Help Topic: Scene
Category: Roleplay -- You must be alive to use this command.
You can set the 'scene' on a room to describe what's happened in it
recently.
One example is if you roleplay your horse having a small fit on a grassy
field. You might want to leave some evidence.
Usage: scene <full sentence here>
Aliases: setscene, set scene, mood, roommood, room_mood, rmood, rmote
Acceptable scene settings:
The grass here has been trampled by footprints.
Someone has drawn a picture of a cow in the roadside dirt with a stick.
Unacceptable scene settings:
A blazing fire here threatens to consume anything in its path!
A army of angry giants has assembled here!
Some scrawling on the stone wall reads, 'Aleph wuz here.'
Please use your discretion! This is a tool for roleplay, and can't stand
in for things that there are coded mechanics for, like starting fires or
summoning armies. Please also do not write words that are meant to be
read as there are linguistic, writing, and education mechanics for that.
(If you want to write on the stone wall, you need to learn how to write,
get some ink or paint, and actually write in the language that you are
speaking.)
The default length for a scene on a room would be two days, and then
it will automatically clear. However, you can add "short" or "long" in
the command to set the scene, in order define to different lengths of
time before which the setting will clear. Long sets will clear on a
room after about four days, whereas short ones will last only seven
hours.
Usage:
scene (<short|long>) <full sentence here>
You can also add a color to the scene setting, from COLORS, by including
the tag (color:<color name>) at the beginning of the full sentence.
Example:
scene long (color:bright purple) The banquet hall has been decorated
with purple streamers in preparation for the four days of festivities
that mark Aleph's birthday!
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