Changelog

06/08/2022


* Balance messages changes to be more clear about what exactly is happening. You're not unpoised, you're just busy doing something.
* New General Ability: You can SHARPEN STICK to make a spear or spit.
* New Verb: ROAST. You can roast meat, whole gutted fish, and vegetables -- without any knowledge of cooking! (Warning: Do not use poisonous wood to whittle a spit and cook your food.)
* New Herbalism Abilities: MAKE CHARCOAL and BOIL. Read about these in the new HELP HERBALIST file.
* Appraising consumables will now let you know if they are caffeinated or alcoholic. Herbalists can now see if some consumable object has an effect, such as if it's poisoned.


06/04/2022


* You can now find different types of rock with 'find rock', and can start a fire with any combination of flint and steel as well as an actual firestriker.


05/25/2022


* There is now a FTB command. HELP FADE-TO-BLACK for more information.


05/24/2022


* You can now replace the full text of an interaction (sit, stand, move, lean, etc) or manipulate command (touch, turn, push, pull, etc) with a custom emote by appending 'emote' and your emote to the verb you're using.
* There is a new CONTACT command that essentially works like touch, but for other characters rather than room objects. The verbs 'touch' and 'contact' are interchangeable, though.


05/21/2022


* There is now an IDEA command.
* NPCs will no longer refer to people they don't know in elaborately unrealistic descriptive ways.
* People who have fled combat will get more explanatory error messages during the following writing break.


05/20/2022


* There is now a crafting workshop in the Faded Zone, in a weird little cottage in the Nameless City. You can buy things from the toolbox to try out crafting skills.


05/18/2022


* Added huntable desert animals.
* Fixed support for parenthesis emoting in more commands.
* The SEARCH command now properly works to scan the surrounding location for secrets.
* Characters can now modify personalities and swap stats a couple times right after chargen.


05/15/2022


* Bugs and typos now automatically record the location where they were reported, and more importantly, you get XP for reporting them! This is just a bugfinding incentive for pre-alpha/alpha phase.


05/14/2022


* New socials: SHRUG, BOO, CHEER.
* Emit now echoes the emitter's name at the end.
* New aliases for EMOTE: EM.
* New alias for GET: GRAB.


05/11/2022


* Created new socials: BOUNCE, FLINCH, GIGGLE, GLARE, RASPBERRY.
* Added new aliases for SAY: BEG, DRONE, PLEAD, VENTURE.


05/07/2022


* New rooms built into the Faded Zone/dream world starter area, including a library where you can access random snippets of game lore.
* Multiple new aliases for SAY created.
* SMILE, GRIN, GUFFAW, and WINK socials added.


05/05/2022


* Late spring weather probabilities completed for both Omrazir and St. Loomis areas.


04/30/2022


* Healer spirits now wander the dream world. This means if you are injured within the pre-approval character generation area, a spirit NPC will eventually happen by and fully heal you.


04/28/2022


* The 'Knowledge Seeker' archetype has been added to character generation.
* There is now a menu in the Faded Zone cantina.


04/26/2022


* The idle timer has been implemented, and you will now be timed out if you are idle for more than fifteen minutes.
* GRIPE, MUSE, SUGGEST, and WONDER all added as aliases for SAY.


04/23/2022


* You will now break into a run if you travel over a distance of several rooms very quickly.
* Stacked commands will have a half-second delay, and you can STOP them.
* Added new face shapes, mouth shapes, and eye traits to character generation, along with numerous other ongoing chargen tweaks and polishes.
* Many atmospheric additions to the Otherland.


04/18/2022


* Added RUB and EYEROLL socials.


04/16/2022


* Added messaging and transitions for new squall weather type, and put in BLINK and PAT socials.


04/02/2022


* You can now see the IC date on the website.


03/30/2022


* Bugfixes: you can no longer grapple with dead things, fall damage will not include body parts that the faller doesn't have, and the snap neck command should work properly for small prey animals.