Not hallucinating! The descriptions can also change based on the season. If you play around with the DungeonMaker system, you can actually see how this works in there.
Definitely a thing and definitely very cool, I like it a lot too.
posted by Zahra
Re: Favorite Things About SoA
21 of 25
Aug. 21, 2024, 1:24 a.m.
Not hallucinating! The descriptions can also change based on the season. If you play around with the DungeonMaker system, you can actually see how this works in there. Definitely a thing and definitely very cool, I like it a lot too. |
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Re: Favorite Things About SoA
22 of 25
Aug. 22, 2024, 4:31 p.m.
As Rakim noted, day/night differences are definitely a thing and there are a number of rooms that have seasonal variations too. (There is actually also an option to have descriptions that change with the weather, though currently there are only a couple of these rooms that I can think of, and they're both in Omrazir.) Omrazir will ultimately have a lot of time-of-day differences to create a very different atmosphere from day to night. If you like the day/night variations, you might also check out some of the seasonality in the forest and farmland areas around St. Loomis to see some trees change their foliage and drop their leaves soon, and to see the harvest and changing crops. :) The night sky is still a little sketchy right now and in serious need of a revamp, but I'm glad someone is enjoying the Avarian heavens anyway! |
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Re: Favorite Things About SoA
23 of 25
Feb. 16, 2025, 11:57 p.m.
Following Marwa’s lead in reviving this old thread again because WE MADE IT PAST A YEAR OPEN IN ALPHA?!? (Which I completely missed the anniversary date for because… head empty.) Here’s a not-at-all-comprehensive list of my recent favorite things:
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Re: Favorite Things About SoA
24 of 25
Feb. 17, 2025, 1:39 a.m.
Thanks for reviving this, pof Firo. Also excited that its been over a year since open alpha! I'm going to turn my version of this into a combination favorite things / favorite moments.
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Re: Favorite Things About SoA
25 of 25
April 4, 2025, 10:16 p.m.
On the heels of the cutscene that started earlier this week, I wanted to give a shoutout to all the SPCs and NPCs, and in turn their players, who help make this setting feel so rich and alive and full of depth! I love how they are each so distinct, with individual voices and ways in which they go about engaging with the world. They have been so great to see and interact with from the beginning, but having so many characters gather for one scene has been especially fun to watch and reminded me that I should probably write this down. :) I'd also like to echo pof Firouzeh about the wonderful, kind community that has been built here. <3 Much love! |