GameHelp History
24-09-02 08: 36:18-05 [-] an imposing, ebon-dark woman: lol did people wager massive amounts?
24-09-02 08: 37:11-05 [-] a shadowy vagrant: there was an Azadi PC fighting on solitary and I was like "ok let's give that PC some bad luck" and I controlled the NPC to basically do a way better job than the usual NPC fighting intelligence, which just picks random moves and doesn't target vulnerable body parts or anything
24-09-02 08: 37:42-05 [-] an imposing, ebon-dark woman: lol oh no xD
24-09-02 08: 38:18-05 [-] a shadowy vagrant: so that PC was kind of shocked at the turn and ... probably not very cool of me to be the sort of admin who engineers losses for PCs that way
24-09-02 08: 39:03-05 [-] a shadowy vagrant: but yeah, if there's fighters who were generated in the club before and they are in decent shape, they will come back out :D They're basically the pit regulars!
24-09-02 08: 40:26-05 [-] an imposing, ebon-dark woman: I mean... I dunno, I'd find that hysterical personally I think (maybe? Hard to tell without having been there lol) but like. I'm not here to "win." Good stories aren't about always winning. That makes for a really boring story.
24-09-02 08: 40:50-05 [-] a shadowy vagrant: truuue, but it's not a good feeling to wonder if staff are 'out to getcha' in some way
24-09-02 08: 41:42-05 [-] a shadowy vagrant: I've had that feeling in some games before and I regret if I made anybody feel that way here, still a learning experience for me and that was a bad choice, I think XD
24-09-02 08: 42:27-05 [-] an imposing, ebon-dark woman: Yeah I suppose if the player really took it that way that'd be a pretty bad outcome. I suppose that's not one of my personal traumas that I deal with, so I don't tend to jump there >.>
24-09-02 08: 43:18-05 [-] an imposing, ebon-dark woman: Hard to wonder if staff is out to get you (or help you) if they don't know you exist because you play opposite hours from when they're ever on (which is NOT a dig at anyone, ever, it's just the reality for me and my hours)