that this game has a logging function, so I can check what I missed from the site if I'm quick enough to boot up again.
24-08-18 16: 50:26-05 [-] a burly, sienna-hued young man with short walnut-brown hair: I have definitely allowed my laptop to get dangerously low before >.>
24-08-18 16: 50:32-05 [-] a lean, ink-eyed man: absolutely. especially when I log in with my phone
24-08-18 17: 15:38-05 [-] a lithe, raven-haired woman: questions* rather, silly typos.
24-08-18 17: 23:32-05 [-] a burly, sienna-hued young man with short walnut-brown hair: Eek, model instances error again. One moment.
24-08-18 17: 40:11-05 [-] a lithe, raven-haired woman: Thanks! Still some ???s but I can read it :D
24-08-18 21: 32:09-05 [-] a hunched, elder woman: Out of curiosity, do y'all know how the words for languages you don't understand created? Random? Algorithm? Pulled from a set?
24-08-18 21: 32:59-05 [-] a shadowy vagrant: There's a set of phonemes and vowel/consonant orders that each language has uniquely, along with how many characters of variance those words might have from the original words.
24-08-18 21: 33:54-05 [-] a shadowy vagrant: some languages have a few defined words in their lexicons, and all languages have a list of words that do get permanently defined (though randomly generated for the first time) and stored for use after
24-08-18 21: 34:18-05 [-] a hunched, elder woman: Oooo! Thank you for sharing <3