Changelog

01/20/2024


* Public account creation is enabled.


01/19/2024


* STOWing objects should no longer ever try to put them inside themselves.
* Personal scent should now update immediately when you change it.
* Whispering to someone now shows the person you are whispering to.
* Temporary alpha-phase character limit instituted: only 1 character per player for now, until the ship docks. If you already have more than one, they won't be automatically deleted or anything, and you can still play them, you just won't be able to make more.
* Posted rules and alpha agreement to the forums, along with NPC cast of characters for alpha phase.
* Making messes in water rooms no longer makes an actual mess.
* You can no longer ESTEEM yourself or play games with yourself.


01/18/2024


* The LISTEN command has been removed. It can be used as an alias of LEARN when trying to learn from a teacher. For understanding a person's voice and the language they're speaking, we'll have a different system in the works hopefully soon.
* There is now an admin-facing list of online characters on the website.
* The way the index page displays recent connections to the game has been fixed.
* Thanks to the help of pof Jazhat, forums are more secure.
* It's no longer possible to give yourself a massage.
* Staff can now open distant lines of OOC communication to PCs. Read HELP NOTIFY for more information!
* Small dead animals should be easier to carry around now.


01/17/2024


* It's now possible to WAKE someone else. (HELP WAKE for more information)
* Hiding now properly shows in the 'position' tag of the prompt, instead of just when you LOOK and see your position.
* Appraising clothing should now return the right method and show clothes-specific things like what body parts the clothing item covers.
* Several bug fixes (if you submitted a bug and now you don't see it on your list of BUGS, that means that it's been fixed without any extra explanation offered).


01/16/2024


* Minigames now all show with the MINIGAMES command, and you can do MINIGAME to see an explanation of it. Some bugs with minigames have also been sorted out.
* A new minigame has been added: waveball!
* Made an admin-facing way to organize bugs into categories, including a way to mark bugs as duplicates.
* It's now possible to set a config option that toggles off the 'You have emoted: ' phrase in front of your own freeform emotes. (CONFIG emote_signifier)


01/15/2024


* Recogs now work on the GameHelp channel, as long as you're playing a character who has a recog set for someone talking on GameHelp.
* Minimum age in character generation is 18 across the board now, instead of 18 in the menu and 16 on the website.
* VOMIT now works as an alias for PUKE and also costs some roundtime to use voluntarily.
* REMEMBER blank AS blank now works as a means of RECOGNIZE'ing someone, as long as there aren't any spaces in either the sdesc or the alias you want to recognize.


01/14/2024


* Short descriptions now show up in SCORE.
* You can elect to PUKE if you want to RP that happening and want there to be an actual mess regarding it. If someone's standing very close then the vomit will spatter on their shoes. Hooray!
* Some bugs with handling and fishing have been resolved.


01/13/2024


* Characters should now start out with appropriate equipment. The 'Starting Equipment' page on the wiki has all the details. It's also possible to customize three items when beginning.


01/09/2024


* Newly created characters shouldn't just be standing around in the mist anymore.
* Available languages in character generation have been limited to ones that it would make sense for a character to have, based on their origin. It's of course possible, according to story background of a specific character, to request a specific language that is otherwise unavailable -- and some heritages will get special languages of their own after generation.


01/08/2024


* Staff can now OOCMail accounts, but because accounts don't have their own inboxes, it's a message that basically is no longer accessible after reading. It stays in the database, though, and maybe someday if there's a need, we can add a player-facing way to access these old messages.


01/06/2024


* A 'recently active' section has been added to the forum index, and the list of topics for each board will now show the last poster in each topic.
* Salawi has been added to the languages.
* Backgrounds should now be properly update-able with limited opportunities in-game.


01/05/2024


* GAZE has been added a social, though if you gaze at the sky you'll just observe it instead.
* It's now possible to order multiple menu items in one order from a restaurant, and if you are seated at a table or other such place, the food will be put there rather into your hands.


01/04/2024


* Stats have been revamped under the hood, which shouldn't have any effect except for code efficiency and fixing a stat mod bug. However, two new stat mod rules have been added for stomach issues and heart issues which can lead to permanent handicaps if these parts get too injured.
* Time has been rolled back a couple years, some conversion bugs fixed, and unit tests are now in place for time conversion functions, to hopefully ensure that time conversion is consistent and correct.


01/03/2024


* Jalanit has been added as a language, and some chargen language bugs fixed.
* When sniffing the air in general, you will now be nose-blind to your own personal scent (this was spammy).
* A few broken commands have been fixed (STOP, FLEE).
* Posts with links are possible again on the forums.


12/31/2023


* A 'fold' is now an adjustable part that can be raised or lowered to hide one's identity in a garment. This might be applicable to things like blankets.
* SWAP and SWITCH are now commands that work (again) with handling objects.


12/29/2023


* Combat code has been substantially slimmed down and is still in the process of a gradual rewrite.
* HELP files for commands will now show extra information: what emote customizations they can be used with, related files if any are recommended, and what type of command they are in the sense of the conditions required for them (for instance, if you have to be dead to use this command, or to have balance, or simply just be awake and alive).
* A new command has been added: WEATHER HISTORY. This way you know what the weather was all day, even if you were offline, and you won't accidentally tell your friends that you were out on a nice picnic when it was icily raining all day!
* Character generation has been fixed up a bit, with some glitches removed, some information added, and a disambiguation function added to guide users to any steps with discrepancies, should any issues exist, before being presented with a penultimate review of the character. The skill page has been rearranged to present the information there better, especially for a mobile screen. A few of the skills listed as having no function actually do have functionality by now, so that was edited too.


12/28/2023


* HELP EMOTE has been rewritten.
* Unsupported skills are now listed in character generation.


12/26/2023


* Amunati added as an esoteric old language, but removed from chargen.
* Heavy command refactoring, which shouldn't have much of an effect immediately, but for now you can add optional emotes onto the SQUINT/PEER group of commands (ex: squint east emote glances over eastward with a tightening of her eyes). Ideally at some point this refactor will let us make uniform the various customization methods of commands, and include those options in the help files in an organized fashion.


12/25/2023


* The webclient should work better on mobile screens now.


12/22/2023


* It's now possible for an account with no characters to be able to post on the forums (we realized this was important because someone might want to ask questions about lore while in character generation).
* Some screenreader issues have been tidied up in the account logged-in screen -- account and presence level are displayed vertically instead of horizontally for screenreaders. Also, the amount of presence to get to the next level is displayed.