GameHelp History

25-01-11 23: 06:02-05 [-] a lean, ink-eyed person: magic!
25-01-11 23: 06:48-05 [-] a hoary carpenter: huh, that is a weird bug
25-01-11 23: 07:08-05 [-] a burly, sienna-hued young man with short walnut-brown hair: Something about holding and dragging timber while its propped. It didn't eat all of it, for whatever reason.
25-01-11 23: 07:13-05 [-] a hoary carpenter: maybe it has to do with a double-holding thing.. yeah
25-01-11 23: 07:45-05 [-] a hoary carpenter: well that's okay for now :D we just have an extra timber
25-01-11 23: 07:49-05 [-] a burly, sienna-hued young man with short walnut-brown hair: Is there a way to check the support-value of a timber-supported room?
25-01-11 23: 07:56-05 [-] a burly, sienna-hued young man with short walnut-brown hair: Yeah, was there the whole time! :D
25-01-11 23: 08:08-05 [-] a towering, bearded blacksmith: I can confirm double holding seems to glitch things. When I did it yesterday it seemed to maybe reassign the name of the timber? There were still the same number of them, but not as many of one type as I had carried into a room.
25-01-11 23: 11:37-05 [-] a hoary carpenter: yep this room does have 2 timberings done to it
25-01-11 23: 11:43-05 [-] a hoary carpenter: so at least it worked