Hey everyone,
So the idea of a room-wide OOC command came up yesterday on the public channel and staff and I chatted about it a little bit after that, because I was one of the people who spoke up in support of it. So they asked me to make a poll to see people's thoughts and opinions! Also to test polls. So here goes nothing.
A few thoughts here: Firstly, staff have stated that it is an intentional choice not to have a room wide OOC option, this poll is not intended to challenge that or call into question their decision, just open things up for thoughts from the playerbase because I was asked to after a brief chat about it with Pilgrim. I, and apparently a few others, used 'say ooc:' or similar prior to learning it was an intentional choice, but currently room-wide OOC isn't ok per staff policy, and shouldn't be used. That said, there are arguments for it, mainly these two that I see.
- If you're sorta slow rping with someone and they're aware that it's slow but someone else walks in, it could be useful to let them know this scene will be slower. This is a common thing these days with people on from work or rping around taking care of children or other RL concerns. Admittedly, this might be my MUSH background talking, but I love a good slow back and forth scene sometimes, it's a great way to break up my day when working from home. Being able to pop a quick OOC hey we're playing slow, you're welcome to join but be aware! - could help let people know the status of the scene, and invite them to play without making them feel ignored because you're taking forever to reply.
- Sudden RL needs, this one is sorta related to the above but - 'ooc one second, door' -- I, and I'm sure all of us, have had sudden RL interrupt a tense moment, and being able to say 'gimme a sec, sorry' is useful. Like the above, it's about communicating the player's needs to the other players in the scene so that everyone knows what's up and nobody leaps to assumptions about a delay in a response.
Both of the above could *absolutely* be solved with flags or other potential solutions. A SlowRP flag and a BRB flag could be added too, limiting the amount of random OOC chatter, which is the main concern of a roomwide OOC command from what's been discussed. The main purpose, in my mind, is to facilitate player to player communication, which facilitates people finding ways to be able to tell cool stories together, which is what we're all after. There are likely other, better solutions and pros and cons that I haven't listed, so let's chat a bit and give our feedback so staff can see what we think!